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Yahagi Sayuri - Itsuka wa Romansu [CatchTheBeat]

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Topic Starter
S o a p
This beatmap was submitted using in-game submission on 2017年9月25日 at 11:18:06

Artist: Yahagi Sayuri
Title: Itsuka wa Romansu
Source: しゅごキャラ!
Tags: Mashiro Rima ましろ りま
BPM: 106
Filesize: 2600kb
Play Time: 01:49
Difficulties Available:
  1. Cup (1.41 stars, 129 notes)
  2. Salad (2.07 stars, 174 notes)
Download: Yahagi Sayuri - Itsuka wa Romansu
Information: Scores/Beatmap Listing
---------------
ctb
真城りま
Spring Roll
啊啊啊啊啊打团打一半随手把之前快摸好的浏览器关了,卧槽!!!!!!!!!!!

重新摸一遍。。不太懂CTB,着重看音效:

Overall

  1. 说下总体改音效的思路,听下来感觉whistle放的有点乱,然后那个finish挺好听的但是用的不多,所以觉得可以统一一下whistle的节奏,比如保持24whistle,然后在kiai部分的铁琴(好像是这个,总之是叮叮咚咚很清脆的那个声音)音上可以适当加一点finish
  2. 后面都是具体的改法,基本都是按照上面这个思路的,你根据自己喜好看着改改把(

Cup

  1. 00:23:136 - 00:24:268 - whistle
  2. 00:45:777 - whistle
  3. 01:14:081 (3,4) - 加finish,3的whistle去掉,01:15:211 - 加SC1 finish
  4. 01:18:890 - 加finish, 01:19:739 - 加SC1 finish
  5. 01:22:004 - 01:23:419 - 加finish, 01:24:268 - 加SC1 finish
  6. 01:28:798 (4) - 滑条头尾和折返加finish, 折返和尾部的whistle去掉
  7. 01:33:324 - SC1 finish
  8. 01:34:456 - whistle去掉
  9. 01:37:287 - 01:37:853 - finish
  10. 01:38:138 (1) - whistle的节奏断了,改成单点加滑条试试看?滑条头加whistle
  11. 01:40:117 - finish
  12. 01:42:381 - 01:43:513 - finish, 01:45:211 - whistle
  13. 01:49:173 - 转盘到这里结束,加个finish试试?


Salad

  1. 00:27:098 (4) - whistle
  2. 00:47:475 - whistle
  3. 00:48:041 (7) - 滑条头的whistle去掉,放滑条尾
  4. 01:14:081 (3,4) - 加finish,3的whistle去掉
  5. 01:15:211 - SC1finish, whistle去掉
  6. 01:19:739 - finish
  7. 01:22:855 (1) - 滑条头和折返加finish
  8. 01:28:798 (1,2,3) - 滑条头的whistle都改成finish
  9. 01:33:324 - SC1finish
  10. 01:37:004 - finish
  11. 01:37:853 - SC1finish,whistle去掉
  12. 01:39:551 - 01:40:683 - whistle
  13. 01:41:249 - whistle去掉, 01:41:815 - 加whistle
  14. 01:42:383 (3) - 头whistle去掉,加finish,尾加whistle
  15. 01:43:515 (5) - 头whistle去掉,尾加whistle
  16. 01:45:211 - whistle
  17. 01:45:777 (1) - 头whistle去掉,尾加whistle
  18. 01:46:911 (2) - 头whistle去掉,加finish,尾加whistle
  19. 01:48:041 - 去掉whistle
  20. 01:49:173 - 同cup,转盘这里结束加finish

hope this helps~
Topic Starter
S o a p

Spring Roll wrote:

啊啊啊啊啊打团打一半随手把之前快摸好的浏览器关了,卧槽!!!!!!!!!!!

