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Chelsea Ward - That's Falling In Love

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Total Posts
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Gero
1st

Welcome Back Man!

EDIT: Here my part!

Collab
osu file format v12

[General]
AudioFilename: Tom and Angela That's Falling in Love (Video Teaser)[1].mp3
AudioLeadIn: 0
PreviewTime: 23006
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 3
GridSize: 4

[Metadata]
Title:That's Falling In Love
TitleUnicode:That's Falling In Love
Artist:Chelsea Ward
ArtistUnicode:Chelsea Ward
Creator:XinCrin
Version:Normal
Source:Talking Tom and Angela
Tags:disneymusic talking friends kiss
BeatmapID:324985
BeatmapSetID:128297

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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23603,-100,4,2,1,70,0,1
30618,-100,4,2,1,70,0,0
30767,-100,4,2,1,70,0,1
37782,-100,4,2,1,70,0,0
37931,-100,4,2,1,70,0,1
38230,-100,4,2,1,70,0,0
52111,-100,4,2,1,5,0,0


[Colours]
Combo1 : 241,202,151
Combo2 : 255,66,66
Combo3 : 240,140,216
Combo4 : 151,218,230

[HitObjects]
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Cloudchaser
omg
Cloudchaser
o/
Double post because yes.

General
  1. Se ve todo bien para mi
Hard
  1. 00:32:111 (4) - Mejora este blanket aquí.
  2. 00:46:887 (1) - Se ve raro ese slider, ¿podrías hacerlo más curvado?
Normal
  1. 00:27:633 (2,3) - Me gustaría que hicieras algo como esto http://i.imgur.com/Oc6LyP5.png en vez de líneas rectas :(
  2. 00:29:424 (4) - esta nota está fuera del grid http://i.imgur.com/QTqLXSY.png
Easy
  1. Hay algunos sliders que suenan un poco vacío ya que les falta ser hitsoundeadas, te recomiendo a que uses un slidertick con el sónido del "clap".
    Buena diff :3
Amé la canción.
Poor modding :c again. Buen mapa <3
Topic Starter
XinCrin

Cloudchaser wrote:

o/
Double post because yes.

General
  1. Se ve todo bien para mi
Hard
  1. 00:32:111 (4) - Mejora este blanket aquí. Listo
  2. 00:46:887 (1) - Se ve raro ese slider, ¿podrías hacerlo más curvado? Arreglado
Normal
  1. 00:27:633 (2,3) - Me gustaría que hicieras algo como esto http://i.imgur.com/Oc6LyP5.png en vez de líneas rectas :( Preguntaré a Gero por esto , ya que es su parte del mini collab e.e
  2. 00:29:424 (4) - esta nota está fuera del grid http://i.imgur.com/QTqLXSY.png Arreglado!
Easy
  1. Hay algunos sliders que suenan un poco vacío ya que les falta ser hitsoundeadas, te recomiendo a que uses un slidertick con el sónido del "clap".
    Buena diff :3 Listo!!
Amé la canción.
Poor modding :c again. Buen mapa <3
Muchas Gracias Cloud !!! :) :)
Knotts
Hi, here from my modding queue

[Easy]

00:29:424 (3) - Blanket?

[Normal]

00:16:439 (3) - Blanket?

[Hard]

00:50:469 (1,2,3,4) - Maybe make this more fun to play by moving the sliders around? Here's a lame idea I thought of: http://puu.sh/5mCjI.jpg

That's really all I can find in such a short beatmap. Sorry if it wasn't too helpful :(
Topic Starter
XinCrin

Knotts wrote:

Hi, here from my modding queue

[Easy]

00:29:424 (3) - Blanket? Fixed

[Normal]

00:16:439 (3) - Blanket? Fixed

[Hard]

00:50:469 (1,2,3,4) - Maybe make this more fun to play by moving the sliders around? Here's a lame idea I thought of: http://puu.sh/5mCjI.jpg It could be a pretty nice idea , but I prefer the current one n.n

That's really all I can find in such a short beatmap. Sorry if it wasn't too helpful :(
Thank you for modding ! :3
BounceBabe
Small IRC Mod o/

