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Sasaki Sayaka - Marine Blue ni Sotte

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Topic Starter
Laurier
This beatmap was submitted using in-game submission on 2013年8月21日 at 22:49:43

Artist: Sasaki Sayaka
Title: Marine Blue ni Sotte
Source: Chiisana Kanojo no Serenade
Tags: feng SakiK
BPM: 180
Filesize: 3754kb
Play Time: 01:33
Difficulties Available:
  1. Hard (4.9 stars, 253 notes)
  2. Insane (5 stars, 362 notes)
  3. Normal (4.2 stars, 140 notes)
  4. SakiK's Easy (3.2 stars, 120 notes)
Download: Sasaki Sayaka - Marine Blue ni Sotte
Information: Scores/Beatmap Listing
---------------
for ranked
Easy by SakiK
RandF
From my queue~
これは・・・出来立てのmapですか

[General]
  1. Combo1のカラー(真っ白)が他と見分けがつきにくかったです
[SakiK's Easy]
  1. 00:05:085 (2,3) - sliderでつなげた方が良いと思います
  2. 00:31:085 (3) - 3°回転で見栄えgood
[Normal]
  1. DSを少し大きくした方が良いかも
  2. 00:13:752 (1) - end at 00:15:752
  3. 00:22:418 (2,1,2,3) - この音取りの方がしっくりくるのですがどうでしょう
[Hard]
  1. 00:15:752 (5) - clapの方が良い感じがします
  2. 00:15:918- ^
  3. 00:44:252 (4,1) - stackがよさそう
  4. 01:27:085 (1,2) - 01:26:085 (2,3,4) - と同じスライダー×2が良いと思います
[Insane]
  1. 00:26:918 (8) - deleteした方が好きです
  2. 00:51:418 (3) - sliderよりcircle×2の方が良いと思います
一番乗りなのにたいしたこと書けてなくてすみません・・・ :?
未発売のゲームの曲とは、情報早いですね~
~Good Luck~
Topic Starter
Laurier

RandomEffect wrote:

From my queue~
これは・・・出来立てのmapですか

[General]
  1. Combo1のカラー(真っ白)が他と見分けがつきにくかったです
[SakiK's Easy]
  1. 00:05:085 (2,3) - sliderでつなげた方が良いと思います
  2. 00:31:085 (3) - 3°回転で見栄えgood 修正
[Normal]
  1. DSを少し大きくした方が良いかも
  2. 00:13:752 (1) - end at 00:15:752 次のnoteとの感覚が狭いからという意味合いなら、ちょっと保留でほかの人のmodで言われるかどうかみてみます
  3. 00:22:418 (2,1,2,3) - この音取りの方がしっくりくるのですがどうでしょう 修正しました
[Hard]
  1. 00:15:752 (5) - clapの方が良い感じがします insane と合わせてるのでこのままで!
  2. 00:15:918- ^ insane と合わせてるのでこのままで!
  3. 00:44:252 (4,1) - stackがよさそう 流れが悪かったのでちょっと違った形ですけど修正しました
  4. 01:27:085 (1,2) - 01:26:085 (2,3,4) - と同じスライダー×2が良いと思います 今のままで問題ないないと思うのでNOで
[Insane]
  1. 00:26:918 (8) - deleteした方が好きです vocal で音とってきているので、ここなくなっちゃうと違和感がでるのでnoで
  2. 00:51:418 (3) - sliderよりcircle×2の方が良いと思います ここもcircleにするとcircleばっかになっちゃうのでこのままで><
一番乗りなのにたいしたこと書けてなくてすみません・・・ :?
未発売のゲームの曲とは、情報早いですね~
~Good Luck~
modありがとうございました!!
10nya
w
happy623
o/

req via ingame

General

  1. I made a better quality bg for you if you like =w=
  2. Inconsistency in AudioLeadIn :
    SakiK's Easy AudioLeadIn: 1015
    Other diff : 1000
  3. Put eroge in tags!

