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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
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posted

YoshiKart wrote:

Would separate x/y for vector scaling work as well?
What?
posted
Can I add something to that list?

Trigger loops for sound samples. Would solve every problem you have with too few hitsound spaces.
posted
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posted
Instead of changing x and y separately we just need relative positioning and vector scaling, as these would cover the same functionality as well.
For strager: scaling a picture by a vector(1, 1.5) would mean to multiply the width by 1 and the height by 1.5.

I don't know about the interpolation control though. This could be fixed by adding interpolation points,
but the same effect could be achieved by adding the same commands multiple times.
posted
@Intermezzo/YoshiKart: Vector scaling is already implemented.
posted

Intermezzo wrote:

For strager: scaling a picture by a vector(1, 1.5) would mean to multiply the width by 1 and the height by 1.5.
My "what?" was meant as "this already exists, right?".
posted
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posted
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posted
That can be achieved by scaling?
posted
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posted

Loogiesquared wrote:

Larto wrote:

That can be achieved by scaling?
no, zoom in on the editor, not an image.
This is about scripting, not the storyboard editor. Request that elsewhere?
posted
Well, then...
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