Mod
23:08 XinCrin: I love that song >-<
23:08 BounceBabe: its super cute
23:08 BounceBabe: wanna do a quick irc mod?
23:08 XinCrin: Sure
23:08 XinCrin: I'm free now :3
23:08 BounceBabe: k
23:08 BounceBabe: first
23:08 BounceBabe: on normal the kiai is wrong set
23:08 BounceBabe: 00:23:603 -
23:09 BounceBabe: should be here not 00:26:140 -
23:09 BounceBabe: you forgot a time point
23:09 XinCrin: Oh yes D:
23:10 XinCrin: Done!
23:11 BounceBabe: on Easy; 00:08:379 (2,3) - this doesnt flow so well and it plays super odd. the linear movement to right and left doesnt play so good due to it breaking the flow, its a directional thing. i guess you can shape the (3) slider somehow different so it maybe blankets the pervious slider and gives better playment
23:11 BounceBabe: its not wrong, just for beginner especially its really odd to play
23:11 BounceBabe: also, general, i'd say you should add a clap for the sliderticks on Easy, it will make it complete with the hitsound and not breaking the pattern
23:13 XinCrin: Easy diff have a slidertick D:
23:13 XinCrin: oh wait , I forgot to update it lol
23:14 XinCrin: About of that slider , I feel it okay . Flows good for me
23:14 BounceBabe: 00:18:230 (1,2,3) - the flow breaks here a little 00:20:021 (3,4) - due to the pattern 1,2,3 going into a circle movement / shape / playment c(: try making it into a circle http://osu.ppy.sh/ss/1117668 or try to improve the flow by moving this 00:20:469 (4) - circle a little left
23:15 BounceBabe: 00:08:379 (2) - , yes but the direction is right and when the beginner player has to change their movement it can confuse them and stress them
23:16 BounceBabe: since the natural movement when playing changes
23:16 XinCrin: Well
23:16 XinCrin: I'll change it :P
23:16 BounceBabe: just tiny, 00:28:528 (2,3) - but they are not the same height, dunno if you wanted that or its a mistake
23:17 BounceBabe: flowwise 00:27:185 (1,2) - its the same again here tbh,
23:17 BounceBabe: what about simply making this slider 00:27:185 (1) - more hilly so the end is pointing and flowing better with the next element
23:18 XinCrin: http://puu.sh/5plrJ.jpg
23:20 BounceBabe: that 00:26:737 (3) - circle is better placed and makes the flow better, so why not making it the same way?
23:20 BounceBabe: height wise
23:20 BounceBabe: if you 00:26:737 (3) - swap this to the other side of the screen you see what i mean
23:22 BounceBabe: on Normal; 00:38:379 (2) - i guess thats an obvious problem here with the flow
23:22 BounceBabe: the way the wrist has to move then is from the total left to the middle which is awkward and odd to play
23:23 BounceBabe: why dont you flip them, so it gives better playment?
23:23 BounceBabe: thats it for the normal diff
23:23 XinCrin: Yes
23:24 XinCrin: I'll fix it now
23:24 XinCrin: This is Gero's part :P
23:24 BounceBabe: lol :D
23:24 XinCrin: Done!
23:26 BounceBabe: 00:13:305 (3,4) - , 00:27:484 (2,3) - , 00:34:797 (3,4) - (especially this one) , 00:39:722 (1,2) - , 00:42:857 (5,1) - , 00:48:230 (5,1) - they could have a better blanket
23:26 BounceBabe: but thats up to you
23:27 BounceBabe: 00:21:215 (1) - NC is not needed and was also not used at this part on the other diffs so you should better remove it so avoid spaming c(:
23:27 BounceBabe: 00:32:558 (1,2,3,4) - visually, its almost the same pattern just one little difference is here 00:32:558 (1,2) - 00:33:305 (3,4) -
23:28 BounceBabe: so i'd would look better if you make it both straight or both diagonal, but different looks weird
23:28 XinCrin: Yep
23:28 BounceBabe: especially this one 00:32:558 (1,2) - due to the circle not aligning perfect
23:28 XinCrin: I need to make it better
23:30 BounceBabe: 00:44:200 (4,5) - also here, it would look better, and also fit your other patterns ( example 00:45:543 (2,3) - ) to place this slider into the cradle of the previous one 00:44:648 (5) - so it gives that same effect you have on the other patterns
23:31 XinCrin: But i don't want same effect of other patterns
23:31 BounceBabe: also i think if you make 00:44:648 (5) - this a little S shaped like 00:45:096 (1) - it would make a nice transition
23:31 BounceBabe: the curve of this slider is too strong though 00:44:200 (4) -
23:31 BounceBabe: both of them dont have a good harmony
23:31 BounceBabe: totally straight and totally curved
23:32 XinCrin: http://puu.sh/5pmf0.jpg
23:33 BounceBabe: it seriously looks very awkward
23:33 XinCrin: lol
23:33 BounceBabe: it is the only pattern which doesnt fit to your others and it out of place due to the one straight slider 00:44:200 (4,5,1) -
23:34 XinCrin: Well
23:34 XinCrin: I will not change this pattern for now
23:34 XinCrin: I need some opinions about that
23:36 BounceBabe: if my uploading would work
23:36 BounceBabe: http://puu.sh/5pmuN.jpg
23:37 BounceBabe: visually and playwise would work better but i guess i cant persuade you c(;
23:37 XinCrin: OMG
23:38 XinCrin: Looks awesome <33
23:38 BounceBabe: and you didnt want to change it :'D
23:39 XinCrin: :P
23:39 BounceBabe: so, that's everything for this mod
23:40 XinCrin: yay!
23:40 XinCrin: http://puu.sh/5pmni.png
23:40 XinCrin: Thank you BB
23:40 XinCrin: Post the mod log in the forum e.e
23:40 BounceBabe: yap yap will do
Topic Starter
XinCrin
Thanks BB!
Asphyxia
Hi Xin! You requested a mod!