重新摸一遍。。不太懂CTB,着重看音效:

Overall

  1. 说下总体改音效的思路,听下来感觉whistle放的有点乱,然后那个finish挺好听的但是用的不多,所以觉得可以统一一下whistle的节奏,比如保持24whistle,然后在kiai部分的铁琴(好像是这个,总之是叮叮咚咚很清脆的那个声音)音上可以适当加一点finish
  2. 后面都是具体的改法,基本都是按照上面这个思路的,你根据自己喜好看着改改把(

Cup

  1. 00:23:136 - 00:24:268 - whistle
  2. 00:45:777 - whistle
  3. 01:14:081 (3,4) - 加finish,3的whistle去掉,01:15:211 - 加SC1 finish
  4. 01:18:890 - 加finish, 01:19:739 - 加SC1 finish
  5. 01:22:004 - 01:23:419 - 加finish, 01:24:268 - 加SC1 finish
  6. 01:28:798 (4) - 滑条头尾和折返加finish, 折返和尾部的whistle去掉
  7. 01:33:324 - SC1 finish
  8. 01:34:456 - whistle去掉
  9. 01:37:287 - 01:37:853 - finish
  10. 01:38:138 (1) - whistle的节奏断了,改成单点加滑条试试看?滑条头加whistle
  11. 01:40:117 - finish
  12. 01:42:381 - 01:43:513 - finish, 01:45:211 - whistle
  13. 01:49:173 - 转盘到这里结束,加个finish试试?


Salad

  1. 00:27:098 (4) - whistle
  2. 00:47:475 - whistle
  3. 00:48:041 (7) - 滑条头的whistle去掉,放滑条尾
  4. 01:14:081 (3,4) - 加finish,3的whistle去掉
  5. 01:15:211 - SC1finish, whistle去掉
  6. 01:19:739 - finish
  7. 01:22:855 (1) - 滑条头和折返加finish
  8. 01:28:798 (1,2,3) - 滑条头的whistle都改成finish
  9. 01:33:324 - SC1finish
  10. 01:37:004 - finish
  11. 01:37:853 - SC1finish,whistle去掉
  12. 01:39:551 - 01:40:683 - whistle
  13. 01:41:249 - whistle去掉, 01:41:815 - 加whistle
  14. 01:42:383 (3) - 头whistle去掉,加finish,尾加whistle
  15. 01:43:515 (5) - 头whistle去掉,尾加whistle
  16. 01:45:211 - whistle
  17. 01:45:777 (1) - 头whistle去掉,尾加whistle
  18. 01:46:911 (2) - 头whistle去掉,加finish,尾加whistle
  19. 01:48:041 - 去掉whistle
  20. 01:49:173 - 同cup,转盘这里结束加finish

