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Crash After Finishing Level [Resolved]

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Total Posts
4
Topic Starter
Puffles
When I finish a level, the program crashes, and this error comes up:

An error has occurred. Please report this in the forums along with any more information you can provide!


Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "ranking-F". Resource not found.
at Microsoft.Xna.Framework.Content.ResourceContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at osu.Game_Modes.Ranking.Initialize()
at Microsoft.Xna.Framework.Game.GameComponentAdded(Object sender, GameComponentCollectionEventArgs e)
at Microsoft.Xna.Framework.GameComponentCollection.OnComponentAdded(GameComponentCollectionEventArgs eventArgs)
at Microsoft.Xna.Framework.GameComponentCollection.InsertItem(Int32 index, IGameComponent item)
at System.Collections.ObjectModel.Collection`1.Add(T item)
at osu.GameBase.ChangeModeCallback(Object sender, EventArgs e)
at osu.GameBase.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at osu.Program.Main()
peppy
need a few more details. maybe you have notes places past the end of the mp3 or something strange.
Topic Starter
Puffles
Nope, no notes after the mp3.

The problem is with the normal mode of this beatmap:

viewtopic.php?f=10&t=1561
peppy
I think the last hit circle you have placed is too close to the end of the mp3. Can you try removing it and see if that fixes the problem? This could be a bug, and I will look into it once I'm back at home base, but it'd be nice if you give that a try.
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