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Horie Yui - Golden Time (TV Size)

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Total Posts
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Topic Starter
Icemixxa
This beatmap was submitted using in-game submission on dinsdag 31 december 2013 at 0:46:14

Artist: Horie Yui
Title: Golden Time (TV Size)
Source: Golden Time
Tags: xChippy, Golden Time, J.C Staff, Yui Horie
BPM: 141
Filesize: 10570kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2,61 stars, 93 notes)
  2. Hard (4,95 stars, 247 notes)
  3. Insane (4,92 stars, 305 notes)
  4. Normal (3,91 stars, 117 notes)
  5. xChippy's Insane (0 stars, 0 notes)
Download: Horie Yui - Golden Time (TV Size)
Download: Horie Yui - Golden Time (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Easy: 100% done by me
Normal: 100% done by me
Hard: done 100% by me
Insane: 100% by me
xChippy's Golden Time: !@#$% by xChippy
Thanks Asperger for BG :)
Super_key
Hi
[Background]
How about using this image?
Topic Starter
Icemixxa
that looks a lot better lol
thanks ^^
Gamu
hello~

Romanised Artist: Horie Yui

you are breaking the rule, so you should fix

Rule wrote:

Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). For artists which have a preferred romanisation, use this one. If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT for help.
Title: Golden Time (TV Size)

Anime songs most have used this

good luck~
Topic Starter
Icemixxa
SPOILER

-Gamu- wrote:

hello~

Romanised Artist: Horie Yui

you are breaking the rule, so you should fix

Rule wrote:

Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). For artists which have a preferred romanisation, use this one. If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT for help.
Title: Golden Time (TV Size)

Anime songs most have used this

good luck~

alright fixed it =w=
DeletedUser_3611598
Hi~! from my queue!

[Easy]
  • 00:26:308 (3) - a little bent. maybe it is better? :3
    00:33:542 (4) - overlap on 00:30:989 (2) start to look better
    01:05:883 (4,6) - arranged to be parallel. maybe it is good

    [Normal]
    • How to used grid 4? (View→Grid level→4)

      00:03:330 (3) - move to (151,236) for accurate overlap
      00:45:032 (1) - a little bent or makes in the form like 00:47:585 (3)
      00:55:670 (2,3) - arranged to be parallel
      01:08:436 (1) - why used this slider shape?
      01:22:479 (1,3) - arranged to be parallel

      [Insane]
      • 00:06:734 (4) - remove this and 00:06:734 (4) - start on 00:06:734, end on 00:07:159 (Suggestion :3)
        00:30:138 (2) - move to (219,315) for accurate overlap
        00:33:968 (5) - NC
        00:55:670 (4) - end on 00:55:883 ┓
        00:56:096 (6) - end on 00:56:308 ┣ maybe this rhythm is better :3
        00:56:521 (8) - end on 00:56:734 ┛
        01:08:649 (4,3) - overlap
        01:12:691 (2,4) - it is okay to be placed on a little farther

