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BlackY - Max Burning!!

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Topic Starter
gowww
This beatmap was submitted using in-game submission on 2014年7月9日 at 21:34:05

Artist: BlackY
Title: Max Burning!!
Source: SOUND VOLTEX
Tags: kac2012 sdvx phquase taka1235 rare yoshilove
BPM: 190
Filesize: 2854kb
Play Time: 01:56
Difficulties Available:
  1. ADVANCED (3.99 stars, 341 notes)
  2. EXHAUST (5.56 stars, 613 notes)
  3. NOVICE (1.77 stars, 120 notes)
  4. TAKA (5.52 stars, 432 notes)
Download: BlackY - Max Burning!!
Information: Scores/Beatmap Listing
---------------
max...burning!!!!!!!!!!!!!!!!!!!!!!!!!!!
yeah yeah
taka by taka1235
advanced by rare
novice by yoshilove
iyasine
goさん おかえり!
Kuria
owo
- Hourai -
i like it :D
Semi_Semi
OP譜面なんだよなぁ・・・・ by silvie
LQA20Ans
You overwhelmed phquase...
Zare
Holy cow, fun map.
Spy
Isn't Source SOUND VOLTEX BOOTH?
Rare
yoshilove
おまたせなのです~!! のーまるのはずです ノーマルのはずなんだ!!
すらいだー うねうね。。。

http://puu.sh/5jhtT.osu
Nemis
Here as asked, gowww!

[General]
  1. Fix the redlines in all the difficulties, they are a bit different now:

    I can check the timing if you want, but later. I'm really tired now ;w;
[TAKA]
  1. 00:01:583 (1,2,3,4) - I think you spaced a little bit more 00:01:583 (1,2) - these two notes on purpose, but while playing it looks like a little spacing error. Consider increasing the distance between 00:01:583 (1) - this note and 00:01:741 (2,3,4) - these three a little bit more, in alternative use the same spacing for all the four notes. Same for the other patterns like this in the intro.
  2. 00:07:581 (3,4) - These two notes and 00:08:844 (3,4) - these other two are unsnapped by ~1ms! Snap them correctly. Same for 00:17:844 (2) - and 00:19:107 (2) - .
  3. 00:16:741 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - What about increasing the spacing every couple of notes? The pattern would become more and more awesome in my opinion! Also, the distance from 00:17:687 (1,2) - this couple of notes and 00:18:004 (1,2) - this other couple of notes is different compared to the others!
  4. 00:26:214 (1,2,3,4,5,6,1) - Are you sure about this? The stacked stream (00:26:530 (3,4,5,6,1) - ) is totally unreadable, also it looks really strange in my opinion. You should stack it under 00:26:293 (2) - 's tail as you did 00:23:688 (1,2,3,4,5,1) - here.
  5. 00:35:056 (1,2,3,4,5,6,7) - Well, this is playable, but really unreadable! You can't read 00:35:372 (5,6,7) - these three notes, they are unpredictable. In addition, they aren't really nice to see and play, but I'm sure you can make an amazing and better pattern!
  6. 00:40:741 (1,2,3,4,5) - This is excessive! The spacing is too different and it doesn't look really good esthetically. Consider changing it something different, a star for example:
  7. 01:14:529 (2) - As AiMod says, this slider is unsnapped, so snap it correctly. Same for 01:46:029 (5) -.
  8. 01:30:004 (1,2,1,2) - These sliders are snapped uncorrectly, each one should start on the white tick and then end on the red one.
  9. 01:31:898 (5,6,7,8,1) - Consider stacking these notes manually or you'll break the star pattern while playing. I mean, the first note of the stacked stream (01:31:898 (5) - ) will not appear on the same row of 01:31:741 (4) - this one:
  10. 01:40:109 (1,1,1,1,1,1) - Please, change this pattern is something different, it's totally unplayable.
  11. 01:46:267 (1,2,3,4) - Here you have set the greenlines uncorrectly, so the elements appear wrongly snapped. Remove the ones at the positions below since they aren't useful:
    1. 106504
    2. 106741
    3. 106977
Well, I have suggested to change only the unplayable stuff and some minor issues because the map is really awesome. Awesome job taka.

