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Nelly Furtado - Explode

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Luneko
nice one :)
Star *
Rena-chan
Fixed hitsounds according to Yes.

Download: Nelly Furtado - Explode (naruti) [Rena's Nuke].osu
Lesjuh
plz capitalize the first letter in the name of my difficulty again thx
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

Timing looks good

hmm. easiest diff is 4.36 stars :/
Easier diff pl0x


[WE EXPLODE]

hmm. a lot of the beats seem to be on right angles/diagonals. theres some freeforom stuff going on but this could use some mroe of that. it'll make the map more interesting

01:52:40 (2,1) - ]this little jump feels out of place to me. i'd get rid of it

[LESJUH]

like Lesjuh said, you should capitalize Lesjuh's "L".

map seems fine. its good to see a Lesjuh map that isn't full of rape jumps xD. (even though i do like most of your jumps)

[RENA'S NUKE]

like "We Explode", most of it are all on right angles or diagonals. it'd make the map much more interesting if you experiment with the layout a bit. you'd be surprised how much it can make a map better

01:53:52 (1) - make this just a hitcircle? i think it'd follow the song better

[BLOWN AWAY]

00:33:48 (1,2,3,4,5,6,7,8,9) - this little spacing change feels out of place to me
02:22:19 (x) - beat here? (stacking it on (1) in that 4 beat stream maybe?)
02:23:09 (x) - ^
02:41:86 (5) - new combo? this one goes up to 15 o.O

fun map. quite a nice song too (and i don't even really like Nelly Furtado)

star'd
livender
This map has been deleted on the request of its creator. It is no longer available.
Yes_old
don't let this map dieee T__T
Metroid
We explode - I suggest adding more hitsounds besides whistles.
00:36:18 (1) - Move this up by 2 lvl 3 grid units
01:22:72 (1) - Same as ^.
01:53:97 (4) - A little too far from spacing. move to the right a little.

lesjuh
Fine to me.

Rena's Nuke
fine to me.

Blown Away
00:11:00 (1,2,3,4) - not spaced, hits and sliders overlap when they shouldn't
00:16:39 (8,9,10) - not spaced to the (6).

starred'
Symbolic
[We explode]

Whistle hitsounds oversound the music, put the Overall Volume down a bit.

00:50:57 (1) - Remove new combo.
00:54:16 (5) - New combo.
00:54:61 (1) - Remove new combo.
00:55:96 (4) - New combo.
00:57:31 (8) - Remove whistle, add clap.
01:30:14 (5) - New combo.
01:30:59 (1) - Remove new combo.
01:33:74 (1) - ^
01:37:33 (5) - New combo.
01:37:78 (1) - Remove new combo.
01:40:93 (1) - ^
01:44:53 (5) - New combo.
01:44:98 (1) - Remove new combo.
02:40:29 (1) - ^
Do the same new combo stuff with this chorus as before.
02:58:72 (2) - Whistle.


[lesjuh]

00:43:38 (1) - Remove new combo.
00:46:08 (7) - Clap at endpoint.
00:50:58 (1) - Remove new combo.
00:53:28 (7) - Clap at endpoint.
01:26:56 (1) - Remove new combo.
01:29:26 (7) - Clap at endpoint.
01:33:76 (1) - Remove new combo.
01:36:45 (7) - Clap at endpoint.
01:40:95 (1) - Remove new combo.
01:43:65 (1) - ^ and clap at endpoint.
01:44:55 (2) - New combo.
02:40:32 (1) - Remove new combo.
02:47:52 (1) - ^
02:54:72 (1) - ^


[Rena's Nuke]

Difficulty is bad imo, can't mod this properly overuse of new combo's and some patterns are really confusing.


[Blown away]

02:13:76 (1) - Remove new combo.
02:14:54 (1) - ^
02:22:192 (x) - Add a note here with new combo.
02:22:30 (1) - Remove new combo.
02:23:091 (x) - Add a note here with new combo.
02:23:20 (1) - Remove new combo.


Fun song and very nice map,
Starred *
Topic Starter
naruti

Metroid wrote:

We explode - I suggest adding more hitsounds besides whistles.
00:36:18 (1) - Move this up by 2 lvl 3 grid units
01:22:72 (1) - Same as ^.
01:53:97 (4) - A little too far from spacing. move to the right a little.

lesjuh
Fine to me.

