今天osu的升级,黄条又改了加了节奏圈,换句话说以前猛击狂击黄条得高分的战术已经完全失效了……而且咱觉得现在的打法有意思多了,但是用现在的规则得分完全不可能跟以前的猛击时代媲美……rank失去意义了
多練就好..........sm000001是個大觸psi237 wrote:
对大触手们而言的确没啥……不过对于初心者沙包练习中的人就会影响积极性了
我的太鼓说实话...其实很弱...没有鱼和M9他们说得那么厉害....其实我也想重置排名=.=因为我的连打真的很悲剧....导致一条很长的黄条也才能打出30+(偷偷的:其实WM是个很厉害的太鼓触wmfchris wrote:
多練就好..........sm000001是個大觸psi237 wrote:
对大触手们而言的确没啥……不过对于初心者沙包练习中的人就会影响积极性了
我的太鼓说实话...其实很弱...没有鱼和M9他们说得那么厉害....其实我也想重置排名=.=因为我的连打真的很悲剧....导致一条很长的黄条也才能打出30+(偷偷的:其实WM是个很厉害的太鼓触跟你們打一次Necrofastasia/Red Zone/Konata Zone 都露餡了 =w=~
笑……無敵刷分術...
难道我就有你们说的那么厉害了吗
我才是最大的冤假错案
帖子主题:重置太鼓分数wmfchris wrote:
http://osu.ppy.sh/forum/viewtopic.php?f=9&t=17118
Post subject: Taiko score reset [at 2009-09-06 UTC08:00]
A lot of you have been waiting for this day, and it looks like we are finally in a place to go ahead and reset the taiko mode score charts with a stable scoring algorithm and solid gameplay mode. The reset will occur at UTC0800 (12 hours from when this was posted) and you will be required to update to the latest version of osu! in order to submit scores (a new build will be released at the stated time).
If anyone has any last minute OBJECTIONs, then please state them in this thread before the reset occurs. Else forever hold your peace.