I have seen storyboard aspire maps like Pikaquim's Aleph-0 rip pikaquim and I have been mapping aspire for a long time but I don't understand how to make those storyboard gimmick maps. If anyone knows please tell me.
i know people told me that but i dont know howWitherMite wrote:
I think it was by giving a slider negative length in the .osu file.
thxWitherMite wrote:
wiki/Client/File_formats/Osu_%28file_format%29#sliders
i dont know exactly how to make the length negative, but if simply adding a - to a small number doesnt work, looking at the .osu files of storyboard gimmick maps should give you an idea
yea, looking at aleph-0 seems the invisible circles are like this:
194,282,19236,6,0,L|0:0,1,-1
a linear slider with 1 repeat and a length of -1, no hitsounds, the second point is at 0:0 regardless of the head position not really sure how much that bit matters though
nah, this doesn't work. it doesn't save.Kanteer wrote:
actually i think the way you do it is to make a small slider in a higher timing (like from 1/4 to 1/16) and that makes it invisible (i saw this on NiNo's acid rain aspire entry, and i thought it still might work)
just move the slider end or something after you like the placement and it should work