se-nya is right_Gezo_ wrote:
I think this compilation has not enough senya
I think it needs more senya
(1000夜)
thanks support :3
omg 1000夜 o.O
why say se-nya when we can say sen-ya
and really thanks star support !
se-nya is right_Gezo_ wrote:
I think this compilation has not enough senya
I think it needs more senya
(1000夜)
thanks support :3
omg 1000夜 o.O
why say se-nya when we can say sen-ya
\:D/No_Gu wrote:
congrats
308,356,252896,2,0,B|280:368|240:360|240:360|204:384,1,85,2|0,0:0|0:0,0:0:0:0:
160,240,253337,2,0,P|204:248|284:220,1,127.5,8|0,0:0|0:0,0:0:0:0:
thanks for star support!! \:D/DenoisoGoiso wrote:
satellite should have more ranked senya <3
senya <3333333
star \:D/
thanks for moddingKSHR wrote:
modding
SPOILER
- 00:11:403 (2) - (3)より大きい音量なのはちょっと変に聴こえる
OK- 00:33:717 (1) - 綺麗なスタックではあるんだけど、DS通りに置くよりはジャンプさせる方が楽しいと思う
00:33:717 - にある強めのピアノの音の強調にもなるし、このあと1拍置いて曲調変わるからメリハリもつくんじゃないかなって
配置考え中- 01:24:295 (1,2,3) - 曲の音量が小さくなってるからジャンプはあまり合わないんじゃない?特に(2,3)
曲調は小さくなってるけど私はこれで合ってると思うからとりあえずキープで!- 01:39:415 (5,6) - ctrl+G? 個人的な感覚かもしれないけど、その方が01:39:415 (5,6,7,1) - がうまく流れるように感じた
あげてちょい落とすみたいな流れがすきなのでできればこのままで・・・- 01:41:628 (5) - (3)は綺麗にボーカル取れてるけどこっちはそうじゃないからちょっと違和感 画像みたいにスライダー前に単発2つ挟まない?
確かに・・・Fixed~- 02:21:843 - 02:21:965 - この2箇所にnote追加? 02:23:672 (1) - ここからの連打でとってる音と同じ音が聴こえるからあったほうがまとまりはある気がする 配置は02:20:745 (3) - にスタックさせて大丈夫だと思う
いれてみました- 03:17:849 (4) - (3)の位置の方が曲の音が強いから、そっちをジャンプさせるほうがいいと思う
03:17:405 (2,3,4) - をSSみたいに一回入れ替えて試してみてー http://osu.ppy.sh/ss/1257922
音は確かにそっちのほうがフィットしますが流れがあまり好きじゃないので考えて見ます・・・- 03:18:738 (8) - (6,7)と同じようなドラムが鳴ってる位置だから、それを考えるとDS通りの方がいいのかなって思いますです
次の1に対してのspacingのつもりなので!- 03:36:294 (5) - 03:34:738 - こっちはヒットサウンドどころかオブジェクトもないから、tickと終端のclap外したほうがパターンを作れていいと思う
次に指摘を頂くと変えます!- 04:13:337 (6) - 04:12:234 (2,3,4) - に重なってたからEDIT画面だとちょっとごちゃっとして見えた
こんな配置とかお嫌い? http://osu.ppy.sh/ss/1257944308,356,252896,2,0,B|280:368|240:360|240:360|204:384,1,85,2|0,0:0|0:0,0:0:0:0:5→6→1の流れは凄く好きで使いたいのですがそうすると次の2への流れが悪くなってしまうのでここも保留で・・
160,240,253337,2,0,P|204:248|284:220,1,127.5,8|0,0:0|0:0,0:0:0:0:- 05:15:966 (2,3,4) - ジャンプを作る方向のせいかちょっとぎこちない? 代わりにこんな配置どうだろう (2)は(4)をコピーして180度回転させただけ http://osu.ppy.sh/ss/1257991
それと(4)終端のclap消す代わりに(3)に追加た方が綺麗ではあるなぁと思った
スライダーの上にnoteをKSねるのはあまり好きじゃないのでキープで!2の流れは好きなんですが・・・hitsoundは修正しました!- 05:42:685 (7) - この単発を消して(6)を(5)にスタックとかどうだろう
(5,6)スタックでドラム強調してそこから次のスライダーに流れが飛ぶからそっちのほうが曲に合いそう
そっちでもフィットしているのですがグッっと力いれたいから3連打でいきます!(同じ箇所にスタックするのあんまりすきじゃない)- 05:56:055 (2,3) - ここも05:55:620 (3,1) - と同じようにドラムとボーカルに合わせて飛ばしてみるとか? (3,4)をctrl+Gして次の単発をこう持ってきたりよければ一回試してみてー http://osu.ppy.sh/ss/1258024
この形作りたかったのでキープさせてもらいます><- 07:50:745 (4) -*注意、好みです: ここにボーカルフォローで連打あったら音取りかっこよくならない? 配置はこんな感じとか http://osu.ppy.sh/ss/1258045
かっこよくなりました!!!!!!- 08:15:453 (4,5,6) - 若干ではあるけど曲に合ってない3連打? ここに作るよりは08:15:253 - に作ったほうが曲に合うように聴こえるし、08:15:653 (6,7) - 周りのドラムの音も綺麗に聞こえるから気持ちよくジャンプできる、”気がする”
ちょいovermap気味だけど叩けるからこのままでも・・・?- 10:19:318 (4) - 始端にclapを付けるパターンを維持するためにスライダー2つにしてもいいのかも、
って言おうとしたけど曲にドラムの音がないから多分この2つ目のclapはミス?
