Hard to explain.
But you know during breaks, how the two pillar boxes appear on opposite ends of the screen and kind of frame the field a bit better? I was thinking it'd be nice to enforce that constantly throughout play on some maps - partly because some backgrounds have irritating bits which tend to collect around those zones, that and in my opinion, it generally just looks better than the field by itself.
What I'm suggesting is similar to skin enforcement, mappers gain the option to choose to enforce this in a vein similar to kiai in timing sections.
But you know during breaks, how the two pillar boxes appear on opposite ends of the screen and kind of frame the field a bit better? I was thinking it'd be nice to enforce that constantly throughout play on some maps - partly because some backgrounds have irritating bits which tend to collect around those zones, that and in my opinion, it generally just looks better than the field by itself.
What I'm suggesting is similar to skin enforcement, mappers gain the option to choose to enforce this in a vein similar to kiai in timing sections.