SakiK's Easy

  1. 00:00:585 (1) - start the spinner at 00:00:918 (1) instead?
  2. 00:09:585 (6) - NC here, and remove the NC in 00:10:752 (1) -, then NC at 00:10:918 (2) again. Since you put NC in 00:06:918 (1) - , it can keep ur NC pattern consistently
  3. 00:16:418 (1) - its okay to put a finish here imo
  4. 00:19:085 (5) - NC here instead of 00:19:752 (1)
  5. 00:27:752 (2) - nazi, twist it a bit in order to make a blanket with 00:29:085 (3) - ?
  6. 00:45:752 (1) - remove NC?
  7. 01:03:085 (1,2,3) - its a bit hard for Easy imo, try this rhythm instead?
  8. 01:05:752 (2,3) - Since you used 1/2 (red lines) to put note at the start of the kiai, such as 00:53:585 (1) - , 00:56:252 (3) - , I think it is better to keep the consistency, if you like it, remove the reverse in 01:05:752 (2) - , and put a note at 01:06:585 -, and drag 01:07:085 (3) to 01:06:918 - , like this :
  9. 01:15:085 (1) - put a whistle?
  10. 01:19:085 (1) - remove NC, I think newbies cannot read 2 new combo in a sec :?
  11. 01:26:418 (1) - ^, its not really needed for NC imo
  12. 01:28:418 (3) - put a finish at the head and the tail?
  13. 01:30:918 (1) - add a NC in this spinner (from Aimod

Normal

  1. 00:21:585 (3) - finish at the tail, since I heard a finish in the music :D
  2. 01:03:585 (3) - finish at the head? its fit imo
  3. 01:12:418 (1) - ^
  4. 01:17:752 (2) - NC here instead of 01:16:418 (1) - ? Since the melody changed in 01:17:752 (2) -
  5. 01:31:085 (1) - put a whistle for this spinner? You put whistle in other diff too

Hard

  1. 00:25:585 (1) - I think it fit for a finish at head 8-)
  2. 00:42:085 (2) - finish
  3. nothing to say, nice Hard xD

Insane

  1. 01:31:002 (1) - put a nc in the spinner (Aimod said)
  2. 01:03:085 (1,2) - put finish at the slider head and the note
  3. 01:17:752 (1) - just thinking of putting a whistle for this note ;w;
  4. 01:30:418 (6) - drag it more down like this? :

thats all ~
Good luck! o/
SakiK
almost fixed= ty modding!
http://puu.sh/43q0i.zip
Topic Starter
Laurier
thanks for mod !
update
iyasine
Laurierさん SakiKさん こんちゃっす(^-^)/ queueからです。書き込みありがとうございます :oops:

SakiK's Easy

00:21:752 (1) - finishを追加しても悪くない部分だと思います。finishを追加する場合この1番のところだけ緑線を引いてAudio Volume 40%~45%が自分は好みです。もし気に入ったら使ってみてください。
00:26:085 (4) - BGMのドラムに合わせて、hit soundを付けてみては?
SPOILER
00:26:085 - whistle
00:26:418 - clap
00:26:752 - clap
連続clapが嫌だという方も中にはいますので、whistleだけ付けてバスドラのみ強調するのもアリだと思います。お好みで\(~o~)/
00:27:085 - add whistle and finish 聴き取りにくいですが、かすかに聴こえるので。
00:29:085 (3) - BGMにバスドラ音がなく、鈴が鳴っているので S:C 2 のwhistle(Audio Volume30%)もしくはsoft defaultのwhistle(40%)が合うと思います。
00:53:252 - ここはどちらかというと、フロアタムの音だと思うので Drum samplesetのfinishのほうが好ましいです。ベースの余韻ともうまく繋がると思います :D
01:04:085 (2) - add clap
01:06:918 - add finish , 00:56:252 - ここと合わせるといった感じです。
01:21:252 (2) - add whistle
01:23:918 (2) - ^
01:24:252 - ^

Normal

00:53:252 - Easyにも書きましたが、Drum samplesetのfinishのほうが良いと思います。
00:18:418 (1,2,1) - 流れの提案。最初の1番から2番のスライダーが若干移りにくいかなと思いました。
01:30:918 - こんなWAVはどうですか?もしよかったら使ってみてください。http://puu.sh/43y9u.wav

