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osu! Public Release b709

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Topic Starter
peppy
Huge storyboard improvements (especially on the scripting side of things), a number of bug-fixes and improvements to internal texture handling, taiko improvements, the introduction of a low-spec PC option (for those complaining about kiai lag and whatnot), and the ability to drag osu! across multiple monitors!

Now available!

Known problems: (do not report these)
*osu! may give an error after exiting? not yet confirmed or replicable...

2009-07-13 (b709)
Interface:
(*) Volume control is the right(?) way up.
(*) Menu transitions are slightly more efficient (when importing new beatmaps).

Editor:
(+) Huge storyboarding improvements, including triggers, new parameters and shortcuts for quickly scripting your masterpiece.
(*) Storyboard editor bug fixes.

Gameplay:
(*) Taiko bug fixes and minor improvements.

Misc:
(*) Fixed avatars occasionally not loading.
(*) Unloading of dynamic sprites which aren't used in a while (such as avatars).

Full changelog:

(+) Added 'additive colour' parameter to storyboard parameter transformations (A).
(+) Added new separate option for softening filter (so other shader effects can be enabled separately).
(+) Added volume attribute to sample events.
(+) If parameter transformations have startTime == endTime, they are automatically applied for the life of that event, rather than being a time-based transformation.
(*) Changed events to be saved to file using full event name (I think this will make things easier than remembering numbers).
(*) Database optimisations. Things are running amazingly smoooooooothly!
(*) Fixed "Perfect" not displaying (for real).
(*) Fixed "perfect" graphic not always displaying.
(*) Fixed SB not fading to 100% brightness at the end of the beatmap.
(*) Fixed SB sprites not reloading correctly in editor.
(*) Fixed arrows on pause menu not animating correctly (with hopefully no side-effects).
(*) Fixed avatars not loading after initial download.
(*) Fixed beatmap import problems (where the full database is reprocessed when not actually necessary).
(*) Fixed cursor skinning intermittantly displaying incorrect sprite.
(*) Fixed dynamic sprites causing a crash on monitor swap (osu!direct, achievements). For now they are just disposed (as they would have to be dynamically generated again).
(*) Fixed dynamic texture loads not loading in a way they can be restored after graphicsdevice reset.
(*) Fixed editor test keys not working when paused.
(*) Fixed editor test mode going crazy at end of autoplay.
(*) Fixed formatting of editor time links when no notes are selected.
(*) Fixed lag during some large sprite collection operations.
(*) Fixed large taiko notes not getting a face when flying.
(*) Fixed song select background not updating after roulette/random selection.
(*) Fixed sort order of transformations (using endtime rather than starttime affects some rare SB cases).
(*) Fixed taiko autoplay not hitting drumrolls correctly.
(*) Fixed text not clickable after a monitor change.
(*) Fixed text objects getting disposed too early.
(*) Fixed trigger events not being inserted in correct time order, causing strange behaviour for subsequent events.
(*) Fixed trigger loops not saving on editor save.
(*) Fixed unpause cursor appearing in unclickable places on the screen.
(*) Fixed video not reloading correctly at graphicsdevice reset.
(*) Improved avatar loading/unloading algorithm. They are now unloaded from graphic memory when possible (up to ~10mb saving).
(*) Large taiko circles default to the second frame of animation (open-mouthed).
(*) Performance improvements on some game screens.
(*) Removed transitions on beatmap loading screen.
(*) Slight direct3d performance improvements.
(*) Sprite loading/unloading changes (to allow true dual-monitor support in d3d).
YoshiKart
Yesssss, thank you for SB improvements, peppy! :)
Echo
I just realised why this release was made so quickly :P
KeePsTaY
This map has been deleted on the request of its creator. It is no longer available.
arien666
This map has been deleted on the request of its creator. It is no longer available.
Zekira
So will Mechadon now tell me how to mash drumrolls on Saitama? D:
yamyikiyam
I have that error after existing T.T cannot play now T.T
Topic Starter
peppy

yamyikiyam wrote:

I have that error after existing T.T cannot play now T.T
The said error does not stop your ability to play.
yamyikiyam
But the error comes out immediately after i click the game. The game stop existing and i cannot play......
I can still run the game yesterday.
But when i opened it this morning, it asked me to update. Then, I chose update, the osu! updater came out but didn't update for me and said that it was up to date......
When i started the game, the error came.
And then i restalled the game...... but still not work T.T
Topic Starter
peppy
Delete osu!.exe and run osume.exe
Brainy142
3 CHEERS FOR PEPPY he fix my bugs, AND gave me 300 more fps :D
yamyikiyam
T.T i have tried that... but still cannot......
ShaggoN
I can't get used to that volume control. :D It looks weird :D
Anyway thanks peppy. I have much more fps now :)
Topic Starter
peppy

ShaggoN wrote:

I can't get used to that volume control. :D It looks weird :D
Anyway thanks peppy. I have much more fps now :)
Good to know about the fps improvement. I did quite a bit of random optimising as per usual.

I agree on the volume bar. It has been the wrong way around for SO LONG that it feels really weird.
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