hope this helps~

除了最后的转盘其他都改了 谢卷w
Sorceress
Hey, here with a mod as requested a little while back

[
General
]
  1. Background: Resolution is quite low, try out this higher quality version
  2. Timing: Timing is fine just the offset is a couple of beats off. You'll want to place the offset at 00:20:871 - so downbeats (the large white ticks) are in the right place
[
Cup
]
Main concern here is with the overall note density being a bit too high for a cup so a lot of suggestions are aimed at reducing that. Mostly suggesting to use more 1/1 rhythms and less 1/2 rhythms but because of this a lot of patterns will need to be redone so keep that in mind
  1. 00:20:871 - The current verse of the song starts here so although the vocals don't come in right away you should start mapping from here. A 1/1 slider starting here and ending at 00:21:437 - would work well
  2. 00:22:003 (1,2,3,4,5,6,7,8,9) - This part is quite dense for a cup, it uses a lot of 1/2 rhythms here so I'd suggest making use of some longer sliders here. I'd extend 00:22:003 (1) - to end at 00:22:570 - then extend 00:23:136 (2) - to end at 00:23:702 - and make it repeat once and then delete 00:24:551 (7,9) -. You'll have to rework the patterns here a bit but just use similar distances like before and it should be no problem
  3. 00:26:248 (2) - This sound isn't too important so I'd delete this note
  4. 00:26:532 (2) - This slider ends on a strong downbeat which you typically want to avoid. I think instead of a slider here a nice idea would be to place 4 notes [url=http://puu.sh/xQ0Px/4f7ddd5f04.jpg]like so[url]. I'd say the vocals here are worth emphasising and this curve movement is pretty simple and easy to follow
  5. 00:27:947 (1,2,3,4) - Again I'd look to reduce density here. 1/1 sliders would be a great fit here. One at 00:27:663 - and one at 00:28:795 -. As for 00:29:928 (4) - I'd just replace that with a single note at 00:29:927 -
  6. 00:30:494 (1,2,3,4) - With this current timeline it doesn't cover a strong vocal at 00:32:191 - and 00:33:889 (4) - ends on a strong downbeat. I'd recommend deleting 00:31:626 (2) - , make 00:30:494 (1) - repeat once and then move 00:32:758 (3,4) - backwards on the timeline to the previous white tick
  7. 00:34:739 (5,1,2,3,4,5) - Again some more density reducing. A repeating 1/1 slider starting at 00:34:455 - and then single notes on 00:36:154 - and 00:36:720 - would cover this well.
  8. 00:37:004 (1) - This piano sound stands out so I would certainly keep this
  9. 00:37:853 (1,2,3,4) - May or may not want to keep the density here, it might be a little much and better off with a 1/1 slider but if you do want to I'd recommend simplifying the pattern here. It's a fairly quick series of movements for a Cup so a curve might be a better fit or you could reduce the distances between the notes so it's a bit easier
  10. 00:38:984 - The song repeats a verse here so it's very similar to the previous section starting at 00:20:870 -. Aim to make the timeline similar to what you've done earlier for similar bits of the song
  11. 00:48:041 (7,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - No issues with the timeline here but the patterns here are very repetitive. Try to add some more variation with slider shapes and direction changes between notes
  12. 00:58:230 (3,4,5) - I'd rearrange this to better represent the instrument on 00:59:362 - 01:00:494 - and 01:01:626 -. Get rid of the repeat on 00:58:230 (3) - and add a new 1/1 slider at 00:59:362 - and replace 00:59:928 (4,5) - with a new 1/1 slider at 01:00:494 -
  13. 01:08:560 (1) - This spinner is currently starts too soon after 01:07:853 (4) -, it would have to start on 01:08:701 - at the earliest to be rankable though I think it would be best to remove the spinner here and replace it with some notes instead. A large curve from 01:08:984 - 01:10:399 - could be worth trying.
  14. 01:10:400 (1) - This ends on a strong downbeat so I'd remove this and 01:11:248 (2) - and replace them with a 1/1 slider starting on 01:11:248 (2) - that repeats once
  15. 01:13:513 (2,4) - I'd move these to x:424 just to make this a little easier
  16. 01:15:210 - I think a higher note density is the Kiai is pretty acceptable here and there's quite a few longer sliders used here so overall density feels better here
  17. 01:25:966 (1) - There's no movement on this which is a bit uninteresting to play and it also ends on a downbeat. Try to add some movement here and make 01:26:531 - its own note
  18. 01:31:202 (1) - Similar to the previous spinner, it starts too soon and would probably be best just mapping this with notes instead as this spinner covers the downbeat at 01:33:323 -
  19. 01:35:022 (4) - Another downbeat covered here, 1/1 slider starting on 01:35:587 - would fit well
  20. 01:37:570 (7) - Downbeat covered again, try make 01:37:852 - have its own note
  21. 01:39:551 (3) - Downbeat covered by the end of this
  22. 01:48:041 (1) - Ending of this spinner feels a little out of place, try ending it at 01:49:173 - to better match the vocal here
[
Salad
]
Important thing to get right in a Salad is dash usage. They need to be clear and simple so players can understand when and when not to dash and aren't having to make tricky movements at the same time. It helps to find a distance you like to use for non-dashes and then a comfortable distance for a dash. I'd recommend not much more than 1.20x ds for a walk and around 1.90x ds for a dash, you can see this value in the top right of editor when you select a note