Hard

00:21:252 - Normal に貼ったWAVを使用される場合は、ここでも使ってみてほしいです\(~o~)/
00:49:752 - add finish
00:53:252 (3) - Normal 同様
01:16:918 - add whistle
01:19:752 (3) - clap音が少しだけ大きいかなと思いました、50%くらいが好みです。
01:30:918 - Normal 同様

Insane

00:21:252 - Hard 同様
01:15:585 - add whistle
01:19:752 (3,4,5,6,7,8) - whistleからclap(Audio Volume50%)に変更してみませんか?
01:30:918 (9) - Normal 同様
nice insane !!!

nice mapset~! 頑張ってください ;)
Topic Starter
Laurier
音付何箇所か変更しました。
wav追加とドラムのサンプルセットは今のままでも問題ないかなーと思うので追加しませんでした

modありがとうございました
Fycho
hi ~from your queue
Black: suggestions
Blue: might consider
Red: You Must Fix

[general]
none~

[insane]

  • 00:31:418 (2,3) –replace them,slider here 00:31:418 –is better imo
    00:32:418 (1) –add finish here?
    00:51:418 (3) –use 2 circle instead of 1/2 slider
    00:55:502 (4) –remove this circle。This is 違和 imo

[hard]

  • 00:18:252 (1) –delete this and add 1/2slider at00:18:085 –
    00:28:085 (3) –add clap at head

[normal]

  • 00:30:085 –using tick hitsound is better imo(nazi)
    00:56:418 (3) –change whittle to clap at end?

[ SakiK's Easy]

  • 00:13:085 (6) –add nc
    00:19:085 (5,1) –swap NC
    00:44:418 (1) –remove NC and add nc at00:45:752 (2) -
    00:25:585 (3) –add finish at head
    00:27:085 (1) -^
    00:32:418 (1) -^
    00:41:752 (3,4) –using copy and paste and rotate tool?
    00:52:418 (1) –add whistle at head
    01:18:752 (1,2) –make a better blanket
star for so nice Insane
Zero__wind
Hi :3 m4m here

General
combo color look kind of alike, especially 4 and 1, consider to change one of them to another color with more difference

Insane
00:14:918 (4) - maybe add whistle
00:15:918 (5) - maybe change to clap would sound better ?
00:21:752 (1) - a finish on head is needed, maybe lower volume
00:26:085 (3) - missed whistle at end
00:28:252 (1) - whistle on head ?
00:35:752 (5) - whistle at end ?
00:36:752 (2) - add a whistle at its end and replace the whistle on 00:37:085 (3) - 's head with a clap will work better imo
00:53:585 (1) - maybe also add whistle on head
01:09:252 (5) - add whistle
01:21:585 (5,1) - maybe replace them with a 1/1 slider like what you did at 01:23:585 (3,4,1) -
the map flows well, not really got anything to pick out

Hard
hmm, almost the same hitsound suggestion like the above :3
00:28:585 (1) - just saying, it feels like a bit too close to the former slider, after all, players won't move to the end of a slider when playing
00:39:418 (2,3) - these two stacking notes make me feel not so comfortable while moving
00:59:418 (2) - just maybe CTRL+G

Normal
NC too frequent in this diff imo
00:07:585 (2) - the whistle on head seems not neccessary
00:10:252 (2) - ^
00:35:752 (2) - maybe start this slider at 00:35:585 - while ending at the same time
00:58:252 (2) - whistle on head seems redundant

Easy
00:13:752 (1) - whistle
00:23:085 (4) - may move to 00:22:918 -
00:27:085 (1) - finish on head
00:32:418 (1) - ^

That's all
Good luck~
Topic Starter
Laurier

Fycho wrote:

hi ~from your queue
Black: suggestions
Blue: might consider
Red: You Must Fix

[general]
none~

[insane]

  • 00:31:418 (2,3) –replace them,slider here 00:31:418 –is better imo no
    00:32:418 (1) –add finish here? ok
    00:51:418 (3) –use 2 circle instead of 1/2 slider no
    00:55:502 (4) –remove this circle。This is 違和 imo no follow vocal