Rena's Nuke
fine to me.

Blown Away
00:11:00 (1,2,3,4) - not spaced, hits and sliders overlap when they shouldn't
00:16:39 (8,9,10) - not spaced to the (6).

starred'
all fixed

Symbolic wrote:

[We explode]

Whistle hitsounds oversound the music, put the Overall Volume down a bit.

00:50:57 (1) - Remove new combo.
00:54:16 (5) - New combo.
00:54:61 (1) - Remove new combo.
00:55:96 (4) - New combo.
00:57:31 (8) - Remove whistle, add clap.
01:30:14 (5) - New combo.
01:30:59 (1) - Remove new combo.
01:33:74 (1) - ^
01:37:33 (5) - New combo.
01:37:78 (1) - Remove new combo.
01:40:93 (1) - ^
01:44:53 (5) - New combo.
01:44:98 (1) - Remove new combo.
02:40:29 (1) - ^
Do the same new combo stuff with this chorus as before.
02:58:72 (2) - Whistle.


[lesjuh]

00:43:38 (1) - Remove new combo.
00:46:08 (7) - Clap at endpoint.
00:50:58 (1) - Remove new combo.
00:53:28 (7) - Clap at endpoint.
01:26:56 (1) - Remove new combo.
01:29:26 (7) - Clap at endpoint.
01:33:76 (1) - Remove new combo.
01:36:45 (7) - Clap at endpoint.
01:40:95 (1) - Remove new combo.
01:43:65 (1) - ^ and clap at endpoint.
01:44:55 (2) - New combo.
02:40:32 (1) - Remove new combo.
02:47:52 (1) - ^
02:54:72 (1) - ^


[Rena's Nuke]

Difficulty is bad imo, can't mod this properly overuse of new combo's and some patterns are really confusing.


[Blown away]

02:13:76 (1) - Remove new combo.
02:14:54 (1) - ^
02:22:192 (x) - Add a note here with new combo.
02:22:30 (1) - Remove new combo.
02:23:091 (x) - Add a note here with new combo.
02:23:20 (1) - Remove new combo.


Fun song and very nice map,
Starred *
all fixed i let do lesjuh do his work if he wants me to do it he can ask :)
Sure
Too many times modded.

[General]
Set preview time at every diffs.

[Rena]
03:16:94 (5) - whistle


I hope this map get ranked soon. :)
Yes_old
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- You need an easier difficulty.

[We explode]

00:41:35 (1) - Spinner too hard for a normal.
03:00:97 (1) - ^


[Lesjuh]

Simply awesome.

[Rena's Nuke]

Lower overall difficulty by 1 or 2 ticks. Way too high.
I don't agree with some combo's, but is your choice.

[Blown Away]

00:41:35 (1) - Unrankable spinner. Min. Bonus : 2000 with auto.
01:28:11 (6) - New combo due to jump.

01:55:09 (10) - New combo.
Topic Starter
naruti

osuplayer111 wrote:

Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- You need an easier difficulty.

[We explode]

00:41:35 (1) - Spinner too hard for a normal.
03:00:97 (1) - ^


[Lesjuh]

Simply awesome.

[Rena's Nuke]

Lower overall difficulty by 1 or 2 ticks. Way too high.
I don't agree with some combo's, but is your choice.

[Blown Away]

00:41:35 (1) - Unrankable spinner. Min. Bonus : 2000 with auto.
01:28:11 (6) - New combo due to jump.

01:55:09 (10) - New combo.
all fixed
its up to rena what she wants
KatanAnime
Nice Map :P Liked all the Diffs and especially [Blown Away]. Good Job naruti :P . Star!
Kytoxid
General things:

You should probably capitalize the difficulty names: "We Explode", etc...

Also, the difficulties as a whole are kinda hard. Maybe have one 3 stars or under?

[We Explode]

Hitsound volume as a whole could be toned down a bit.

00:21:11 (5,6) - 1 grid down, 1 grid right.
00:22:91 (4) - 1 left, 1 down.
00:23:14 (5,6) - 1 left, 3 down.
00:23:59 (7,8) - 1 up.
00:24:49 (1) - 2 down.
00:24:49 (1,2,3,4) - Weird-looking.
00:25:83 (2) - Parallel to 1?
00:43:37 (1) - Kiai here?
00:57:31 (1) - No new combo.
01:54:65 (2,3,4) - Shift these to the right, line up the last 4, the start of 1, and the repeat of 4.
02:04:31 (1) - Quiet part of the song shouldn't have this many whistles. Lower hitsound a bit too, maybe use the soft ones.
02:15:11 (7) - New combo?
03:05:92 (5) - Up 1 grid.

