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Ryouji Yoshitomi - Enter SR388

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Xgor
This map has been deleted on the request of its creator. It is no longer available.





Topic Starter
Yoshi348
I'm not seeing the spinner change on Easy, really... my way seems to fit the music better. I still want to keep the firing from Samus' gun segement on Normal. Good call on Insane though, I totally forgot to check that after getting the amplified MP3. Also with the grayscaling. I used the images you have and am working with DrKelexo again on the spinner stuff... but it's not quite ready yet. I'll wait to update the map until then.
anonymous_old
Suggestions, not orders!~

easy
SPOILER

00:13:349 : Make this slider repeat one more time.

norrmal
SPOILER
no visible faults

gens
SPOILER

00:18:734 : This beat is unnecessary.

insane
SPOILER

00:19:749 (1,2,3) : These beats are too far apart.
00:41:883 : This should be a beat instead of a slider.

A very nice map. I hope this gets ranked.
GbL
[Easy]

Great.

[Normal]

00:59:21 (5) - ONLY AT SLIDER FINISH (01:00:28): Remove clap and add finish.

[Gens]

Awesoome!

[Insane]

00:18:41 (6) - New combo
00:22:68 (5) - ^
Topic Starter
Yoshi348
Didn't take all the suggestions, but I did take quite a few. Thanks.
eee
[Easy]
huff, it's fine

[Normal]
00:56:01 (1,2,3,4,5) - I highly doubt this is allowed, maybe it is, but in my opinion, sliders shouldn't be stacked/hidden like this. The first 2 are noticeable, but the last is just pretty hidden

[Gens]
Offset and BPM are different than that of the other difficulties
I like this one (not sure what the timing should be though, maybe this one's off, idk)

[Insane]
00:40:28 (6) - don't you think this is hidden as well :/ you may want to ask somebody else first, it's that it seemed hidden for me from the speed of those before it.
those 1/8 sliders are kinda cool... :|

good, hardly found things, I'll star
Gens
Ooops... Now that I look at it, maybe I overdid the mp3 change...

Also, I need to look at this beatmap too >.>;
Topic Starter
Yoshi348

eee wrote:

[Normal]
00:56:01 (1,2,3,4,5) - I highly doubt this is allowed, maybe it is, but in my opinion, sliders shouldn't be stacked/hidden like this. The first 2 are noticeable, but the last is just pretty hidden
Well, that's probably enough complaints about that section to get over my attachment to it. Changed.

eee wrote:

[Insane]
00:40:28 (6) - don't you think this is hidden as well :/ you may want to ask somebody else first, it's that it seemed hidden for me from the speed of those before it.
Hmm, now that you mention it maybe, but I'll wait on other's opinions. I can't even begin to pass this difficulty myself so :D

eee wrote:

those 1/8 sliders are kinda cool... :|

good, hardly found things, I'll star
Thanks!
Mismagius
Easy
00:13:34 (1) - I think 1/6 can be used here(at 00:13:79) to revert.
00:15:48 (1) - ^, revert at 00:15:92
00:19:74 (1) - ^, revert at 00:20:19

Gens
awesome

Normal
1 tick rate

00:09:48 (2) - renember what i said for easy
00:11:61 (2) - ^
00:13:74 (2) - ^

Insane
great

mm201
Offset: 600
BPM: 112.500

I really didn't like the clusterfuckiness of Insane. Other difficulties were good.

I'm-a just leave this here:

Download: Ryouji Yoshitomi - Enter SR388 (Yoshi348) [MetalMario].osu
Gens

MetalMario201 wrote:

Offset: 600
BPM: 112.500
Ouch, I forgot to tell you about the BPM too :(
Good thing we got the same. :P

I seriously need to take a (more detailed) look at this...
Topic Starter
Yoshi348
Thanks for the offset and especially the difficulty, I really liked it.
mm201
Where did my star go? o__o *re-adds*
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Non-Detailed Modding v.1.0 Go~


[Normal]

00:11:66 (2,3) - The spacing was forced here. (2) and (3) is cramped up together.
00:16:33 (3) - Bottomed out of the window.
00:28:33 (1,2) - The spacing here is a bit odd here for a "Normal" because of that delay. Keep an eye on this.
00:49:13 (3,1) - Not evenly lined up.

[Insane]

00:35:53 (4,5,6,7,8) - Looks slightly bent.
00:56:06 (1) - Not sure about how the note is under the slider even though it is kinda fading out at that point (but the note appears before the slider ends). You could do a horizantal flip with that note and the notes after it and it should be easier to deal with since the end of the map is right there to avoid any issues about it.