ミスでした- 10:29:395 (3) - ボーカルの強迫が終端にあるからちょっと変な音取りに感じる 音取りと配置の提案貼っつけときます! https://osu.ppy.sh/ss/1258097
確かにちょいおかしいけど代替案ないので保留で
リクエスト通りちょっと大雑把目に!遅れて申し訳ないー
日をまたいでmod書いてたからかなり支離滅裂なこと言ってるかもしれない
もしそういう言い回しだとか見つけたら「この人アスペだなー」とかこっそり愚痴っちゃってください
good luck~
Yeah~ many star support \:D/Oyatsu wrote:
Spam Stars War ><
Natteke wrote:
cool map o/
thanks you star support \:D/Haganeproductio wrote:
Thank god you've been making this something that even I can play it without no-fail ^A^ Also, gave a star. Osu! needs more senya.
really thanks helpful !! :3Natsu wrote:
Hi some suggestions :3/General:OK I ask patchouli
- Unused Image Files:
-effect a.png
-effect b.pngMarathon:
- 00:10:163 the vocals who start here are kinda important imo why you don't map it as a circle? will improve the rhythm here the clicks will be more natural to do for players imo some like can work alot better:
I agree :3 But. keep because I guess 00:09:915 - here no music :C- 00:11:403 (2,3) - symilar here the empathize with vocals start at 00:11:403 (2) - but nothing start at 00:11:651 (3) - since no music there also the sound at 00:12:147 should be mapped as a circle some like can fit thesong better imo:
Really sorry I like this pattern o.O- 00:17:849 (1,2,3) - nazi stack this perfect
OK- 00:23:551 (2,4) - ^
I guestt It's fine :3- 00:31:733 (1,2) - blank this better
yes... But pattern is broken D: sorry keep ;^;- 00:41:651 (5,6) - unstack this? since is 1/4 spacing I preffer if you separed this with some distance instead of the stack since can be confuse cuz you use some antijumps with the same way like 00:43:386 (3,4) - 00:45:370 (3,4) - 00:37:436 (3,4) - so the 00:41:651 (5,6) - can be confused for players thinking is another antijump imo some distance like 00:53:551 (3,4,5) - can work alot better instead
OK- 00:59:750 (6,7) - the transition here see kinda unnatural to play what about to change the 7 position to some like:
No changed. I think follow 01:00:494 (1) -- 01:03:965 (1,2) - jsut wondering short combos like this one are really necesary? since I don't see a reason to keep it but maybe you have some special reason for them tought
Meaning visual- 01:35:972 (4,1) - kinda disagree with the rhythm here beats like 01:36:464 need a click'able action due to the empathize them have in the music also is the place of the NC should be having it in 01:36:710 (1) - don't make much empathize with the music what aboutto change the rhythm there to some like:
SPOILERyou r right :3 But I thought that it is not important T^T
Or maybe some like 01:59:579 (4,1) -- 01:43:349 (4,1) - symilar as above
^- 03:14:516 this downbeat have a important sound imo maybe short the slider and end it here will fit better the music imo
follow at melody :3- 03:49:734 this slider don't sound nice here since the start of it have a little sound in the music almost inaudible and the tail 03:49:955 have alot more empathize in the song what about to change rhythm to improve this part some like:
SPOILERYou are right keep sorry ;^;
If not atleast try 2 circles instead of the slider imo- 03:56:793 (2) - symilar as above
You are right keep sorry ;^;- 04:09:808 (1) - is this single NC necesary imo better remove it will be alot better and consistent also this part is readable enought without it
Yes. I need Nc here :3- 04:29:079 (2,3) - this upbeat sliders don't fit the song and leave the main sounds in the music as slider tails what about to improvethe rhythm here to make it more confortable for players some like:
