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Sugababes - Denial

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Topic Starter
Bass
This beatmap was submitted using in-game submission on 22 stycznia 2010 at 14:00:59

Artist: Sugababes
Title: Denial
Source: Change
BPM: 117
Filesize: 3413kb
Play Time: 02:57
Difficulties Available:
  1. Denial (4,84 stars, 407 notes)
  2. Easy (1,84 stars, 93 notes)
  3. Inozuma's Hard (4,76 stars, 284 notes)
Download: Sugababes - Denial
Information: Scores/Beatmap Listing
---------------
Denial <3
vincerio
Ryohan
This map has been deleted on the request of its creator. It is no longer available.
Inozuma
Here's mine ;(
Too repetitive song = Lazy mapping

Download: Sugababes - Denial (Bassmaster) [Something not very hard].osu
Diasios
Easy:

it's ok

Vincerio:

00:51:168 (3) = :S confusing. change the spacing
01:38:347 (7) = this slider is hidden

Something not very hard:

01:34:261 (14) = new combo

i like the song :3
starred
Mafiamaster
Easy~
  1. 00:37:06 (5) - Not good for an Easy. To be honest, not good for any difficulty.
  2. 00:27:83 (x) - Add a note here
  3. 00:28:21 (x) - Add a note here also so it doesn't seem empty.
  4. 00:45:27 - Remove the unnecessary timing section.
  5. 00:45:78 - ^ Unless you're planning on doing something with it.
  6. 01:01:93 - Remove the timing section here. Also remove the timing section after this one.
  7. Hitsounds please!
vincerio's Normal~
  1. 00:51:16 (3) - Seems cluttered. This is a normal so that wouldn't be too good.
  2. 02:07:57 (x) - Suggestion: Maybe add a note with a finish here?
  3. 03:08:34 (6) - New combo.
  4. 03:11:42 (1) - Lengthen this to 03:13:21 (On the white tick)
  5. Add vincerio to the tags only in this difficulty.
Something not easy?~
  1. This is very well mapped. :3 Who made this? I don't know. Add Inozuma to the tags only in this difficulty.

Denial~

  1. 00:36:03 (1) - Overlapping sliders like this is bad :[
  2. 00:49:88 (1,2) - Bad and bad. ^
  3. 01:01:93 (1) - Spinners shouldn't overlap another spinner. Shorten this at least 1/4 of a tick.
  4. 01:45:91 (11,12) - Move 11 closer to 10 a little bit, then stack 12 on 10.
  5. 01:50:39 (1,2) - Sorry, move a tick to the right on the map so 2 stacks on the blue 2.
  6. 02:24:24 (1) - If you're going to start with 2x speed. Then you should at least SB the warning that it's going to occur.
  7. 02:29:88 (1) - Bad hidden slider is bad.
Gens
Offset sounds early. Add +11 to offset?

[All Difficulties]
  1. Lower hitvolume a bit please.
[Easy]
  1. Use more hitsounds please...
  2. This isn't finished...! Why is this beatmap in pending?
00:16:82 - Remove that inhereted section? It's useless, you can set the same properties for the main section.

00:22:97 (6) - Isn't this slider unrankable? It looks kinda ugly imo.
00:37:07 (5) - This slider IS unrankable... Even more in an Easy...
00:25:02 (1,1,2,3,4,5,1,2,3,4) - At this part... you should be consistent with those patterns. If you used beats placed like this: 00:25:79 (1,2,3), you should use them like that at the rest of this section. (At 00:27:84, 00:29:89, and 00:31:94, to be specific) (Understand?)

[vincerio's Normal]
  1. Maybe lower hitvolume a bit?
01:50:91 - Such a tiny break is useless...

00:29:37 (2,4) - Hidden reverse arrow orz
02:59:88 (7) - ^
03:11:42 (1) - It'd sound better if you extend the spinner a whole beat. It would also help getting bonus, and it might be crucial in rankings.

[something not easy?] (Yes, this definitely should be in WiP/Help)
Nothing~

[Denial]
  1. Sampleset change is awkward imo.
  2. PLEASE STORYBOARD A WARNING AT 02:24:24 (1). --- After playing the whole 2x section, it isn't really necessary to have the speed up there... There are few sliders, and with slider tick rate 4 sounds very... weird. Please add more sliders here, or just remap the whole section.
00:22:06 (5) - The track of this slider is partially hidden by (1) and (3).
00:36:03 (1) - I'd say this slider is unrankable. Not sure though.
00:49:88 (1,2) - These sliders ARE unrankable.
00:54:50 (5) - The slider arrow looks ugly...
01:18:34 (1) - ^
01:45:78 (10,11,12) - Align them correctly.
02:29:37 (1,1) - This is unrankable too. Please move/flip/rotate the green slider's location.
02:44:75 (1,3) - Align them correctly.
02:55:27 (1,2,3,4,5,6) - Can't you make up a pretty pattern for these beats?

