i still dont even understand the geki and katu thing
for the longest time i thought they are just ends of combos
for the longest time i thought they are just ends of combos
shit like this is why 2014 is bad year for beatmapsZare wrote:
i still dont even understand the geki and katu thing
for the longest time i thought they are just ends of combos
Sea_Food wrote:
shit like this is why 2014 is bad year for beatmapsZare wrote:
i still dont even understand the geki and katu thing
for the longest time i thought they are just ends of combos
This doesn't solve the "problem", despite me not believing the problem exists41236 wrote:
I came up with another thing since osu! can't detect slider breaks in old S scores:
S = Over 90% 300s, less than 1% 50s, no misses and over 99% max combo.
Every S with 99% or less than 99% max combo will be changed to an A. This would work better ^-^
I'm fairly sure S is only given for 93% or higher. S was never meant to mean full combo, it was just meant to mean 93% or higher acc with no misses, which IMO is perfectly reasonable. A 100 on a slider, even one that doesn't break combo, or even a 50 on a slider, is still not a miss, so ofc the system should rightfully still give it an S, no matter how low your combo was out of the max. In some of the other game modes, you can even get 1 or 2 misses and still get an S.41236 wrote:
I came up with another thing since osu! can't detect slider breaks in old S scores:
S = Over 90% 300s, less than 1% 50s, no misses and over 99% max combo.
Every S with 99% or less than 99% max combo will be changed to an A. This would work better ^-^
I did the calculations. Disregarding sliders completely since with sliders you can get <90% accuracy and still get an S, lets say a map has 1000 circles, you need to get at least 900 300's (90% of 1000) Less than 10 50s (1% out of 1000) and no misses to get an S. Each 300 gives 100% acc, each 100 gives 33.333%, and each 50 gives 16.67%. 900x100 + 100x33.333 = 93333.333, then divide by 1000 to get average = 93.333% accuracy minimum to get an S with no 50s.Zare wrote:
What 41236 said about current requirements for S is correct, an S isn't related to your accuracy, it's linked to the relative amount of 300s and 50s you get (and whether or not you missed a note, obviously), look it up on the Wiki.
wow i didnt know Zare used to be such a silly billyZare wrote:
If you miss a sliderhead and break your combo, but FC the rest of the map wou will get an S, please change this, as an S really should only be given when you hit all of the objects, and if you miss a slider and still get an S it's just wrong.
The 99% combo might work, and I wouldn't have TOO much of an issue if it were implemented *grumble grumble*, but:Riince wrote:
S has never meant FC
I think it is really too late to be changing such significant things in the rankings, so many ranks are going to be affected and I don't think that changing it is going to be worth it, it just isn't necessary enough to warrant the change imo....baraatje123 wrote:
prepare to see MANY complaints about this
^ This is what I was referring to by "significant"baraatje123 wrote:
It is a significant change
I think millions or even billions of (unranked) scores will get changed then
That's not significant?