forum

Hatsune Miku - Kischer Marsch-OWATA

posted
Total Posts
32
Topic Starter
v2b
This beatmap was submitted using in-game submission on 2009年7月21日 at 11:57:29

Artist: Hatsune Miku
Title: Kischer Marsch-OWATA
BPM: 120
Filesize: 7198kb
Play Time: 01:51
Difficulties Available:
  1. ignore diff (4.93 stars, 467 notes)
  2. Insane (5 stars, 472 notes)
  3. Normal (4.67 stars, 122 notes)
Download: Hatsune Miku - Kischer Marsch-OWATA
Information: Scores/Beatmap Listing
---------------
\(^o^)/
ignorethis
azuki
\(^o^)/
Sleep Powder
[Normal]
00:18:59 (2) - Start clap/no clap pattern here
00:19:97 (1,2) - Maybe use whistles on these sliders and 4,7
00:26:59 (2,3,4,5,6) - Fix Clap pattern like above suggestion
Maybe the whistle pattern suggestion as well
00:32:59 (3) - Clap beginning of slider
00:34:59 (3) - Clap here
Use the new pattern maybe?

[ignore]
00:00:09 (1) - Whistle?
00:00:59 (5) - ^
00:01:09 (7) - ^
00:01:59 (11) - ^
00:02:59 (5) - ^
00:18:34 (7,8,1,2,3,4,5,6,7) - Maybe use a clap pattern here?
00:26:72 (8,9,10,11,12,13,14) - ^
After Miku sings maybe use the same hitsound pattern for that part in the instrumental part after it.
00:44:59 (3) - Finish maybe?
01:09:59 (9,10,11,12) - Circles in here feel a bit unnecessary and complicated
Use a bit more hitsounds in here too...maybe finishes?
01:14:59 (1,2,3,4) - Circles in here feel a bit unnecessary and complicated

[Insane]
00:18:59 (4,5,6) - Start the clap pattern at the start of 4
After Miku sings maybe use the same hitsound pattern for that part in the instrumental part after it.
00:38:84 (4,5) - Spacing is a bit off here
00:52:09 (1,2,3) - Make the note placement clean xP
01:26:59 (20,21,22,23,24,25,26,27,28) - Spacing is wrong
02:02:59 (3,4,5) - Spacing feels a bit off
02:18:59 (4) - Clap pattern start here in case you forgot
02:24:59 (3) - Finish here instead?
02:27:47 (7) - Take out finish
02:28:59 (3) - Add finish here
02:31:47 (7) - Take out finish
02:32:59 (2) - Add a finish here instead?
02:35:47 (6) - Take out finish here
02:36:59 (3) - Add finish here
You should see what I'm trying to do here now...
02:36:09 (1,2,3) - This would be easier for me to play if you made the jump a bit smaller lolz
02:57:59 (2) - Maybe a quiet finish might go better here
Topic Starter
v2b

animask wrote:

[Normal]
00:18:59 (2) - Start clap/no clap pattern here clap added
00:19:97 (1,2) - Maybe use whistles on these sliders and 4,7 I dont want to add whistle in this song :[
00:26:59 (2,3,4,5,6) - Fix Clap pattern like above suggestion ^
Maybe the whistle pattern suggestion as well ^
00:32:59 (3) - Clap beginning of slider added
00:34:59 (3) - Clap here ^
Use the new pattern maybe? sorry I'm too lazy to map a good normal diff ><

[ignore]
00:00:09 (1) - Whistle? added
00:00:59 (5) - ^ ^
00:01:09 (7) - ^ ^
00:01:59 (11) - ^ ^
00:02:59 (5) - ^ ^
00:18:34 (7,8,1,2,3,4,5,6,7) - Maybe use a clap pattern here? I think no claps will be better
00:26:72 (8,9,10,11,12,13,14) - ^ ^
After Miku sings maybe use the same hitsound pattern for that part in the instrumental part after it. I want to make the vocal part sounds different from the instrumental part
00:44:59 (3) - Finish maybe? a soft hitnormal is better than a finish here
01:09:59 (9,10,11,12) - Circles in here feel a bit unnecessary and complicated fixed
Use a bit more hitsounds in here too...maybe finishes? I cant make a good sound pattern here
01:14:59 (1,2,3,4) - Circles in here feel a bit unnecessary and complicated I think it's ok