[hard]

  • 00:18:252 (1) –delete this and add 1/2slider at00:18:085 – no i follow vocal
    00:28:085 (3) –add clap at head woop i forgot this

[normal]

  • 00:30:085 –using tick hitsound is better imo(nazi) no
    00:56:418 (3) –change whittle to clap at end? i missed clap pattern. all fixed

[ SakiK's Easy]

  • 00:13:085 (6) –add nc
    00:19:085 (5,1) –swap NC
    00:44:418 (1) –remove NC and add nc at00:45:752 (2) -
    00:25:585 (3) –add finish at head
    00:27:085 (1) -^
    00:32:418 (1) -^
    00:41:752 (3,4) –using copy and paste and rotate tool?
    00:52:418 (1) –add whistle at head
    01:18:752 (1,2) –make a better blanket
star for so nice Insane
thanks for mod
Topic Starter
Laurier

Zero__wind wrote:

Hi :3 m4m here

General
combo color look kind of alike, especially 4 and 1, consider to change one of them to another color with more difference hmm...I think my combo color is best

Insane
00:14:918 (4) - maybe add whistle ok
00:15:918 (5) - maybe change to clap would sound better ? no
00:21:752 (1) - a finish on head is needed, maybe lower volume no
00:26:085 (3) - missed whistle at end ok
00:28:252 (1) - whistle on head ? ok
00:35:752 (5) - whistle at end ? ok
00:36:752 (2) - add a whistle at its end and replace the whistle on 00:37:085 (3) - 's head with a clap will work better imo no
00:53:585 (1) - maybe also add whistle on head ok
01:09:252 (5) - add whistle no
01:21:585 (5,1) - maybe replace them with a 1/1 slider like what you did at 01:23:585 (3,4,1) - no
the map flows well, not really got anything to pick out

Hard
hmm, almost the same hitsound suggestion like the above :3
00:28:585 (1) - just saying, it feels like a bit too close to the former slider, after all, players won't move to the end of a slider when playing no change
00:39:418 (2,3) - these two stacking notes make me feel not so comfortable while moving no change
00:59:418 (2) - just maybe CTRL+G no change

Normal
NC too frequent in this diff imo
00:07:585 (2) - the whistle on head seems not neccessary i keep it
00:10:252 (2) - ^ ^
00:35:752 (2) - maybe start this slider at 00:35:585 - while ending at the same time no
00:58:252 (2) - whistle on head seems redundant no

Easy
00:13:752 (1) - whistle
00:23:085 (4) - may move to 00:22:918 -
00:27:085 (1) - finish on head
00:32:418 (1) - ^

That's all
Good luck~
thanks!
Kodora
As requested

[General]

  1. Please set Audio Lead-In 2000 in all diffs using notepad
[Insane]

*Raise OD by 1 tick to have it more challenging?

  1. 01:18:754 (2,1) - Swap NC due to new part of music
i cant find anything ._. Awesome diff!

[Hard]

*OD 5 feels really too easy, raise it to 7 please.

  1. 00:04:920 (2,3) - Piano actually begins sound at 00:05:087, so i suggest you replace this pattern with something like this:

  2. 00:12:754 (2,3,4) - Move this slider to x416 y320 to make this pattern more symmetrial and pretty.
  3. 00:14:254 (2) - this note is a bit hard to catch due to AR, i suggest you unstack it and move to the beginning of 00:14:420 (3) - to make it more readable.
  4. 00:14:420 (3) - Remove useless achorpoint from slider
[Normal]

*Tickrate 1 sounds better here imo

Cant find anything ._.

[Easy]

*Tickrate 1 sounds better here imo

  1. 00:32:420 (1) - Add finish to the beginning of slider.
  2. 01:06:920 (4) - ^
  3. 01:12:420 (2) - ^
  4. 01:30:920 (1) - End this spinner at 01:33:670 - like Laurier did in his diffs.
Really cant find much, very nice map, have star and good luck with rank!
Losertic
Hello!

From M4M.