[EXHAUST]
  1. There are some unsnapped objects. Check them using AiMod.
  2. 00:18:872 (9,10) - Consider moving 00:19:109 (10) - this slider a bit down (x:200 y:384 should be fine, for example) to remove the overlap between 00:18:872 (9,10) - these two sliders since I don't find this cool esthetically.
  3. 00:27:004 (2,3) - At this moment 00:26:846 (1,2,3,4) - these elements are stacked, and I'd like to move a bit instead of stop on them, so, what about reversing these two notes (CTRL+G)?
  4. 00:44:688 (1,1) - I'd suggest to fill the empty space between these two elements adding a note on the white tick (00:45:162 (2) - here) since there is a sound on it that should be considered.
  5. 01:09:477 (2,1) - These two elements seem distant just by 1/4, so, increase the spacing between them for a better readability.
  6. 01:52:819 (1) - I don't expect that this beat is on a blue tick, so, add a note on the downbeat (01:52:740 (2) - ) since there is a sound that should be mapper, in my opinion. After that, a player should be able to understand that 01:52:977 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - this stream starts on a blue tick.
I don't like this difficulty so much esthetically, but it plays really awesome! I love how it flows and the speed changes, nice job!

[ADVANCED]
  1. Please, use AR8! AR7 isn't good here, there are doublets, triples, and some (I don't know how they are called, the streams composed by 4 notes like 00:25:188 (4,5,6,7) - this one), and AR8 makes them perfectly readable.
  2. 01:24:635 (2,1,2,3) - I would suggest to change this in the pattern above to remove the overlap created between 01:24:635 (2,3) - these two elements:
Wow, I really love this difficulty! The only sin is that it's poorly hitsounded, and this makes me sad. Add more sounds!

[NOVICE]
  1. 00:32:530 (4,1,2) - What about making them a little bit more spaced? At this moment they are a bit overlapped, so I'd suggest to do this change. Same thing for 01:18:004 (2,3,4) - this pattern.
  2. 00:52:109 (1,1,1) - These spinners are too hard for a novice in my opinion. Consider removing them and placing some objects instead.
  3. 00:59:688 (1) - Let the break start immediately after this spinner please! Okay, there is different sound at 01:04:741 (1) - , but it doesn't fit anyways.
Nice diff. I'm a bit unsure on the crushed sliders, but this shouldn't be a big problem.


The spread is well balanced. Good luck!
yoshilove

Nemis wrote:

Here as asked, gowww!

[General]
  1. Fix the redlines in all the difficulties, they are a bit different now:
    I can check the timing if you want, but later. I'm really tired now ;w;
[NOVICE]
  1. 00:32:530 (4,1,2) - What about making them a little bit more spaced? At this moment they are a bit overlapped, so I'd suggest to do this change. Same thing for 01:18:004 (2,3,4) - this pattern. fix
  2. 00:52:109 (1,1,1) - These spinners are too hard for a novice in my opinion. Consider removing them and placing some objects instead. fix spin ---> 2 slider~~ and circle
  3. 00:59:688 (1) - Let the break start immediately after this spinner please! Okay, there is different sound at 01:04:741 (1) - , but it doesn't fit anyways. fix
Nice diff. I'm a bit unsure on the crushed sliders, but this shouldn't be a big problem.


The spread is well balanced. Good luck!
Thank you~~ nice mod :3
all fix

01:35:134 (1) - fix slider
01:38:924 (2) - ^

http://puu.sh/5s95n.osu
Rare
all fixed in ADVANCED
http://puu.sh/5sWBQ.osu
thanks for modding~
CakiP
応援!
star
CakiP
request~~ !

[NOVICE]
01:41:372 (2,3) - すこしくっついてるのが気になりました。

スライダーが素晴らしいです・・・!


[ADVANCED]
01:30:162 (2) - これちょっと隠れてるのが気になった~


[TAKA]
nothigです!


[EXHAUST]
00:13:583 (3) - 前の00:12:951 (1) - これと同じように始点を00:13:267 (2) - のおしりにスタックさせてみたり?



少なくてごめんなさい! all no changeで大丈夫です!
言うことがないです!というか何を指摘すればいいいのか!!w
すっごい譜面だとおもうのでrankedがんばって!
yoshilove

CakiP wrote:

request~~ !

[NOVICE]
01:41:372 (2,3) - すこしくっついてるのが気になりました。

スライダーが素晴らしいです・・・!
確かに何かと気になりますね・・・ せっかくなら綺麗に見えるよう
3のスライダーが 2のスライダーのどの部分にも重ならないように調整しました。

http://puu.sh/5vmNd.osu
Rare

CakiP wrote:

[ADVANCED]
01:30:162 (2) - これちょっと隠れてるのが気になった~ たしかに隠れてた。もし他の人にも指摘されるようなら直すね~
thanks for modding~
Natteke desu
omg
strange one
DarkRingSystem
I used to be a modder like you, then I took an arrow in the knee.
a little hard for me but lots of fun :roll:
taka1235
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