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Nobou Uematsu - The Battle

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Total Posts
14
Topic Starter
ztrot
This beatmap was submitted using in-game submission on Sunday, August 09, 2009 at 11:03:31 PM

Artist: Nobuo Uematsu
Title: The Battle
Source: Final Fantasy V
Tags: The battle Final Fantasy V
BPM: 161.52
Filesize: 1615kb
Play Time: 01:02
Difficulties Available:
  1. Hard (4.85 stars, 155 notes)
  2. Normal (3.33 stars, 104 notes)
Download: Nobuo Uematsu - The Battle
Information: Scores/Beatmap Listing
---------------
The Battle enjoy ;D
blissfulyoshi
Normal:
00:51:81 (1) - the combos starting from here did not make much sense to me
Here is what I would do (your choice):
(00:52:93 (4) - add new combo
00:54:04 (1) - remove new combo
00:55:90 (4) - add new combo
00:57:01 (1) - remove new combo
00:57:76 (4) - add new combo
00:58:68 (7) - add new combo
00:59:24 (1) - remove new combo
01:00:17 (4) - add new combo)

Insane:
change name to hard
00:07:89 (8,1) - swap new combo
00:13:83 (3,1) - swap new combo
00:37:60 (4) - add new combo (to be consistent with the beginning)
00:43:55 (4) - add new combo
If this is going to be your hardest diff, I recommend throwing a few jumps or something in there to make it not so easy to fc on your first try.

Nice map. Star.
XepherX3
niice

[Normal]
(00:07:240){1} : move to red tick <-- and make it end at the original spot
(00:13:184){6} : increase length to make it end where the blue (1) is now

====


starred
Topic Starter
ztrot

x3ns0r wrote:

niice

[Normal]
(00:07:240){1} : move to red tick <-- and make it end at the original spot
(00:13:184){6} : increase length to make it end where the blue (1) is now

====


starred
it's on the drum line xD
Azure_Kite
[normal]
No problems found XD

[Hard]
No problems found either XD

Well, either I'm not a very experienced mapper (I'm not), or you map is preety much well timed and spaced enough for a noob like me to find no really nitpicky details.

Starr'd
yeahyeahyeahhh
BEEP. Technically don't see anything wrong with either difficulty other than it needs some hitsound loving towards the end. Nicely done in the beginning but it becomes inconsistent towards the end of the song. I LIKE YOUR MAP THOUGH EVEN THOUGH I WAS GOING TO MAKE IT /capslock

Starred yo~!
Jarby
Hard:

Replace pretty much all finishes you're currently using with whistles.

00:04:26 (1) - Add finish.
00:10:21 (1) - Add finish.
00:07:05 (7) - Move forward 1/2, add circles on the two 1/4 before it with the first on a new combo
00:08:35 (1) - Remove new combo.
00:10:21 (1) - Add finish.
00:11:69 (9) - New combo.
00:12:62 (1) - Remove new combo.
00:13:18 (11) - Add new combo.
00:14:11 (1) - Remove new combo.
00:16:15 (1) - Finish.
00:17:27 (7) - The way this cuts across through the pattern is really messy.
00:17:64 (1) - Remove new combo.
00:19:12 (1) - Add finish.
00:20:61 (1) - Remove new combo.
00:22:09 (1) - Do not remove finish.
00:25:07 (5) - New combo.
00:30:64 (1) - Remove new combo.
00:32:50 (1) - Remove new combo.

Repeat this modding for the loop.

Download: Nobou Uematsu - The Battle (ztrot) [Jar].osu
Lybydose
Hard:

00:05:75 (6,7) - These two are really confusing. The endpoint of the 6 doesn't really make sense and the random jump is odd. I suggest you remove the repeat on the 6 and put a circle at 0:06:683 with better distance spacing.

Normal:

00:05:75 (5) - Same as Hard, this slider sounds better if it ends at 00:06:311.
Wojjan
OVERALL

change the title into something more comprehensive. The Ballte could be a song from Final fantasy 5, 8, or Kingdom Hearts
This map could use custom combo colours, but that's up to you

NORMAL
00:09:09 (1,1) - note partially under slider = ugly
00:20:61 (3) - 1 grid right
00:22:09 (1) - Ugly
00:51:81 (1) - note partially under slider = ugly
00:52:93 (1,2) - Combo mark goes on (2)
00:55:90 (1,2) - Ditto

HARD
Decrease circle size. It's too big ATM

00:05:01 (5,6) - Too big of a jump
00:05:75 (6) - Lose the return, place a hitcircle on the red tick before the current end.
00:17:64 (1,2) - Too big of a jump

Star*
Cyclone
I really wanted to have a picture of Fighter from 8-bit Theater saying "I'm a helper!" and that be the entirety of my post. Oh well

Artist name correction
offset change
BG image resized/fixed
1 note in normal

Sup
Alace
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
ztrot
Fixed <3
Yuukari-Banteki
[Normal]
's decent


[Hard]
00:18:39 (2) - no indication for the jump
hitvolume is a hair too quiet also...anyways yeah starred call me back when you pop your bubble


Edit: ranked
EEeee
good map, but imo 00:22:10 (1) - this is hidden by the comboburst, u only see the rebound less than a second, thank god slider velocity was kinda slow, but still it's hidden, not in edit, but in play :/
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