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Concurrent Slider and Hit Circles Becoming Valid

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Total Posts
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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Tremayah
When used correctly in maps such as Acid Rain, the use of hit circles during a slider can create extremely fun and interesting gameplay. I believe that this should not be a problem when creating beatmaps.
chromb
I don't quite see what you're asking for. It can already be used in maps, but is just unrankable, and likely never will be rankable unless there's an extreme rework of the performance calculation algorithm.
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