[lesjuh]

No real issues.

[Rena's Nuke]

00:07:62 (2,2,2,2) - Found these a bit loud.
00:35:73 (1) - This gets thrown off in play mode.
01:02:71 (3,1,1,1) - Shift these down a bit, turn the last slider to be horizontal? (to line up with 2)

Exciting.

[Blown Away]

I thought HP drain was a bit high.

00:36:40 (2) - Stack it on 9.
00:52:14 (5,6,7) - Try to keep spacing consistent within a combo.
01:02:26 (8) - New combo?
01:08:55 (1,2,3) - Shift these around a bit.
02:06:34 (2) - Sliders in this section are kinda blocked from view.
02:33:09 (1) - 1 grid down.
02:43:43 (9,10,11) - 1 grid up.
02:48:38 (1) - Put it onto the previous 3?

As a whole, raise overall difficulty by a tick, and then think about if it's possible to make this harder. 12m max score here, but it's pretty attainable, or at least a lot easier than the 10m on Rena's difficulty. It's pretty good overall though, so have a star. :)
Topic Starter
naruti

Kytoxid wrote:

General things:

You should probably capitalize the difficulty names: "We Explode", etc...

Also, the difficulties as a whole are kinda hard. Maybe have one 3 stars or under?
easy is underway
[We Explode]

Hitsound volume as a whole could be toned down a bit.

00:21:11 (5,6) - 1 grid down, 1 grid right. fixed
00:22:91 (4) - 1 left, 1 down.fixed
00:23:14 (5,6) - 1 left, 3 down.fixed
00:23:59 (7,8) - 1 up.fixed
00:24:49 (1) - 2 down.fixed
00:24:49 (1,2,3,4) - Weird-looking.fixed
00:25:83 (2) - Parallel to 1?fixed
00:43:37 (1) - Kiai here?fixed
00:57:31 (1) - No new combo.fixed
01:54:65 (2,3,4) - Shift these to the right, line up the last 4, the start of 1, and the repeat of 4.??
02:04:31 (1) - Quiet part of the song shouldn't have this many whistles. Lower hitsound a bit too, maybe use the soft ones.
02:15:11 (7) - New combo?fixed
03:05:92 (5) - Up 1 grid.fixed

[lesjuh]

No real issues.

[Rena's Nuke]

00:07:62 (2,2,2,2) - Found these a bit loud.
00:35:73 (1) - This gets thrown off in play mode.
01:02:71 (3,1,1,1) - Shift these down a bit, turn the last slider to be horizontal? (to line up with 2)

Exciting.

[Blown Away]

I thought HP drain was a bit high.

00:36:40 (2) - Stack it on 9.fixed
00:52:14 (5,6,7) - Try to keep spacing consistent within a combo.fixed
01:02:26 (8) - New combo?fixed
01:08:55 (1,2,3) - Shift these around a bit.fixed
02:06:34 (2) - Sliders in this section are kinda blocked from view.fixed
02:33:09 (1) - 1 grid down.fixed
02:43:43 (9,10,11) - 1 grid up.fixed
02:48:38 (1) - Put it onto the previous 3?fixed

As a whole, raise overall difficulty by a tick, and then think about if it's possible to make this harder. 12m max score here, but it's pretty attainable, or at least a lot easier than the 10m on Rena's difficulty. It's pretty good overall though, so have a star. :)
Yes_old
kino77
Great~
Nothing found~
Star~
Rena-chan

osuplayer111 wrote:

[Rena's Nuke]

Lower overall difficulty by 1 or 2 ticks. Way too high. NO. Unless Naruti wants it lowered, in which case, he's welcome to do it himself.
I don't agree with some combo's, but is your choice.

Kytoxid wrote:

[Rena's Nuke]

00:07:62 (2,2,2,2) - Found these a bit loud. Oh my, you're right. Lowered volume on that section.
00:35:73 (1) - This gets thrown off in play mode.Uh, what ?
01:02:71 (3,1,1,1) - Shift these down a bit, turn the last slider to be horizontal? (to line up with 2)Uh, what ?