General thoughts
  1. I don't think widescreen support here is necessary so remove it please!Talked IRC, add it to your hard difficulty!
  2. Since you're doing collab with Gero, please add tags like Gero, Collab, Collaboration to find this awesome map faster! (wow, I sounded just like -Bakari-)

Easy
  1. 00:30:767 (1) - Consider doing it like this maybe? It would create an awesome blanket with 00:30:320 (5) - . You need to adjust the slider just a bit to make a perfect blanket, and move (4) a bit to make a triangle also.
  2. 00:45:991 (2) - I think it would fit better if it would be like this? See what works best for you again!
  3. 00:50:469 - Consider adding a normal sampleset finish here like in Normal difficulty?
  4. Nice!

Normal
  1. 00:12:409 (2) - Move slider's end 1 grid up to make a better blanket here!
  2. 00:33:454 (5,6,1) - It could be neat if you would make this line straight instead of a curved one since you used straight ones before.
  3. 00:36:588 (4,5,6) - ^ (or just make all curved, would fit better imo)
  4. 00:50:581 - Maybe start the spinner here, like you did on your previous difficulties?
  5. Cool!

Hard
  1. +1 OD please, it would make the difficulty spread better!
  2. 00:27:484 (2,3) - This blanket here could be improved a bit I guess?
  3. 00:50:469 (1) - Adding a finish here would be nice, like you did on Normal difficulty!
  4. <3

There's nothing more to point out, best of luck with this!
Ethercastle
From my queue~ Good map & song. Not much that I could say, so a star~ and some nazi.

[Hard]
00:19:872 (6,1,2) - 1 is not looking great with such curvature. May rotate a bit?
00:27:484 (2,3) - blanket seems too closed up, compared to other flows in the song
00:30:767 (1) - may add a whistle either at the end or at the reverse?
00:34:797 (3,4) - this blanket could also be improved a bit
00:37:334 (1,2,3,4,5) - will suggest rotating the whole thing anticlockwise. May flow better
00:38:379 (1) - add also whistle to the head to emphasize the high pitch?
00:40:170 (2) - ^
00:45:543 (2) - ^
00:50:469 (1,2,3,4) - decreasing volume for each one?