Overall: The map seems good so far though you may want to double check the spacing for [Normal] and [Insane] to make sure its okay (and the other difficulties too to make sure as well). Interesting skin as well though the combobursts might need to be slightly resized. Also i've noticed the scorebar wasn't skinned to fit the monochrome theme though not saying you have to, but it could make it look more complete. One more thing to point out is that the spinner looked slightly wobbly. If you can get that balanced out, that would be cool. Forum PM me when the fixes are done and i'll check to see that if it can be stared.
Topic Starter
Yoshi348
Did all that, except I'm not sure we've fixed the wobbly spinner here. If it's not fixed, I'm not sure exactly how to fix it so I'll need some help.
whymeman
[Normal]

00:13:39 (1,2,3) - This is a bit bunched up compared to 00:11:26 (1,2,3). Also, 00:14:73 (4) is not as close to (2) compared to the first 2 set of notes.
00:15:53 (1,2,3) - This is also bit bunched up compared to 00:11:26 (1,2,3)
00:41:13 (2,3,4) - ^

Just some slight hicups with the distance snap to look into here.

[Insane]

00:13:39 (1,2) - A bit too close together. Just needs a small notch more apart.
00:16:06 (5,6) - ^
00:33:13 (5,6) - ^
00:36:86 (1,2) - ^
00:40:59 (7,8) - ^

Just some slight hicups with the distance snap to look into here as well.


The spinner looks much better now though I didn't mean for you to have the combobursts mirco sized (; o_o). Just some small touch ups needed in the spacing and then it should be fine. Just one more thing to point out is that you forgot the ki-scorebar.png's and the skip-play.png unless you want them the have color.
Topic Starter
Yoshi348
Done, and big thanks.
Shulin
Monochrome, my eyes! :o

Easy

00:57:013 (3) - Some of this is off grid.

Other than that perfect for an easy.

Normal:

I suggest raising the circle size by one tick, [Easy is on max, Normal is in the middle, this is the same size as Insane.]

Nothing else to note, plays well.

MetalMario:

Perfect.

Gens:

Perfection.

Insane:

Seems fine to me.

Here is my star :D
Lokamp
[General]
Offset: 566 for Easy and Normal modes. Don't forget it!

[General 2]
the song's volume between Easy/Normal and MetalMario/Gens/Insane modes is different... try to set an equal volume of the song fol all modes!

Easy
00:17:063 - maybe a new slider here, ending in 00:18:97 (red timing tick)

Normal
It's ok! (read General...)

Insane
Awesome ^^

MetalMario
Sounds fine :3

Gens
Perfect!

A star for this retrò-jewel ^^
Diasios
Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

All seems ok.

[Easy]

It's ok

[Normal]

It's ok

[MetalMario]

It's ok

[Gens]

Nice :)

[Insane]

00:45:039 (1) - Spacing. This jump is evil
00:48:006 (x) - add a circle

Starred~
Topic Starter
Yoshi348

xxheroxx wrote:

Green: Suggestions.
[Insane]

00:45:039 (1) - Spacing. This jump is evil - Don't know how that happened. Fixed.
00:48:006 (x) - add a circle - Yeah, that works.

Starred~
DJPop
~Easy~
Fine.

~Normal~
00:15:093 (2) - looks weird for me, maybe move right 1 grid? (Lv2)
00:19:079 (1,2,3) - placement... not symmetric
00:21:093 (1) - move down 1 grid (Lv3)

~MetalMario~
Fine.

~Gens~
00:21:093 (1,2,3) - spacings

~Insane~
Fine.


+Star
K-S-O
I would say that some of the arrangements on Insane are hard to follow, but I find it suitable for the difficulty so I won't suggest any changes.
Derekku
[Easy]
00:14:733 - Add a note here?

[Normal]
00:51:079 (1,1) - Starting these on the previous blue tick and extending 1/4th would probably look a little better.

[MetalMario]
Nice.

[Gens]
00:58:047 (6,7) - D: I hate these because sometimes you can't tell which is the slider and which is the circle, but because there's no ticks (that would be missed if not held like a slider), it's still rankable. =x

[Insane]
D: A lot of this is really hard to read and it really confused me tbqh. I really suggest changing the streams to be more readable (aka not overlapping and having 180 degree turns and all that). ._.;
Gens
Just doing a minor recheck:

  1. The skin has many elements from the other skin "Elite Beat osu!". You might want as well credit/ask LuigiHann for that. The storyboard is barely visible, too.
  2. mp3 should be cut... I thought you would extend it a bit more when I gave it, but meh. I can modify it again if you want.
  3. My difficulty needs lead-in. Not sure how did I (and everyone else who has modded) skipped that.
  4. Insane should use Normal sampleset, like the other difficulties. Also, the countdown is weird. And I agree with Derekku. D:
0_o
Make the countdown monochrome for MetalMario's diff.

no kudos plz
mm201
A month has so not passed.
Xgor
Man I wish this got revired and ranked :<
It's a great map
0_o
The deadness of this map saddens me.
BanchoBot
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