~ ~ ~

I can't star this just yet. Sorry :(

EDIT: ajhsgadj Mafia modded it before me. :( Whyyyyy
Topic Starter
Bass
This isn't finished...! Why is this beatmap in pending?
Because...Easy is finished :)
Hanyuu
alot of fun map [denial] :)

but the fun ended with the speed up of slider and there was a slider over another one. it is not fitting because there is not a big change in the music to make this harder to play
+nice choice of streams!!

stard :)
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Easy~
00:27:83 (1,2,3,4,1,2,3,4,5,6,7,8) - I would have to say place some of these notes elsewhere so all of them aren't on the middle line like that.

Denial~
  1. 02:23:98 (14) - Add a finish.
  2. 02:40:39 (4) - ^
  3. Your normal hit sounds are too loud. Tone it down to where Inozuma's normal hit sound volume is.
Try and get a some more mods and opinions from other people~
I mean this is my third time modding this map.
Matma Rex
[Easy]
Układasz kółka trochę na pałę, tam, gdzie się kliknie. Brzydko to wygląda. Poukładaj je jakoś sensowniej.
00:20:91 (3,4,5) - za trudne na Easy. Usuń (4,5) i dodaj repeaty do slidera.
00:25:78 (1,2,3) - brzmi do dupy. (1) 1/2 do tyłu, (2) 1/4 do tyłu (na białe ticki). To samo zrób z kolejnymi podobnymi notkami - nie brzmią tak źle, jak to, ale tak czy siak nie są intuicyjne.
00:38:60 (x) - dodaj notkę.
00:39:11 (8) - zrób go od nowa na Bezierze.
00:40:91 (1,2) - spacing.

[vincerio's Normal]
Scan thru whole song and fix combos. There are some 3-notes-long combos and some 13-notes-long.
00:41:68 (4,5,6,7,8,9) - align nicer?
01:08:09 (x) - note here?
01:20:39 (x) - ^
01:49:88 (7) - ugly.
02:28:34 (8,1) - fix stacking.
02:32:70 (1,2,3) - spacing. Also looks ugly.
02:41:42 (1,2,3,4,5,6) - cluttered and complicated.

[Inozuma's Hard]
00:46:05 (1,2,3,4,5) - gay spacing change.
01:47:59 (1,2) - delete (2), make (1) 1/4 longer.

[Denial]
00:21:68 (4,5) - FFFFF- nie widać, czy to są slidery, czy trzy nie stackowane notki. I wygląda okropnie.



Okay. Star.
Mafiamaster
Revived.
Diasios
Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Start Suggestions:

Offset = 8605
Set preview point.


[Easy]

01:01:016 (2) - move on white tick (01:00:911)

[vincerio's Normal]

I guess it's ok...

[Inozuma's Hard]

It's ok

[Denial]

00:22:096 (7) - New combo
00:31:016 (9) - ^
00:39:011 (5) - ^
01:20:039 (8) - ^
01:33:021 (6) - ^
01:36:080 (8) - ^
01:40:091 (8) - ^
01:44:075 (8) - ^
02:22:070 (7) - ^
02:42:096 (8) - ^
Shinxyn
Light modding >:

Easy- short...
00:38:60 (6) - new combo plz
00:42:45 (1,2,3,4,5) - space this equally please
01:01:93 - suggestion- add note here with finish hitsound for as last beat

vincerio's- This plays pretty nicely
01:08:34 (1,2,3) - I found this an awkward place to slow down, but its fine
Lots of places to nazi... didn't feel like it x_x
The claps speeds up and slows down kinda odd... >:

Inozuma's Nice
01:47:57 (1,2,3) - claps dominate the map, yet this part has none?

Denial-
00:21:93 (5) - forward 1/4 beat
"Light Nazi"-
SPOILER
00:13:21 - missing clap? add plz
00:16:29 - ^
00:19:37 - ^
00:23:47 - ^
00:31:67 - ^
00:41:16 - extra clap? remove plz
00:50:13 - missing clap? add plz
01:44:75 (8) - new combo? (or somewhere around here)
01:51:16 (5) - add finish?
02:22:70 (7,8,9,10,11,12,13) - add some whistles (not to all) to make it sound like its speeding up please (and maybe new combo the 7)
02:24:49 - claps start here, add please
02:26:54 - add clap?
02:40:90 - ^
Pasonia
All in chatlog...