[Normal]
00:21:215 (4) - not sure if new players could play this 1/3

[Easy]
Good :)

Good luck~
Gero
That's Falling That's Falling I Guess That's Falling In Love ♥~
Topic Starter
XinCrin
Everything done guys :3 . Updated ~
Kyouren
Talking Tom and Angela

I like this game

Good Luck, XinGero!
Ichigaki
Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


[General]
  1. How about change the preview time to 00:22:708 - / 00:22:931 - ?
[Easy]
  1. 00:41:066 - add circle here (above 00:42:857 (2) - )
  2. 00:50:693 (1) - how about stretch this spinner 'till last or next white tick?
[Normal]
  1. Maybe change the diff's name into Collab Normal or Xin X Gero Normal
  2. 00:50:693 (1) - how about stretch this spinner 'till last or next white tick?
[Hard]
  1. I feel the slider in this diff is too fast
Good luck~ ;)
Topic Starter
XinCrin

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


[General]
  1. How about change the preview time to 00:22:708 - / 00:22:931 - ?
Nah , sound bad imo :P

[Easy]
  1. 00:41:066 - add circle here (above 00:42:857 (2) - ) Ok!
  2. 00:50:693 (1) - how about stretch this spinner 'till last or next white tick?
Hmm . .no, the spinner should finish with the music

[Normal]
  1. Maybe change the diff's name into Collab Normal or Xin X Gero Normal D:. Sound very bad
  2. 00:50:693 (1) - how about stretch this spinner 'till last or next white tick? Same answer
[Hard]
  1. I feel the slider in this diff is too fast
Slow BPM / 1/3 rhythm :p

Good luck~ ;)
Thank you so much! :)
Mood Breaker
Hi, from Mood Breaker's Queue

Normal :
How about the diff SB Xin disappear in 00:21:812 and diff SB Gero appear in 00:23:603. Try to syncronize music with the SB i guess.

Insane :
00:20:767 try to add something with slider, it really confuse when u waiting for the next stack circle.
Good luck~ 8-)
pandorawindy
hi xin :3


  • [in general]
    oh ! i love 1/3 sd songs and maps.because i play them alternate z and x .. :P

    I think you must recheck the offset. i can hear two drums when i hit circles or sliders.Even through they r so close..but i can hear it..plz try to -14 off..
    [easy]
  1. 00:48:230 - are you sure you have no plan put one circle here?
  2. other parts r good for me. nice diff :3
    [normal]
  3. 00:12:409 (2,3) - blanket not accurate.
  4. 00:42:409 (3,4) - ^ i put one circle on the end of 3 then use the approach circle to check it out :P
  5. other parts r pretty well
    [hard]
  6. 00:34:783 (3,4) - blanket not accurate..
  7. 00:39:708 (1,2) - ^
  8. 00:42:843 (5,1) - ^
  9. 00:44:186 (4,5) - ^
  10. 00:48:664 (1) - hmm.. i know it fits the rhythm..but i m not really like this shape.. :(
    how about..
  11. I really love your good flow,and beautiful objects' arrangement .but i recommend you can change some notes' spacing to improve the difficulty.i dont mean that i want you to make your hard like insane,i just think your kiai is too same as your rest time,you have reused too many patterns in your map.so you can have more creative sliders' shape to be some new patterns.it can make your map have more challenge interesting and playable,you can spend your energy on the kiai part and i suggest you can increase this part's DS..and create some exaggerate creative patterns..
  12. pay attention to songs' lyric all the time..for example . 00:07:470 (1,2) - "wait..wait" have the same tone. if i were you .. i ll make two similar sliders .. it can make my pattern more fit this song.not only rhythm but also lyric..
  13. nice mapset.. i expect it ranked..so take my star :) best luck with you!
Topic Starter
XinCrin

pandorawindy wrote:

hi xin :3


  • [in general]
    oh ! i love 1/3 sd songs and maps.because i play them alternate z and x .. :P