        [Hard]
        • Good :3
xChippy
Gave some general advice through IRC
00:10 xChippy: btw mafkess
00:10 xChippy: 00:03:330 (3) -
00:10 xChippy: spacing issue
00:10 xChippy: 00:06:734 (4) - unstack
00:10 xChippy: stack is hier niet nodig en speel lelijk
00:11 xChippy: 00:12:904 (4) - plaats em hier http://puu.sh/5FpD9.jpg
00:11 Icemixxa: die coordinaten zijn vreemd
00:11 Icemixxa: o-o
00:11 xChippy: slechste flow ever
00:11 xChippy: je normaal zo lelijk
00:11 Icemixxa: zei tog kan geen normal make
00:11 Icemixxa: f3
00:12 xChippy: 00:13:117 (1) - missing finish
00:12 xChippy: CS+1
00:12 Icemixxa: bij mn insane heb ik daar ook geen finish
00:12 Icemixxa: o-o
00:12 xChippy: ...
00:12 xChippy: 00:14:394 (1) -
00:12 xChippy: dit is de
00:13 xChippy: finish
00:13 Icemixxa: oh
00:13 xChippy: die 00:13:117 was de object
00:13 Icemixxa: o-o
00:13 xChippy: GA NAAR NORMAL DAN
00:13 xChippy: wtf Normal mist zoveel hitsounds
00:14 xChippy: terwijl Insane ze wel heeft
00:14 Icemixxa: o-o
00:14 Icemixxa: hs copier sucked
00:14 Icemixxa: f3
00:14 xChippy: doe die dingen ff die ik net gezegd heb
00:14 xChippy: 00:27:585 (5) - unstack of stack em teminste goed
00:15 xChippy: copy maar gwn nog een keer
00:15 xChippy: Insane (1) Normal (2) etc
00:15 xChippy: jij gwn verkeerd copied weet ik zeker
00:16 Icemixxa: no no no dat heb ik echt gedaan
00:16 Icemixxa: eerst insane dan normal
00:16 Icemixxa: duh
00:16 xChippy: jij verkeerd gedaan sws
00:16 xChippy: normal heeft nauwlijks hs
00:16 xChippy: 00:38:223 (1,2,3,4,1) - fix de hele spacig
00:16 xChippy: spacing
00:17 xChippy: 1,00...
00:17 Icemixxa: o-o alles 1,00 ?
00:17 xChippy: DUUH
00:18 xChippy: EASY EN NORMAL MOET 1,00 blijven
00:18 xChippy: 00:45:032 (1,2,3,4,1,2,3) - remap dit
00:18 xChippy: spacing naar de klote
00:18 Icemixxa: f3
00:18 xChippy: je hebt jumps daar zelfs
00:18 xChippy: 00:49:287 (6) - spacing
00:18 xChippy: 00:52:691 (2) - spacing
00:18 xChippy: 00:55:670 (2) - spacing
00:18 xChippy: 00:57:372 (4) - spacing
00:19 xChippy: 00:58:649 (5,6,7,8,1,2) - remap spacing naar de klote
00:19 xChippy: 01:01:628 (2) - maak 2 circles hier van
00:20 xChippy: verander al je SV changes naar 1,00
00:20 xChippy: ook bij easy als je ze hebt
00:20 xChippy: 01:08:436 (1) - spacingh
00:20 xChippy: 01:14:819 (6) - spacing
00:20 Icemixxa: wut SV van 1.2 naar 1,00?
00:20 Icemixxa: slider velocity
00:20 Icemixxa: O_O
00:20 xChippy: deze bedoel ik http://puu.sh/5Fqdg.png
00:21 xChippy: alleen bij normal en easy veranderen naar 1,00
00:21 Icemixxa: oh de green thingy
00:21 xChippy: 01:22:479 (1,2,3,1) - remap hele spacing dood
00:21 Icemixxa: die heb ik al gedaan f3
00:22 xChippy: how to NC?
00:22 xChippy: http://puu.sh/5Fqhm.jpg
00:22 xChippy: http://puu.sh/5FqkJ.jpg
00:22 xChippy: of
00:22 Icemixxa: wut eerst zei je nog bij elk groot ding nog nc
00:22 Icemixxa: o-o
00:23 Icemixxa: ja zo
00:23 xChippy: http://puu.sh/5FqlS.jpg
00:23 Icemixxa: o-o
00:23 xChippy: ligt aan hoe lang je sliders hebt
00:23 Icemixxa: no no no niet zo
00:23 Icemixxa: o-o
00:23 Icemixxa: oh ? O.o
00:23 xChippy: en bpm
00:23 xChippy: Voor deze map doe dit maar --> http://puu.sh/5FqlS.jpg
00:24 Icemixxa: hele ma
00:24 Icemixxa: p
00:24 Icemixxa: ?
00:24 Icemixxa: ok
00:24 xChippy: ja
00:24 xChippy: en fix al je spacing in easy en normal
00:24 xChippy: btw bij easy
00:24 xChippy: 00:20:351 (1) - zo farking lelijk
00:24 xChippy: o-o
00:25 xChippy: I WANT SYMMETRY
00:25 xChippy: dus zoiets
00:25 xChippy: http://puu.sh/5Fqut.jpg
Topic Starter
Icemixxa
SPOILER

[ Raphael ] wrote:

Hi~! from my queue!