Exciting.
Download: Nelly Furtado - Explode (naruti) [Rena's Nuke].osu
Lisa
:) star~
Nakata Yuji
Very, very nice map.
Jarby
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
naruti

JarJarJacob wrote:

Set BPM to 133.41. Kiai on all difficulties would be nice.

We explode:

02:12:042 (2) - Confusing the way it is, 1/4 back.

Yes's Sparklers:

00:58:021 (2,3,4,1,2,3,4,5) - Delete and make a break.
DONE~
Mafiamaster
The "Blown Away" difficulty has all kinds of tags.
Remove "hard" from the tags in [Blown Away]

Just because some people helped you with your map, I feel that their names shouldn't be in the tags for your difficulty.
Remove happy30, vexed, and tsukamaete from Blown Away

Add "Rena-chan" in the tags of Rena's difficulty
Add "lesjuh" in the tags of his difficulty.
Add "Yes" in the tags of his difficulty.

Capitalize "explode" in "We explode"
Capitalize "away" in "Blown away"
Topic Starter
naruti

Mafiamaster wrote:

The "Blown Away" difficulty has all kinds of tags.
Remove "hard" from the tags in [Blown Away]

Just because some people helped you with your map, I feel that their names shouldn't be in the tags for your difficulty.
Remove happy30, vexed, and tsukamaete from Blown Away

Add "Rena-chan" in the tags of Rena's difficulty
Add "lesjuh" in the tags of his difficulty.
Add "Yes" in the tags of his difficulty.

Capitalize "explode" in "We explode"
Capitalize "away" in "Blown away"
ok added and deleted the stuf
Lesjuh
Could you capitalize the first letter in my diff? Has been mentioned about three times by now but you keep ignoring it or something.
Topic Starter
naruti
woeps dident mean that <_<
im so sorry T_T

nee echt.. sorry
cyanberryio
Blown Away is awesome. <3

starring it! It's just so good. :D
So are the other ones too. :3
subarasikibuta
i like ur style naruti,star :)
Jarby

JarJarJacob wrote:

We explode:

02:12:042 (2) - Confusing the way it is, 1/4 back.
I'm standing by this.
Topic Starter
naruti

JarJarJacob wrote:

JarJarJacob wrote:

We explode:

02:12:042 (2) - Confusing the way it is, 1/4 back.
I'm standing by this.
i dont get it *confused*
Jarby
Derp.
minyeob
Exploded.

1st ranked map gratz

EDIT: Did I miss new BAT rule?
The rule has made because I bubbled and ranked Tenjiku2000 with un-snapped notes.
So I understand the rule as "1 new BAT can't bubble,rank the same map" Am I wrong? :o
Derekku

minyeob wrote:

Exploded.

1st ranked map gratz

EDIT: Did I miss new BAT rule?
The rule has made because I bubbled and ranked Tenjiku2000 with un-snapped notes.
So I understand the rule as "1 new BAT can't bubble,rank the same map" Am I wrong? :o
The problem was that you bubbled the map, another BAT did a 2nd bubble, and then you went back and ranked it. Unless I'm mistaken, the first bubbler isn't allowed to rank the map (or maybe just new BATs), but the 2nd/3rd/whomever BAT that bubbles the topic can rank it. In this case, I don't see that you bubbled the map before, so it's fine.
Sonnyc

minyeob wrote:

Exploded.

1st ranked map gratz

EDIT: Did I miss new BAT rule?
The rule has made because I bubbled and ranked Tenjiku2000 with un-snapped notes.
So I understand the rule as "1 new BAT can't bubble,rank the same map" Am I wrong? :o
I think, if a new BAT bubbles it, no other BAT is allowed because it is stealing(?)
Topic Starter
naruti

minyeob wrote:

Exploded.

1st ranked map gratz

EDIT: Did I miss new BAT rule?
The rule has made because I bubbled and ranked Tenjiku2000 with un-snapped notes.
So I understand the rule as "1 new BAT can't bubble,rank the same map" Am I wrong? :o
YAYAYAY map ranked
this wil not be the last XD
Sonnyc
Great, naruti.
I envy you
Senbon
Congrats naruti :)
Yes_old
ooh. congrats naruti (:
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