[Insane]
00:18:59 (4,5,6) - Start the clap pattern at the start of 4 sorry :<
After Miku sings maybe use the same hitsound pattern for that part in the instrumental part after it.
00:38:84 (4,5) - Spacing is a bit off here fixed
00:52:09 (1,2,3) - Make the note placement clean xP my maps are messy xP
01:26:59 (20,21,22,23,24,25,26,27,28) - Spacing is wrong but it will make it easier to hit
02:02:59 (3,4,5) - Spacing feels a bit off ^
02:18:59 (4) - Clap pattern start here in case you forgot o.O I didnt forgot
02:24:59 (3) - Finish here instead? no :<
02:27:47 (7) - Take out finish :(
02:28:59 (3) - Add finish here :o
02:31:47 (7) - Take out finish :?
02:32:59 (2) - Add a finish here instead? :cry:
02:35:47 (6) - Take out finish here :|
02:36:59 (3) - Add finish here there're no smilies for me to use Q_Q
You should see what I'm trying to do here now...
02:36:09 (1,2,3) - This would be easier for me to play if you made the jump a bit smaller lolz maybe it becomes a bit easier now...
02:57:59 (2) - Maybe a quiet finish might go better herevolumn 0 sounds better IMO


thanks for modding :3
DeadAlready
☆★
star star \OwO/
mrtn
[normal]
00:21:84 (5,8) - new combos?
00:29:84 (6,9) - ^

[ignore dif]
00:21:84 (7,11) - new combos?
00:31:84 (10) - new combo
01:11:97 (8) - ^
01:19:97 (20) - ^
01:22:59 (17) - ^
01:27:97 (12) - ^

[insane]
00:16:97 (6) - new combo
00:21:84 (5,8) - new combos
00:24:97 (5) - new combo
00:29:84 (6,9) - new combos
01:52:97 (5) - new combo
01:57:84 (6,9) - new combos

good job, starred
Topic Starter
v2b
This map has been deleted on the request of its creator. It is no longer available.
tieff
Miku~

[Normal]
00:19:97 (1,2,3,4,5,6,7,8,9,10) - Cool place for some whistles. Exsample: 00:19:97 (1, 2, 4, 5, 7, 8, 10)
00:27:97 (1,2,3,4,5,6,7,8,9,10,11) - ^
00:54:09 (3,4) - Nazi. Spacing.

[ignore diff]
00:04:09 (1,2,3) - Cool place for jump.
00:31:84 (10,11,12,13) - Maybe... Normal hitsounds here?
00:34:59 (7) - Whistle.
00:34:97 (9) - ^
00:35:34 (11) - ^
01:40:59 (1) - Finish on start?

[Insane]
Cool jumps.
01:26:47 (19,20) - Jump or...?
01:26:97 (23,24) - ^

Great work! Star+ Kudosu star.
ignorethis
No I don't want jumps in my map.

I want to make my map easier this time, as you were always saying that my maps were damnly hard.
tieff

ignorethis wrote:

No I don't want jumps in my map.

I want to make my map easier this time, as you were always saying that my maps were damnly hard.
Your maps fun.
blissfulyoshi
Normal:
no problem here

ignore:
no problem, but the stacks in the streams made this feel harder than insane at times

insane:
the problem I had with this diff is that you did not add in new combos when the spacing changed in the song, such as:
00:40:97 (5) -
01:26:59 (20) -
There are plenty of these occurrences throughout the map that need a new combo to signify the change in spacing.

You might want a diff inbetween normal and ignore's because the jump between 600k and 7mil high score is huge

Great map. Star.
Sourcerer
[normal]
Nothing Wrong.
Great Map.

[IGN's Diff]
the only thing i can mention on this near-perfect map, is:
01:34:473; Make a New combo.
01:36:098; Make that a New combo. and make 01:36:598 a Regular Note.
Haven't checked insane yet
*checks*
[insane]
01:21:848; Make a New combo, again.
01:26:598;Guess what, New combo.
01:34:723; ^

guess thats it! good job there, V2b!
Guess What? Starred! (DUH!)
Topic Starter
v2b

tieff wrote:

Miku~

[Normal]
00:19:97 (1,2,3,4,5,6,7,8,9,10) - Cool place for some whistles. Exsample: 00:19:97 (1, 2, 4, 5, 7, 8, 10) I think normal whistle doesn't fit this song
00:27:97 (1,2,3,4,5,6,7,8,9,10,11) - ^ ^
00:54:09 (3,4) - Nazi. Spacing. fixed

[ignore diff]
00:04:09 (1,2,3) - Cool place for jump.
00:31:84 (10,11,12,13) - Maybe... Normal hitsounds here? sorry :<
00:34:59 (7) - Whistle. I dont want add any other hitsounds in this instrumental part
00:34:97 (9) - ^ ^
00:35:34 (11) - ^ ^
01:40:59 (1) - Finish on start? added