[Easy]
  • 00:26:308 (3) - a little bent. maybe it is better? :3
    00:33:542 (4) - overlap on 00:30:989 (2) start to look better
    01:05:883 (4,6) - arranged to be parallel. maybe it is good

    [Normal]
    • How to used grid 4? (View→Grid level→4)

      00:03:330 (3) - move to (151,236) for accurate overlap
      00:45:032 (1) - a little bent or makes in the form like 00:47:585 (3)
      00:55:670 (2,3) - arranged to be parallel
      01:08:436 (1) - why used this slider shape?
      01:22:479 (1,3) - arranged to be parallel

      [Insane]
      • 00:06:734 (4) - remove this and 00:06:734 (4) - start on 00:06:734, end on 00:07:159 (Suggestion :3)
        00:30:138 (2) - move to (219,315) for accurate overlap
        00:33:968 (5) - NC
        00:55:670 (4) - end on 00:55:883 ┓
        00:56:096 (6) - end on 00:56:308 ┣ maybe this rhythm is better :3
        00:56:521 (8) - end on 00:56:734 ┛
        01:08:649 (4,3) - overlap
        01:12:691 (2,4) - it is okay to be placed on a little farther

        [Hard]
        • Good :3
fixed!

SPOILER

xChippy wrote:

Gave some general advice through IRC
00:10 xChippy: btw mafkess
00:10 xChippy: 00:03:330 (3) -
00:10 xChippy: spacing issue
00:10 xChippy: 00:06:734 (4) - unstack
00:10 xChippy: stack is hier niet nodig en speel lelijk
00:11 xChippy: 00:12:904 (4) - plaats em hier http://puu.sh/5FpD9.jpg
00:11 Icemixxa: die coordinaten zijn vreemd
00:11 Icemixxa: o-o
00:11 xChippy: slechste flow ever
00:11 xChippy: je normaal zo lelijk
00:11 Icemixxa: zei tog kan geen normal make
00:11 Icemixxa: f3
00:12 xChippy: 00:13:117 (1) - missing finish
00:12 xChippy: CS+1
00:12 Icemixxa: bij mn insane heb ik daar ook geen finish
00:12 Icemixxa: o-o
00:12 xChippy: ...
00:12 xChippy: 00:14:394 (1) -
00:12 xChippy: dit is de
00:13 xChippy: finish
00:13 Icemixxa: oh
00:13 xChippy: die 00:13:117 was de object
00:13 Icemixxa: o-o
00:13 xChippy: GA NAAR NORMAL DAN
00:13 xChippy: wtf Normal mist zoveel hitsounds
00:14 xChippy: terwijl Insane ze wel heeft
00:14 Icemixxa: o-o
00:14 Icemixxa: hs copier sucked
00:14 Icemixxa: f3
00:14 xChippy: doe die dingen ff die ik net gezegd heb
00:14 xChippy: 00:27:585 (5) - unstack of stack em teminste goed
00:15 xChippy: copy maar gwn nog een keer
00:15 xChippy: Insane (1) Normal (2) etc
00:15 xChippy: jij gwn verkeerd copied weet ik zeker
00:16 Icemixxa: no no no dat heb ik echt gedaan
00:16 Icemixxa: eerst insane dan normal
00:16 Icemixxa: duh
00:16 xChippy: jij verkeerd gedaan sws
00:16 xChippy: normal heeft nauwlijks hs
00:16 xChippy: 00:38:223 (1,2,3,4,1) - fix de hele spacig
00:16 xChippy: spacing
00:17 xChippy: 1,00...
00:17 Icemixxa: o-o alles 1,00 ?
00:17 xChippy: DUUH
00:18 xChippy: EASY EN NORMAL MOET 1,00 blijven
00:18 xChippy: 00:45:032 (1,2,3,4,1,2,3) - remap dit