    I think you must recheck the offset. i can hear two drums when i hit circles or sliders.Even through they r so close..but i can hear it..plz try to -14 off.. I've asked some BATs and they did tell me that offset is okay
    [easy]
  1. 00:48:230 - are you sure you have no plan put one circle here? You're right. I've added a note here
  2. other parts r good for me. nice diff :3 :D
    [normal]
  3. 00:12:409 (2,3) - blanket not accurate. fixed
  4. 00:42:409 (3,4) - ^ i put one circle on the end of 3 then use the approach circle to check it out :P This bad blanket is intentional
  5. other parts r pretty well :D
    [hard]
  6. 00:34:783 (3,4) - blanket not accurate.. Fix'd
  7. 00:39:708 (1,2) - ^ ^
  8. 00:42:843 (5,1) - ^ ^
  9. 00:44:186 (4,5) - ^ ^
  10. 00:48:664 (1) - hmm.. i know it fits the rhythm..but i m not really like this shape.. :( Nah, I prefer mine :(
    how about..
  11. I really love your good flow,and beautiful objects' arrangement .but i recommend you can change some notes' spacing to improve the difficulty.i dont mean that i want you to make your hard like insane,i just think your kiai is too same as your rest time,you have reused too many patterns in your map.so you can have more creative sliders' shape to be some new patterns.it can make your map have more challenge interesting and playable,you can spend your energy on the kiai part and i suggest you can increase this part's DS..and create some exaggerate creative patterns.. It's a really good idea but this is a slow song with peacuful lyrics and I don't want to use some "exaggerate creative patterns"
  12. pay attention to songs' lyric all the time..for example . 00:07:470 (1,2) - "wait..wait" have the same tone. if i were you .. i ll make two similar sliders .. it can make my pattern more fit this song.not only rhythm but also lyric.. I'll try it!
  13. nice mapset.. i expect it ranked..so take my star :) best luck with you!
Thank you so much pandora :D

