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Authentic Breaks [Denied]

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Total Posts
6
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
mm201
Currently in osu!, the Kiai bar continues to drain between the last note of a section and the beginning of a break.

When using authentic-style breaks, which have become popular lately, this can lead to imbalance, where Kiai bar becomes artifically low after a break, or even cause fails on harder deathstreams, even if the player *survived* the deathstream.

Also, in the OTO games, the Kiai bar doesn't drain during this time, so this request would add authenticity, but I didn't want it to be based on that.

Changing this won't affect existing replays or scores; it would only mean that some failed attempts would have succeeded.
LuigiHann
Instead of phrasing this in terms of authenticity, "HP drain should stop immediately after the last note before a break" would be a better request, if that is what you're suggesting
Zerostarry
This map has been deleted on the request of its creator. It is no longer available.
LuigiHann
This map has been deleted on the request of its creator. It is no longer available.
m980
This can also help for Pass/Fail scenes. (If you sucked at the last combo of the section, but had enough bar for the passing break, it would show the failing scene)

Suppo- awwwwwww
Gens
Suppo- Oh damn. This sucks.
/me runs away before anything bad happens.
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