00:18 xChippy: spacing naar de klote
00:18 Icemixxa: f3
00:18 xChippy: je hebt jumps daar zelfs
00:18 xChippy: 00:49:287 (6) - spacing
00:18 xChippy: 00:52:691 (2) - spacing
00:18 xChippy: 00:55:670 (2) - spacing
00:18 xChippy: 00:57:372 (4) - spacing
00:19 xChippy: 00:58:649 (5,6,7,8,1,2) - remap spacing naar de klote
00:19 xChippy: 01:01:628 (2) - maak 2 circles hier van
00:20 xChippy: verander al je SV changes naar 1,00
00:20 xChippy: ook bij easy als je ze hebt
00:20 xChippy: 01:08:436 (1) - spacingh
00:20 xChippy: 01:14:819 (6) - spacing
00:20 Icemixxa: wut SV van 1.2 naar 1,00?
00:20 Icemixxa: slider velocity
00:20 Icemixxa: O_O
00:20 xChippy: deze bedoel ik http://puu.sh/5Fqdg.png
00:21 xChippy: alleen bij normal en easy veranderen naar 1,00
00:21 Icemixxa: oh de green thingy
00:21 xChippy: 01:22:479 (1,2,3,1) - remap hele spacing dood
00:21 Icemixxa: die heb ik al gedaan f3
00:22 xChippy: how to NC?
00:22 xChippy: http://puu.sh/5Fqhm.jpg
00:22 xChippy: http://puu.sh/5FqkJ.jpg
00:22 xChippy: of
00:22 Icemixxa: wut eerst zei je nog bij elk groot ding nog nc
00:22 Icemixxa: o-o
00:23 Icemixxa: ja zo
00:23 xChippy: http://puu.sh/5FqlS.jpg
00:23 Icemixxa: o-o
00:23 xChippy: ligt aan hoe lang je sliders hebt
00:23 Icemixxa: no no no niet zo
00:23 Icemixxa: o-o
00:23 Icemixxa: oh ? O.o
00:23 xChippy: en bpm
00:23 xChippy: Voor deze map doe dit maar --> http://puu.sh/5FqlS.jpg
00:24 Icemixxa: hele ma
00:24 Icemixxa: p
00:24 Icemixxa: ?
00:24 Icemixxa: ok
00:24 xChippy: ja
00:24 xChippy: en fix al je spacing in easy en normal
00:24 xChippy: btw bij easy
00:24 xChippy: 00:20:351 (1) - zo farking lelijk
00:24 xChippy: o-o
00:25 xChippy: I WANT SYMMETRY
00:25 xChippy: dus zoiets
00:25 xChippy: http://puu.sh/5Fqut.jpg
:o fixing
Cobrand
from #modreq
In what I will say, you may or not want to apply these changes. A modder can do mistakes too and if you think any change is not appropriate, do not do it. It's your map, not mine, do whatever you want :)

[General]
From now on, if someone asks me what a shojo is, I will show him this video. I loved the music, and very good maps overall ! :)

[Insane]
This difficulty is a bit tricky, sometimes you're on the lyrics, sometimes you're on the background. I'm not saying this is bad, I'm just saying it's hard to follow and sometimes it's impossible to play some patterns on the first time.

00:04:394 (2,3,4) - You're trying to follow the lyrics but it just doesn't feel right ... Why not this : http://puu.sh/5WwWy.jpg ?
00:06:096 (7,8) - Same : why not this : http://puu.sh/5WxhN.jpg ?
00:15:883 (9,1) - Move these two a quarter sooner (Keep the same end for 1), it'll sound more right. You might want to delete or move 9 then.

Whelp actually I tried to notice things later in the map, but I can't achieve the map myself so ... I can't tell.