@Mood Breaker I don't have a Insane diff. D:
mancuso_JM_
IRC Log
21:13 mancuso_JM_: como se supone que modee algo que esta muy bien hecho D:
21:16 *mancuso_JM_ is editing [http://osu.ppy.sh/b/324976 Chelsea Ward - That's Falling In Love [Easy]]
21:16 mancuso_JM_: :p
21:17 XinCrin: D:
21:17 XinCrin: lol
21:18 mancuso_JM_: tenes tiempo para un IRC.. no tardara mucho xD
21:23 XinCrin: tu modearme a mi o yo a ti?
21:24 mancuso_JM_: yo a ti vaca D:
21:24 XinCrin: espera, pense que era el Gero huehuehue
21:24 XinCrin: el me andaba pidiendo mod LOL
21:24 mancuso_JM_: lol
21:24 XinCrin: Claro!
21:24 XinCrin: estoy redi
21:26 mancuso_JM_: oh.. ya voy xD
21:27 mancuso_JM_: 00:23:603 - Sinceramente pienso que suena mucho mejor el soft finish que el normal finish
21:27 mancuso_JM_: como que suena muy fuerte el normal finish
21:27 mancuso_JM_: eso va para todas las dificultades
21:28 XinCrin: Es un buen punto, pero me parece que el normal finish le da un mejor enfasis al inicio del kiai time
21:29 mancuso_JM_: yo que se, es como raro ahi.. es el unico en todo el mapa
21:29 mancuso_JM_: pero bueno, es un simple hitsound xD
21:29 mancuso_JM_: dejalo si queres
21:30 mancuso_JM_: y un normal finish al comienzo del mapa? hehe
21:30 XinCrin: el comienzo del mapa es algo suave
21:30 mancuso_JM_: asi todos los finishers te quedarian consistente
21:31 XinCrin: en cambio al momento del coro , la musica y voz toma mayor fuerza
21:31 mancuso_JM_: yo que se, me gusta mas como suena al principio jaja
21:31 mancuso_JM_: wee.. opiniones y gusto
21:31 mancuso_JM_: olvidate
21:31 XinCrin: le preguntaré a algunos acerca de eso ;)
21:33 mancuso_JM_: en Easy.. 00:29:872 (4) - Podrias eliminar esa nota, demasiado 1/1 y despues de todo es una Easy nada mas
21:33 mancuso_JM_: ademas le daria un mejor enfasis al comienzo de la nueva seccion en la voz
21:33 mancuso_JM_: hay como una pausa en ese punto
21:34 XinCrin: Tienes razón, eliminado
21:35 mancuso_JM_: 00:35:693 (2) - Un poco menos curvo se veria mejor https://osu.ppy.sh/ss/1971039
21:35 mancuso_JM_: no me critiques, ya se que soy nazi jajajaj
21:36 XinCrin: hitler pls
21:36 XinCrin: Hecho
21:37 mancuso_JM_: 00:37:484 (4) - Moviendo esta hacia abajo (x:256 y:268) yo creo que el movimiento del mouse va a ser mas natural
21:37 mancuso_JM_: viendo que los dos objetos previos apunta hacia abajo
21:38 mancuso_JM_: despues ya irias derecho hacia arriba.. si me explico :p
21:39 XinCrin: Hmm . . prefiero la posició actual D:
21:39 XinCrin: ya que el slider que viene apunta hacia arriba
21:40 XinCrin: no sé si me entiendes :P
21:41 mancuso_JM_: a eso iba, el siguiente slider apunta hacia arriba, pero si ubicas esta nota arriba de dicho slider (como esta ahora), vas a tener que hacer un movimiento hacia abajo
21:41 mancuso_JM_: para despues ir hacia arriba para mover el slider
21:41 mancuso_JM_: en cambio, si lo ubicas debajo, ya vas a ir directamente hacia arriba
21:41 mancuso_JM_: luego de cliquear (4)
21:42 mancuso_JM_: y no tenes que hacer ese raro movimiento en ''zig-zag''
21:42 mancuso_JM_: el cual es muy corto y jode con DT (a nosotros) y va a joder a los nuevos sin modos ofc :p
21:43 XinCrin: xDDD
21:43 XinCrin: Ya ya, no me pegues
21:43 XinCrin: cambiado!
21:43 mancuso_JM_: lol
21:45 mancuso_JM_: en easy no hay mas nada xD
21:46 XinCrin: :D
21:47 mancuso_JM_: en la normal yo evitaria los 1/3 que agrego Gero en sus partes
21:47 mancuso_JM_: o los cambiaria por ''kick'' sliders mejor
21:47 mancuso_JM_: yo no creo que un jugador ''medio'' se de cuenta muy facil de este ritmo de 1/3
21:47 mancuso_JM_: porque la mayoria de los mapas usan 1/2
21:47 mancuso_JM_: si queres lo hablo con el despues
21:51 XinCrin: claro
21:51 XinCrin: pero siento que no son tan dificil por el hecho que el BPM es algo bajo :P
21:52 mancuso_JM_: despues veo si lo consulto con el, porque si tengo una pequeña duda tambien
21:52 mancuso_JM_: veamos que opina :p
21:53 mancuso_JM_: btw.. en la easy me olvide de decirte que tu ultimo spinner deberia terminar en 00:52:111 - por consistencia con las demas dificultades
21:53 mancuso_JM_: wee.. ahora tengo que ir a comer xD
21:54 mancuso_JM_: despues sigo con la Hard (porque en la normal ya no hay mas nada por decir)
23:43 mancuso_JM_: cuando quieras terminamos vaca :3
23:45 XinCrin: terminamos ahora!
23:46 mancuso_JM_: no se si cambiaste lo del spinner
23:46 mancuso_JM_: en la easy
23:46 mancuso_JM_: lo ultimo que dije antes de irme
23:46 XinCrin: si
23:46 XinCrin: si lo hize
23:48 mancuso_JM_: 00:07:931 - y 00:18:678 - como que esas curvas las siento ''forzadas'', como que no siguen algo en la cancion, son como random diria
23:48 mancuso_JM_: creo que una curva mas simple seguiria mejor la cancion
23:49 XinCrin: ok
23:49 XinCrin: listo!
23:50 mancuso_JM_: 00:27:484 (2,3) - Todo fluye bien en el mapa, exepto por este pequeño punto, yo creo que no es muy conveniente el ''blanket'' aca
23:51 XinCrin: listo
23:51 XinCrin: arreglado
23:52 mancuso_JM_: ahora te tiro unos whistles para que sigas mejor la voz y estaria todo :p
23:53 XinCrin: dale :D
23:55 mancuso_JM_: 00:27:484 - 00:28:379 - 00:32:857 - 00:35:543 - 00:42:409 - 00:42:708 - 00:49:872 - wee.. en todos esos intenta poner whistles
23:55 mancuso_JM_: y te va a quedar la Hard mas sexy :D
23:55 mancuso_JM_: btw.. en 00:50:021 - creo que te falto un clap
23:56 mancuso_JM_: y en 00:44:946 - un ''Normal sampleset'' para seguir los drums
23:58 XinCrin: realmente no quiero enfatizar la voz con los whistles
23:58 XinCrin: pero veamos
23:59 XinCrin: suenan genial
23:59 XinCrin: todo agregado
23:59 XinCrin: !
23:59 mancuso_JM_: :3
23:59 mancuso_JM_: ahora actualiza y te doy bubble
23:59 mancuso_JM_: o wait..
23:59 *mancuso_JM_ runs*
00:00 XinCrin: Jugaste con mis sentimientos ;_;
00:00 *XinCrin cries
00:00 XinCrin: LOL
00:00 mancuso_JM_: lol!