Modding

General

  1. Can you change mp3 file? http://chiikano.jp/download.html <<<( It's original file. if change this mp3 file, no error ;) )
  2. Slider tick rate 2→1?
  3. hmm.. the spinner end at 00:04:087 and 00:04:420 add note?? (normal, hard, insane) your choice.

SakiK's Easy

  1. 00:30:754 (2,3,4) - how about this pattern? http://osu.ppy.sh/ss/936441 only rythem.
  2. 01:25:420 (1) - move x172?

Normal

  1. 01:27:087 (1) - move (236,180) because it's square. http://osu.ppy.sh/ss/936462
  2. 01:27:754 (2) - move (132,28) because it's distance.
  3. 01:28:420 (1) - move (44,212) ^

Hard

  1. Check Aimod. 01:31:004 (1) - Spinner NC.
  2. 00:09:587 (1,2) - how about this pattern? http://osu.ppy.sh/ss/936476 it's example.
  3. 00:10:920 (1) - NC.
  4. 00:20:754 (2) - move (330,204) because 00:22:254 (2)
  5. 00:27:754 (2) - how about this pattern? move slider start at 00:27:587 end at 00:27:754 and 1 reverse.
  6. 00:28:087 (3) - slider end at 00:28:420 ?
  7. 00:52:420 (1) - blanket '2' slider?
  8. 00:54:087 (2,3) - how about this pattern. just rythem. http://osu.ppy.sh/ss/936490
  9. 00:56:254 (1) - example http://osu.ppy.sh/ss/936493
  10. 01:18:754 (5) - remove NC.

Insane

  1. 00:06:920 (1) - http://osu.ppy.sh/ss/936508 how about this?
  2. 01:12:087 (1) - NC.
  3. 01:12:420 (1) - Remove NC.
  4. 01:14:754 (1) - NC.
  5. 01:15:087 (5) - Remove NC.
  6. 01:18:754 (1) - remove note, add slider end at 01:18:920 // 01:19:087 (1) - remove NC?
    - Sorry, i'm not good mod insane diffcult. but, i played. good balance~

S.T.A.R ;)
Topic Starter
Laurier
thanks for mod!!
waxman
how nice map!

I can't find out bad things (´・ω・`)

this map will be ranked soon. GGGGGGGGGGGGGGGGGGGGGGG

Good Luck!
Melophobia
もっと良いBGはなかったのか?w

in all diffs : 01:30:920 - Finish sounds better here imo.
Audio lead-in 1500ms

Normal : AR5
Considering its difficulty, HP and OD can be reduced by 1 too

Easy : AR4 HP and OD3
01:04:087 (2) - Remove this note and then add a note at 01:03:920 - .
01:30:087 (4,6) - Remove these claps, they sound noisy and aren't following anything in the song.

Call me back~
Topic Starter
Laurier

Melophobia wrote:

もっと良いBGはなかったのか?w あんまりいい画像ないけどとりあえず公式にあったのに変更!

in all diffs : 01:30:920 - Finish sounds better here imo. fix
Audio lead-in 1500ms fix

Normal : AR5 ok
Considering its difficulty, HP and OD can be reduced by 1 too change to HP4

Easy : AR4 HP and OD3
01:04:087 (2) - Remove this note and then add a note at 01:03:920 - .
01:30:087 (4,6) - Remove these claps, they sound noisy and aren't following anything in the song.

Call me back~
ノーマルとハードの最後のspinnerにあった緑線が不要だったので消しました

mod ありがとうございます!
SakiK
change HP3 and AR 4
All other fixed

modありがとですー
http://puu.sh/47f1v.zip
Melophobia
~
Oyatsu
Go! Go! Laurier ^^
10nya
<3
Topic Starter
Laurier
<3
Kodora
<3
Kawayi Rika
Checked map and nothing to say.

Kawaii song and awesome map, Here you go <3


Topic Starter
Laurier
arigato \^^/
Oyatsu
Pro laurier! So so fast! Omedetou~~~~~~~ 8-)
-Neipezi
gratz Laurier<3
Kodora
Congratz Lau :3/
LQA20Ans
Congratulation!
Satellite
おめでとうございます~~!! :)
Sieg
congratz
cRyo[iceeicee]
feng <3
Grats~! :>
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