[Insane]
Cool jumps.
01:26:47 (19,20) - Jump or...? I made the distance a bit larger because of the notes are stacked
01:26:97 (23,24) - ^ ^

Great work! Star+ Kudosu star.
thanks for your modding and stars :)


to blissfulyoshi
The combos in this map follow vocals,not spacing(I know BAT will force me to fix it :(
and I'm too lazy to map a hard diff sorry ><
thanks for your modding


to charlesisgay
sorry but I wont do combo changes unless a BAT force me to do it
thanks for your modding
Soaprman
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Ignore's Diff~
Just a few suggestions:
  1. 00:12:59 (1) - Possible finish sound?
  2. 01:00:59 (1) - Finish sound
  3. 01:22:59 (17) - New combo possibly?
  4. 01:48:59 (1) - Finish sound
al2e10
HIHIHI!!!!!
I have some opinion with your map ^^

[Insane]
01:21:598 (12) new combo
^ (20) new combo
01:25:473 (11) new combo
^ (20) new combo
01:34:598 (17) new combo

[ignore dif]
00:36:098 (14) new combo
00:36:598 (1) delete new combo
01:22:598 (17) new combo

[Normal]
Is it not finish ??

[ALL]
It is a good map ^^
Bat I can not play it ^^ :D
Topic Starter
v2b
hitsounds fixed
thanks for modding :)
Sourcerer
This map has been deleted on the request of its creator. It is no longer available.
Kitsunemimi
o.o
Well, I'm pretty dead atm so I'll mod later.
All I can say is that Normal should be hard. Normal people can't do those things...

And any Miku song gets a star!
ignorethis
I wondered if you have problems reading my huge stack/streams. If some of you have issues like "I don't know where the next circle is" or "I cannot read the patterns clearly" and cannot play the map properly, please let me know. I hate maps that do not want players FC or at least play properly because of stacking or overlapping circles/short sliders. ;)
Topic Starter
v2b
no I wont change your diff
I dont want to see too many people FC it
ignorethis
You're ruining my fame as a mapper.
Pasonia

ignorethis wrote:

I wondered if you have problems reading my huge stack/streams. If some of you have issues like "I don't know where the next circle is" or "I cannot read the patterns clearly" and cannot play the map properly, please let me know. I hate maps that do not want players FC or at least play properly because of stacking or overlapping circles/short sliders. ;)
There are a lot of overlaps that I feel uncomfortable about. There isn't anything technically wrong except for this:

1. Offset is 98 versus 598 <- please change this, srsly. Either one or the other, not both.

Starred.
Skyripper
it's really really really hard to see the gray approach circles. plz change this to a darker gray or something

[Insane]
- The jumps are borderline excessive towards the end of the beatmap
- Your combos starting 01:19:59 are a little too high (20-30 range) consider breaking these combos up a little with some new combos

lmk when you fix and I'll bubble
Topic Starter
v2b

Skyripper wrote:

it's really really really hard to see the gray approach circles. plz change this to a darker gray or something

[Insane]
- The jumps are borderline excessive towards the end of the beatmap
- Your combos starting 01:19:59 are a little too high (20-30 range) consider breaking these combos up a little with some new combos

lmk when you fix and I'll bubble
fixed
Thanks for your modding :)
Larto
ignorethis:
01:19:97 (20) - New Combo?
01:36:09 (26) - New Combo?
The ending point on this diff is weird. Too early imho.

Normal and Insane are fine. Insane is 0.0 but I guess that's fine.

Bubbled.
orioncomet
='w'=)
Pasonia
Consider this ranked. ign's stream does grow on one after a while, although it's so packed that on the first few plays it practically is a booby-trapped minefield.

(Don't mind if you see this heart but the map's still in Pending - gotta make sure the download works fine!)
Sourcerer
Here is my Difficulty, as you asked.
It has all the previous, so just overwrite it.
Sourcerer

charlesisgay wrote:

Here is my Difficulty, as you asked.
It has all the previous, so just overwrite it.
so my file just isnt here, though i uploaded it.
Wonder what could've gone wrong...got it now!

Download: Hatsune Miku - Kischer Marsch-OWATA (v2b) [Charles IG's Hard].osu
Zeugziumy
I love this music! Miiiiikkuuuu!!!
One problem I can just win Normal at taiko XD
Please sign in to reply.

New reply