keep sorry ;^;- 04:30:818 (2,3) - same as above
keep sorry ;^;- 04:42:992 (2,3) - ^
keep sorry ;^;- 04:44:731 (2,3) - ^
keep sorry ;^;- 06:17:608 (1) - remove NC? since its not necesary this part can be perfectly readable without it just to keep consistency
No changed. I think need Nc :3- 06:26:286 (3) - really hard to notice the repeat arrow since the previous slider is covering almost all try to make it a little more noticeable
I think so too T^T But I don't have any idea T^T- 06:31:322 (1) - remove NC same reason as 06:17:608
^- 06:47:057 (5) - not sure since I can't hear nothing in 06:47:165 also the previous repeats have just 1 repeat and this one have 2 can be confuse a better rhythm for this part can be:
OK I find new idea~- 06:50:486 (4) - ^
^- 06:52:843 (3) - NC for the antijump since you was using the 2 beats combos in previous songs
OK- 09:09:240 (1) - not sure about this slider butmaybe you should change the shape of it thought
OK changed- 09:10:789 (1) - a 1/1 slider will fit pretty nice the vocals here try and see if it fit for you
Yeah. But I like this ;^; sorry thanks suggestion- 10:07:693 (1) - use clap + finish for consistency with 10:06:193 (1) - 10:04:693 (1) - 10:01:693 (1) - will be nice imo
Add- 10:34:083 (4,5,6) - use a equal space here to be more confortable to play?
No changed T^T Consideration of the following 5 stream ;w;- 11:01:377 (2,3) - you can blank this a little better ye nazi
I guess It's fine :3pretty nice mapset also senya <3 gl have a support star
352,272,133916,6,0,B|330:231|352:191|352:191|374:149|352:109,2,170,2|8|2,0:0|0:0|0:0,0:0:0:0:
279,150,135136,1,0,0:0:0:0:
424,232,135380,1,8,0:0:0:0:
thanks for modding and star~~!! really helpful /o/-Umi- wrote:
Yaho \:D/Marathon
- Well first i know it's intentionnal, but there is so many place where you can put spinners, you should ;w; really.
- 00:03:965 (3) - make it more curved, then do a better blanket with 00:04:709 (4) - it will look better :3 OK
- 00:10:907 (1) - i personnally prefer like this, it give a better flow toward (2) Sorry T^T no changed
- 00:14:874 (1,3) - blanket them better Sorry T^T no changed
- 00:18:097 (2,3) - nazi nazi but stack them perfectly
OK- 00:18:593 (4) - move it to 392,192, i was expected a higher DS between 00:18:593 (4,1) -
Sorry T^T no changed- 00:19:832 (4,3) - stack perfectly
OK- 00:24:791 (1) - ctrl g, then if you do, move 00:25:287 (2) - to 172,130
Sorry T^T no changed- 00:27:270 (3) - stack with 00:26:775 (1) - it flow a lot better imo
Awesome Idea :3 Fixed- 00:29:254 (3) - same as before stack with 00:28:758 (1) -
Awesome Idea :3 Fixed- 00:37:436 (3,4) - stack again >.<
OK- 00:40:907 (2,3) - ctrl g? it make enjoyable jumps
Sorry T^T no changed- 00:46:609 (1,3) - what about stack them it look prittier imo :3 Sorry T^T no changed
- 00:50:080 (6) - change this slider into 2 notes, need the click action on 00:50:328 -
OK!! a little Jump try this ww haha xD- 00:53:551 (3) - should be curved in this way for a better flow OK
- 00:59:998 (7,1) - make a better blanket here '-'
OK- 01:03:965 (1,2) - ctrl g, it need a jump between 01:04:213 (2,1) - >.<
Sorry T^T no changed- 01:09:419 (3) - i think a straight shape could be better here Sorry T^T no changed
- 01:12:394 (1,3) - As you can see here, the blanket can be improve Sorry T^T no changed
- 01:20:328 (1) - curved in the other way to increase the flow