[xChippy's golden time]
The best diff without doubts. (Was empty when modded)

[Normal]
00:12:904 (4) - So you decided to not make any circle right after a slider in normal, but on this one you do ? How surprising ! Either move it one half later at the spinner start, or just remove it.
00:43:542 (5) - Why not http://puu.sh/5Wykz.jpg to follow the patterns from after the map ?
00:57:372 (4) - http://puu.sh/5Wyty.jpg ?

Nice overall.

[Hard]
Very Nice overall ! Actually the diff I enjoyed the most !
mr_meow_old
Not bad.. I like it.
Topic Starter
Icemixxa
SPOILER
[spoilerbox]

Cobrand wrote:

from #modreq
In what I will say, you may or not want to apply these changes. A modder can do mistakes too and if you think any change is not appropriate, do not do it. It's your map, not mine, do whatever you want :)

[General]
From now on, if someone asks me what a shojo is, I will show him this video. I loved the music, and very good maps overall ! :)

[Insane]
This difficulty is a bit tricky, sometimes you're on the lyrics, sometimes you're on the background. I'm not saying this is bad, I'm just saying it's hard to follow and sometimes it's impossible to play some patterns on the first time.

00:04:394 (2,3,4) - You're trying to follow the lyrics but it just doesn't feel right ... Why not this : http://puu.sh/5WwWy.jpg ?
00:06:096 (7,8) - Same : why not this : http://puu.sh/5WxhN.jpg ?
00:15:883 (9,1) - Move these two a quarter sooner (Keep the same end for 1), it'll sound more right. You might want to delete or move 9 then.

Whelp actually I tried to notice things later in the map, but I can't achieve the map myself so ... I can't tell.

[xChippy's golden time]
The best diff without doubts. (Was empty when modded)

[Normal]
00:12:904 (4) - So you decided to not make any circle right after a slider in normal, but on this one you do ? How surprising ! Either move it one half later at the spinner start, or just remove it.
00:43:542 (5) - Why not http://puu.sh/5Wykz.jpg to follow the patterns from after the map ?
00:57:372 (4) - http://puu.sh/5Wyty.jpg ?

Nice overall.

[Hard]
Very Nice overall ! Actually the diff I enjoyed the most !

Fixed all!

mr_meow wrote:

Not bad.. I like it.
Thx :)
punikidesu-
nice
gaten
Hi~
From M4M Queue

[General]
[Easy]
00:09:287 (5,6) - definetely blanket and fit distance with next circle
312,344,9287,2,0,P|356:264|312:184,1,180
260,124,10564,1,4,0:0:0:0:
00:54:394 (1) - blanket?
01:01:202 (1) - i think it is so hard in easy diff.. please change to normal slider
01:10:564 (3) - more perfect blanket
01:15:670 - finish hitsound?
[Normal]
HP 3->4
AR 4->5
OD 3->4
00:28:436 (3) - please change to curve slider better
00:56:521 (3) - using ctrl+h ctrl+j 00:55:670 (2)
[Hard]
*using tiny grid size
00:02:904 (6,1) - blanket could be better
00:06:415 - why empty?
00:24:181 (11,12,13,14,1) - stream could be arranged
00:46:521 (5,6) - ctrl+g
[Insane]
HP 8->7
OD 8->7
AR 8->9 , because this diff's SV so fast
Slider Tick Rate 3->2
00:15:564 (7,8) - not good beats, try to fill 00:15:777
00:18:223 (3,4,5,6,7,8,9,10,11) - this stream pattern could be better
00:44:819 (6) - try to put another place
00:48:011 (6,7,8,9,1) - stream could be arranged
00:58:862 - add a circle

Good luck~
Kaken1
Well I'm still a trainee so there's not much I can say...

First it's not a bad beatmap, you should consider resurrect it because it's in the graveyard...

[xChippy's Insane]

I couldn't play this, plobably because it doesn't exist or empty...

[Easy]


I think the first kai time should start as the same time as the preview, finish when it does and the second one here01:16:096 and not here 01:12:266.
[Normal]

second kai should stazrt here. 01:15:670

[Hard]

Same


Sarri I wasn't much help...
Klaud Nine
.
BanchoBot
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