Hey there, i really enjoy Taiko so far.
But i have 2 questions i couldn't get answered by searching so far, so i thought, one of you may know that.
1.: The "sliders in Osu!Taiko have little dots you'll have to hit to get any points.
At original Taiko you get points for every hit in that area, regardless of timing.
Why is that?
Even if you stream perfectly 1/16 with the right bpm but you are off you won't get any points, what pretty breaks the purpose of the sliders.
I know that it is due to the converting process of standard osu to taiko maps but many of the converted maps have mostly sliders, often with pretty weird timings of the dots.
Leading to
2.: If you have the Half-Time or Double-Time mod, it doesn't care for those dots.
If you have a map with 20 Notes and 50 Sliders you can HT all sliders perfectly and having more points than someone who did nearly perfectly on normal.
And you don't get any benefit if you hit like 95% of the dots in DT because there are only 20 Notes that have DT multiplier.
They give flat 300 all the time regardless of mods leading to many 1# with HT on easy converted maps.
Why is that?
Thank you for your answers.
Best regards,
NoYzE
But i have 2 questions i couldn't get answered by searching so far, so i thought, one of you may know that.
1.: The "sliders in Osu!Taiko have little dots you'll have to hit to get any points.
At original Taiko you get points for every hit in that area, regardless of timing.
Why is that?
Even if you stream perfectly 1/16 with the right bpm but you are off you won't get any points, what pretty breaks the purpose of the sliders.
I know that it is due to the converting process of standard osu to taiko maps but many of the converted maps have mostly sliders, often with pretty weird timings of the dots.
Leading to
2.: If you have the Half-Time or Double-Time mod, it doesn't care for those dots.
If you have a map with 20 Notes and 50 Sliders you can HT all sliders perfectly and having more points than someone who did nearly perfectly on normal.
And you don't get any benefit if you hit like 95% of the dots in DT because there are only 20 Notes that have DT multiplier.
They give flat 300 all the time regardless of mods leading to many 1# with HT on easy converted maps.
Why is that?
Thank you for your answers.
Best regards,
NoYzE