Sorry T^T no changed- 01:35:235 (3) - change into 2 notes, example of pattern : OK
- 01:54:415 (2,3) - not really fan of this pattern, don't u want ctrl g ? :3 it give funny jump
sorry kept- 02:13:916 (1,2,3) - use this code, i just improved a bit the blanket
SPOILERthanks for code D: but keep... I guess it's fine :3352,272,133916,6,0,B|330:231|352:191|352:191|374:149|352:109,2,170,2|8|2,0:0|0:0|0:0,0:0:0:0:
279,150,135136,1,0,0:0:0:0:
424,232,135380,1,8,0:0:0:0:- 02:44:627 (4,5,6) - ctrl J, and then restack perfectly with 02:44:176 (2) - Sorry T^T no changed
- 02:56:131 (8) - NC, the current one is pretty long
OK- 02:48:913 (1,2) - improve the blanket
OK- 03:12:738 (3) - make it curved, and then blanket with 03:11:849 (1) -
Sorry T^T no changed- 03:32:738 (6) - why ? end at 03:32:960 - and add a note 03:33:071 - fit better lol
I like this- 03:36:294 (5) - same here >.<
>.<- 03:49:072 (1) - more curved for a better blanket with 03:49:734 (2) -
OK- 03:52:160 (6,7) - what about replace it by the same slider as 03:51:278 (3) - Sorry T^T no changed
- 04:23:644 (1,2) - like this for the flow Sorry T^T no changed
- 04:37:992 (3) - make it toward (4) ? Sorry T^T no changed
- 05:11:618 - i feel a bit uncomfortable about this little break, add a note here, stack with 05:10:966 (3) - head
Sorry T^T no changed- 05:53:663 (2) - ctrl g
Sorry T^T no changed- 06:23:715 (4) - NC for consistence
OK- 06:42:343 (1) - curved in the other way for flow Sorry T^T no changed
- 06:52:200 (1) - any reason for this NC, remove ?
Sorry T^T no changed- 06:56:057 (5) - NC for consistence again
OK- 07:02:915 (4) - ^
OK- 07:21:329 (1,1) - those NC aren't really needed imo
Meaning visual- 07:34:570 (1,1) - ^
^- 07:48:515 (2,3) - ctrl g
Awesome Suggestion~~ Fixed- 08:12:453 (5,6) - ^ better flow imo
^- 09:00:724 (3,4,5,1) - try this pattern ;3
- 09:13:885 (1) - stack it with 09:11:950 (4) - no ? '-'
Sorry T^T no changed- 09:26:756 (1) - ctrl g as you did in the next pattern
OK- 09:39:506 (1) - delete NC
OK- 11:12:092 (5,1) - blanket ? Sorry T^T no changed
And that's all , awesome work satenya ;3 have a star and gl for rank !
really thanks for modding :3UnitedWeSin wrote:
Hello~ Hi UWS san
[Marathon]Really wonderful map. Check these and I can rank.
- 02:51:394 (2,3) - Try Ctrl+G and see if you like it.
- 03:02:446 (7) - I recommend a NC here because there is a new rhythm starting. It will help players read the 03:02:785 (8) better.
- 03:25:849 (8,9,1) - The stack causes it to touch the HP bar, maybe you can move 03:23:405 (3,1,2,3,4,5,6,7,8,9,1) - down a few grids.
- 03:39:405 (2,3) - Imo you should use larger DS because this is a new rhythm. It will help the player realize the 3 is on the blue tick. You can try more like so:
- 05:18:358 (1,2) - Maybe you prefer to switch NC here? Because the downbeat is on 2.
You are right. but keep. I guess Pentagon is beautiful lol- 09:13:692 - Try a triplet here instead to make it a bit more interesting.
- 09:42:318 (2) - Just flow suggestion. I thought this flow felt strange. It is better if 09:42:318 (2) flows more downwards at first after the 1 imo. Maybe you can try this:
Examplethanks for suggestion :3 but sorry. I think it =,=Copy 09:40:818 (3) and paste at 09:42:318. Flip 180 and place blanketing 3.
That's just an example you can do anything.- 11:19:592 (1,2,3,4,1) - Consider to replace these with a spinner. It would make the end of the map unique from the rest since you don't use a spinner anywhere else.