17:22 <Pasonia> : do me a favor
17:22 <Bassmaster> : =C i havent map because i'm not on my comp D;
17:22 <Pasonia> : savelog your chat
17:22 <Pasonia> : -.-
17:22 <Bassmaster> : oh
17:22 <Bassmaster> : ok
17:22 <Bassmaster> : :P
17:23 <Bassmaster> : i'll savelog a chat :D
17:28 <Pasonia> : Generally speaking
17:28 <Pasonia> : vincerio's Normal has a lot of spacing issues
17:28 <Pasonia> : for a normal, that shouldn't even be the case
17:31 <Bassmaster> : Inozuma's hard is fine?
17:31 <Pasonia> : I see no problems
17:31 <Pasonia> : 00:46:809 (3,4,5) - Denial
17:32 <Pasonia> : problematic spacing between 3-end to 4, and 4 to 5-start
17:32 <Bassmaster> : Vincerio is long time out of osu. probably i delete his diff and i make my normal
17:33 <Pasonia> : you'll do that on your own accord
17:33 <Pasonia> : 00:51:424 (5,6) - ugly
17:33 <Pasonia> : personal opinion
17:33 <Pasonia> : it's just ugly
17:33 <Bassmaster> : ok
17:34 <Pasonia> : 01:17:065 (4,5,7,8) - here...
17:34 <Pasonia> : 4-5 and 7-8 are basically timed the same
17:34 <Pasonia> : 1/4
17:34 <Pasonia> : but why are their distances different?
17:34 <Pasonia> : when looking at this with 6 in the middle
17:34 <Pasonia> : 8 looks awfully off
17:35 <Bassmaster> : timing is fine/ ? :p
17:36 <Pasonia> : I personally think it may need tweaking
17:36 <Pasonia> : it may be a bit too early
17:37 <Pasonia> : HOWEVER
17:37 <Pasonia> : to reconfirm check with awp or Cyclone again
17:37 <Bassmaster> : OK
17:37 <Bassmaster> : that's all?
17:37 <Pasonia> : nothing much from me
17:37 <Pasonia> : so yea
17:37 <Bassmaster> : ok thx
17:37 <Bassmaster> : when i fix map you can recheck it ? ;3
17:38 <Bassmaster> : when my map will be fixed*
17:39 <Pasonia> : sure...
17:39 <Bassmaster> : ok
17:40 <Bassmaster> : what you think you mustn't have normal, you can delete it in this map? :P
17:41 <Pasonia> : you can delete and standard submit
17:41 <Pasonia> : as long as you don't change anything else
17:42 <Bassmaster> : lol wait wrong question, correct
17:42 <Bassmaster> : :
17:43 <Bassmaster> : What you think i mustn't have normal, i can delete it in this map?
17:44 <Pasonia> : i didn't say you can't have it
17:44 <Pasonia> : lol
17:45 <Pasonia> : i just said the spacing in there is mostly atrocious
17:45 <Bassmaster> : Oh ok
17:45 <Bassmaster> : xD
Yes_old
denial is the only difficulty with kaia time right now. usually its good to be consistent. just pointing that out n_n

denial
02:40:027 (3) - spacing
02:40:039 (4) -
02:48:086 (1) - clap at 02:49:024

inozuma's
01:59:011 (9) - finish?

easy
00:20:091 (3) - new combo
00:25:052 (1) - no new comb
00:27:006 (4) - new
00:27:057 (1) - no new
00:31:016 (5) - new
00:41:016 (2) - spacing
00:43:047 (5) - clap at end, not at beginning
00:44:024 (6) - no clap

star ~~
Skyripper
[Easy]
a little too short in my opinion. try extending at least 1:30 or so.. It's just a weak difficulty

[Denial]
00:14:245 (4) - jump, new combo please
00:43:475 (6) - if you could change this slider to not overlap the 3, it would work well
01:01:937 (1) - end this on the white tick, and start the next spinner on 01:04:117
02:37:065 (11) - finish hitsound maybe?

There's a lot of beats overlapping sliders and it is pretty confusing while playing.. Example is, 02:35:783 (9,10) in Denial. My suggestion is to go through this difficulty and see what you can clean up.

starred
Tapdancingmetroid
Both the easy difficulty and Inozuma's dfficulty don't have any major problems that I noticed besides the fact that they both end rather abruptly.
On the [denial] difficulty, though, the distance between 02:49:886 (1) and the previous note seem like a bit much, considering that they should probably be the same distance apart as the other notes in that section.

Skyripper wrote:

02:37:065 (11) - finish hitsound maybe?
Also, this.

Other than that, no major problems.
Larto
Overall:
Raise stacking leniancy!

Easy:
00:39:116 (3,1,2) - The spacing between those notes is strange.
00:40:911 (1) - Remove New Combo maybe.
00:43:219 (4,5) - Move 1 Level 3 grid to the right. <3
01:01:938 - Add a break starting here
01:12:194 (1) - Move 1 Level 3 grid up. <3
01:31:425 (7) - Add New Combo.
This ends very abruptly. Map to the end of the next chorus?


Inozuma's Hard:
Set a Preview Point


Denial:
Set a Preview Point
00:16:296 (8,1) - Do these have to be so close :(
01:28:347 (1,1) - Remove the hitcircle and make the spinner 1/2 longer? It just doesn't play well the way it is now.
01:48:092 - The silence starting here feels awkward.
01:49:629 (2) - Add New combo
02:57:066 (7) - Remove Hitcircle?
Larto
revived
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