  1. 00:20:871 - As with the cup you'll want to start mapping from here
  2. 00:25:400 (1) - I'd suggest moving this to about x:160 to make this dash clearer
  3. 00:28:230 (8,9) - I'd nerf the distance here as it's currently a little ambiguous and this isn't worth dashing to, try around x:144
  4. 00:29:645 (11) - There's little movement to this which is a little weird to play. Try adding some more movement here, try x:288
  5. 00:30:494 (1) - Good to have a dash to this for the vocal and the distance is good but right now the slider is pointing in the opposite direction of the dash which is a little tricky for a Salad player to stop dashing and change direction to catch the slider droplets. I'd suggest to Ctrl+H this and move it back to x:304 so the slider shape flows with the catcher movement
  6. 00:32:758 (5) - Distance is a little ambiguous here, to avoid too many dashes in a short space I'd lower distance here by moving this to x:144 and then 00:33:324 (6) - to x:304 to avoid making that distance become ambiguous.
  7. 00:33:890 (7) - I think this higher pitch vocal would be suit a dash. If you followed the above point try putting this at about x:64 then Ctrl+H on 00:34:456 (8) - and move it to x:192
  8. 00:35:305 (1,2,3,4,5,6,7,1,2,3,4) - There's a lot of back and forth movements here and I think it would be good to tone that down a little, save it for just 00:37:853 (1,2,3,4) - so it has more impact. Try to simplify the patterns here so there's less direction changes and aim to keep the distances clear
  9. 00:38:985 (5) - Similar point here as with 00:30:494 (1) -, the dash is good but the slider shape makes this a little tricky. Tweak the shape so the slider goes off to the right instead of left
  10. 00:43:513 (3) - Nice guitar sound here, would be good to have a dash to this
  11. 00:46:909 (3) - This sound isn't worth dashing to, I'd nerf the distance here to a walk
  12. 00:52:570 (4) - Strong vocal here, distance is close to a dash already but I'd move this to about x:320 to make it clearer
  13. 00:54:834 (2,1,2) - I'd remove the dashes here to avoid having too many in a short space
  14. 00:57:098 (4) - Strong sound here but there's no movement to this, I'd strongly suggest making a dash to this instead
  15. 00:59:079 (3) - Try add some more movement to this, there's very little right now
  16. 00:59:362 (4) - A dash would suit this sound well
  17. 01:01:626 (2) - And this certainly deserves a dash
  18. 01:02:758 (1) - I'd reduce distance here to a walk
  19. 01:03:324 (2) - And increase it here to a dash for the vocal, though keep in mind the flow of the slider
  20. 01:06:720 (2) - Move this a couple of grid spaces to the right, x:192 or so to avoid ambiguous distance
  21. 01:08:702 (1,2,3,4,5,6) - Gradual increase in distance here makes some ambiguous distances. I'd suggest to keep the distances here clearly walkable
  22. 01:10:400 (7) - This covers the downbeat at 01:10:682 - which ideally you'd want to dash to. I'd replace this with a single note at 01:10:399 - and a 1/2 slider on 01:10:682 -
  23. 01:11:249 (1) - This slider shape is a bit funky and makes a weird droplet trail that's uncomfortable to play. Try straighten this out a little
  24. 01:12:947 (1,2,3,4) - This is a little tricky for a Salad, mostly this many dashes back to back is too much. I'd make these distances much smaller and easily walkable
  25. 01:15:070 (1) - Might be best to delete this and just have a lone note on 01:15:211 -. I don't hear anything on 01:15:353 - and the start of this slider takes away some of the impact of 01:15:211 - which is the strong sound here
  26. 01:19:173 (10) - Slider end covers a strong downbeat, probably best to shorten this to 01:19:456 - and add a new note at 01:19:739 - with a dash to it
  27. 01:20:305 (2) - This sounds overmapped, I can't hear anything on 01:20:447 - so I'd suggest just making this a 1/2 slider
  28. 01:22:004 (6) - Try make this flow a little smoother
  29. 01:22:853 (1) - Weird slider shape is a little hard to follow, try make it a little simpler
  30. 01:27:381 (2,3,4,5,1) - Too many dashes here, I'd remove them and just have a dash to 01:28:796 (1) - as that's the strongest sound
  31. 01:29:928 (2) - Lack of movement to this is weird, try add some
  32. 01:31:060 (3) - Little low to this as well
  33. 01:33:324 (1) - This sound certainly deserves a dash
  34. 01:33:607 (2) - Feels a little overmapped, I'd just make this a lone note on 01:33:607 -
  35. 01:35:588 (7) - Dash for the vocal here would be good
  36. 01:36:437 (1) - Weaker vocal here, would just have a walk to this
  37. 01:42:381 (3) - I'd increase the distance a bit here so it's clearer it's a dash
  38. 01:48:183 (1) - This spinner starts too soon after a note. I think if you want to keep a spinner here you should replace 01:47:758 (3) - with a lone note at 01:47:758 - and then use the same length spinner as suggested in the cup, going from 01:48:041 - to 01:49:173 -
Hope this makes sense and is helpful! You've got potential so make sure to ask about for more mods
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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