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~ Yes we did xDminyeob wrote:
Hi we met before
[Overall]~ Removed 2 Kiai timing sections.
Do you know about the new kiai time rules? You can use 1 kial time per minute.
1:13:00~1:15:00 (Kiai) Kiai times are overused.
[Normal]~ Done and done.
00:41:90 (7) - Well, Would you mind moving this to right a bit? (6) is hiding this note's number.
01:42:00 (5) - Add U-turn please
[Hard]~ The spacing makes it hard, the song itself is not that hard. Plus if i change it to the diamond shape, the spacing would
00:49:99 (1~9) - Spacing is a bit confusing..... Make (1,2,3,4) to diamond shape makes much better I guess?
01:40:52 (1~9) - Same as above.
Star for you!~ YAY!
Well i would be Really Really!! pleased if someone offered to make an SHD version..nullPointLOL wrote:
Right since the kuai, the storyboard it's just phenomenal.
But the map itself (Hard) I found it to be pretty easy (as a Normal but with jumps, more or less),
maybe if you add velocity to the sliders ? I say... 1,60
Starred, of course.
1st: Thx to all ppl above this post ^^eee wrote:
I like it, no problems got by eee
breaks are slightly off, not sure if it makes a difference.
Also, is there a reason why the kiai goes off? I think it could stay... unless you think it would be too long...
cool map, you can has star
Friendly reminder:Zekira wrote:
Offset: -526. Offsets should always start at the first beat
Loogiesquared wrote:
Comments and suggestions, not orders!~ <3
NormalSPOILER
(?) = Maybe, i'm not sure.
00:44:868 : Add a beat here (?) (no hitsounds) why? It's normal
00:45:658 : Add a beat here (?) (no hitsounds) "
00:46:44 : Add a beat here (?) (no hitsounds) "
00:47:23 : Add a beat here (?) (no hitsounds) "
01:19:60 (1) : New combo. count the beats
01:20:00 (2) : Remove new combo.
HardSPOILER
01:15:55 (2,3) : New combo. hmm no
01:16:44 (2,3) : New combo. ok then ^^
01:20:98 : Not snapped. It's just a floating beat.... floating away from the grid.... Doesnt make sense
Preview point not set.