We've just made little changes, this is very well made actually!
Best of luck, Xin!
Topic Starter
XinCrin
Thank you so much!. Updated
Krisom
Ok why not~

General
*It's a shame this song is not longer ;w;
*Preview time is not snapped! Whoop Whoop! Never mind, it is snapped (to 1/3)

Hard
AR is kind of high isn't it? Why not 7,5'?
00:48:678 (1) - Looks fugly and flows horribly compared to the rest of the map D:. I suggest something prettier. (It doesn't has to be like that, I'm actually more concerned about the flow than the shape)

...I... ...I can't say anything else about this diff.

Normal
....nothing D:!

Easy
00:12:857 (3) - /OCD/ Make the slider point (the red tick) land where the slidertick is
00:21:812 (1,1) - I think this might be a tad too close. I'd get rid of this spinner on Easy and just make a pretty long slider. Maybe even a loop! Who knows?

Ok this is really clean. Let me know what you'll do.
Topic Starter
XinCrin

Krisom wrote:

Ok why not~

General
*It's a shame this song is not longer ;w; I know ;_;
*Preview time is not snapped! Whoop Whoop! Fixed

Hard
AR is kind of high isn't it? Why not 7,5'? What about 7.6? Anyways, changed
00:48:678 (1) - Looks fugly and flows horribly compared to the rest of the map D:. I suggest something prettier. (It doesn't has to be like that, I'm actually more concerned about the flow than the shape) Changed

...I... ...I can't say anything else about this diff. :D

Normal
....nothing D:!

Easy
00:12:857 (3) - /OCD/ Make the slider point (the red tick) land where the slidertick is Done
00:21:812 (1,1) - I think this might be a tad too close. I'd get rid of this spinner on Easy and just make a pretty long slider. Maybe even a loop! Who knows? A long slider is okay

Ok this is really clean. Let me know what you'll do.
Thank you so much Krisom ! :D
Krisom
Fixed the source via chat. And something else I can't remember, I guess that's falling in love~

Good luck~!
Ichigaki
Congratz on bubble~
Good luck for rank~ ;)
Mystyk
Hi! Your request via PM.

Normal:
00:49:573 (3,1) - I would remove this reverse from the slider because the spinner is a bit close so players have to react a bit quickly and if you remove it, it will be consistent with the Easy difficulty - http://puu.sh/bcvgF/451d5b5077.jpg

Hard:
Enable widescreen support because this is the only difficulty, where it is not enabled.

Everything else looks fine to me, so call me back! Btw I really enjoy this map, it's very clean and I enjoy playing it, so good job!
Topic Starter
XinCrin

Mystyk wrote:

Hi! Your request via PM.

Normal:
00:49:573 (3,1) - I would remove this reverse from the slider because the spinner is a bit close so players have to react a bit quickly and if you remove it, it will be consistent with the Easy difficulty - http://puu.sh/bcvgF/451d5b5077.jpg Done!

Hard:
Enable widescreen support because this is the only difficulty, where it is not enabled. Hmm . .Okay

Everything else looks fine to me, so call me back! Btw I really enjoy this map, it's very clean and I enjoy playing it, so good job!
Thank you so much! :D
Updated~
Mystyk
Good to go now :3 Ranked.
Kazuya
Gratz. : 3
Topic Starter
XinCrin
Thank you so much, Mystyk ! :)
ErunamoJAZZ
Congrats Xin!

(que temprano para rankear un mapa xDD)
Mystyk
Haha you're welcome! Congrats! :3
Gero
Thanks Mystyk also congrats bro o/
Krisom
Welp, congratulations~!

(Map spanish next time */me runs*)
[Yue]
Gratz Xin o3o
mancuso_JM_
Grats man! /late
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