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Chihara Minori - Sakura Mau Kono Yakusoku no Chi de

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Topic Starter
DJPop
This beatmap was submitted using in-game submission on 26 สิงหาคม 2552 at 12:28:22

Artist: Chihara Minori
Title: Sakura Mau Kono Yakusoku no Chi de
Source: Gakuen Utopia Manabi Straight!
Tags: anime
BPM: 209.92
Filesize: 2504kb
Play Time: 01:36
Difficulties Available:
  1. Hard (4.73 stars, 270 notes)
  2. Insane (5 stars, 347 notes)
  3. Normal (3.51 stars, 160 notes)
Download: Chihara Minori - Sakura Mau Kono Yakusoku no Chi de
Information: Scores/Beatmap Listing
---------------
36th beatmap.

Manabi Straight! Seioh Gakuen School Festival.


EDIT 15: 26 Aug 2009
- Changed difficulties' names.

EDIT 14: 16 Aug 2009
- Fixed BPM.
- Changed cursortrail.png.
EDIT 13: 14 Aug 2009
- Fixed offset.
- Fixed Kiai times.
pete2528
มาให้ดาวครับ ^^

โหดไปมั้ง เดียวไม่ใช้ไม้ตีหัวหาคู่กันแล้วนะ หรือเอสสนใจ :)
v
v
Estelle18
ตีหัว pete จัง เอาดาว มาให้ละงิ *-*
Card N'FoRcE
Offset: 520 (yeah, 550 feels very late to me O.o)
Omg how many claps xD

- Easy:
00:49:97 (3) - how about a repetition?
00:59:12 (3) - same

- Normal:
Fine, the only thing that bugs me since it happens only once is 01:04:55 (1), just a nazi little thing, to let you know

- Hard:
01:04:83 (2,3,4,5,6,7,8,9,10) - LOL
01:27:40 (1,2,3,4,5,6,7,8,9,10) - LOL
I mean, "WUT??" xDD

Ok ok, star ^^
Topic Starter
DJPop

Card N'FoRcE wrote:

Offset: 520 (yeah, 550 feels very late to me O.o)
Fixed.
Omg how many claps xD
XD

- Easy:
00:49:97 (3) - how about a repetition?
Fixed.
00:59:12 (3) - same
Fixed.

- Normal:
Fine, the only thing that bugs me since it happens only once is 01:04:55 (1), just a nazi little thing, to let you know
No problem, fixed.

- Hard:
01:04:83 (2,3,4,5,6,7,8,9,10) - LOL
01:27:40 (1,2,3,4,5,6,7,8,9,10) - LOL
I mean, "WUT??" xDD
XD
tieff
[Easy]
All cool.

[Normal]
Cool finish hitsounds. And soft claps cool too.
A bit hard, but it's just your own style, so no problem.
Btw, why you don't use claps in this diff?
00:49:52 (5,6) - Replace with slider and add whistle?

[Hard]
Wow. Amazing.

Great work. Starred.
Shinde
BPM 209.88
Offset 518

That was incredibly accurate for me and held at a constant '30% mistimed/0-5ms off' for the entire song so. =s Tested it for like 20 minutes and I'm pretty confident about this. Try it out.

All
I dunno about those 12 second spinners. Dx Lol. Oh well I suppose. I don't know what you could do otherwise. Also, ton of claps. I kinda feel like you over clapped it, if that's a verb.

Easy
CnF already pointed out those repeats after I read his post. I suggest the same thing. I felt like they should've doubled back when playing them.

Normal
00:25:67 (1,2,3) - Align?
Those two random silent sliders throw me off a lot, I dunno.

Hard
Nothing really. DJPoppp difficulty for sure.

I think you should up the difficulty names on all difficulties by one. Maybe that's just me being a wuss though.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Mashley
All Difficulties
LOTS OF CLAPS ASDHJHGDFJSA
01:36:66 (1) - Is this REALLY necesarry?

Normal
This is a bit hard for normal... Maybe pick a different name
00:11:23 (5) - Ew spacing, feels like it should hit on the 1/1 beat
00:15:80 (5) - ^
01:00:23 (1) - The way you silenced the ending is awkward. Unsilence and lengthen by 1/2

Hard
00:51:08 (1) - Not as sure about this, but maybe do the same as I suggested for normal?
00:59:66 (8) - New combo for speed change
01:03:08 (4,5) - Evil.
GladiOol
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Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Zekira
There's... there's something insanely wrong with the timing. Not that it would affect the map too much, but it's so noticeable in such a way that my offset range I'm getting is over 100ms, which shouldn't be the case. I feel and fear that this song might be using multiple offsets...

...but for now, Let me say this:

Offset: 528

Someone has to double-check it too since it's a bit annoying being unsure...

Also, O_O at slider velocity... noting its difference in the distance snap. Lol... it's a bit faultering, especially on Normal, but w/e, it's just me.

[Easy]
00:45:95 (6) - too near? By a bit, I think... because noting how 1-5 moves, 6 suddenly goes a bit too late for its spacing... so it has to be farther. (I'm pretty sure there's also a note before this one that has the same issue; just can't find it though)

[Normal]
Nothing much really, except that the slider velocity and note distance is a bit too... big? I don't know if that's frettable, but it's a bit offshooting especially if the note is about a half-beat after a slider. Get a second opinion on this, because the slider velocity is a bit on the flipside IMO...

[Hard]
01:27:36 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - Stack abuse? Maybe I just suck because the 'horse beat' doesn't fit well with that kind of stack, lol... but the distancing is fine, it's just that it's a bit hurtful to follow. Get an expert opinion on this, this isn't a 'must change'.
01:04:79 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - ^. Do I suck that bad? T_T
Larto
Hard:
01:04:50 (1,2,3,4,5,6,7,8,9,10,1,2,3) - This spacing... it's creative really, but really dodgy and complicated to read.
01:27:36 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - ^
orioncomet
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Larto
This map has been deleted on the request of its creator. It is no longer available.
heartnetkung
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Takuma
The slider velocity for Normal is too high, and if you compare with Easy, Normal has a smaller distance spacing. Please fix it. >A<
livender
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Topic Starter
DJPop

Takuma wrote:

The slider velocity for Normal is too high, and if you compare with Easy, Normal has a smaller distance spacing. Please fix it. >A<
Remapped.
Takuma
Easy still has bigger spacing than Normal, but I suppose the fix is OK too. Bubbled!
Yuukari-Banteki
[Easy]
01:36:64 (1) - 12 second spinner is too long


[Normal]
01:36:64 (1) - as in Easy


[Hard]
00:50:50 (8) - bpm change is bad
00:59:64 (8) - ^
01:36:64 (1) - 12 second spinner
Topic Starter
DJPop

Saturos-fangirl wrote:

[Easy]
01:36:64 (1) - 12 second spinner is too long
Removed.

[Normal]
01:36:64 (1) - as in Easy
Removed.

[Hard]
00:50:50 (8) - bpm change is bad
00:59:64 (8) - ^
Disagree.
01:36:64 (1) - 12 second spinner
Removed.
Yuukari-Banteki
[Easy]
good


[Normal]
good


[Hard]
decent


bubbled
foulcoon
If you think the BPM is correct then this needs 2 sections (at least). Metronome gets REALLY fast near the end. So much so that my hits are extremely late. I'm shocked that this was even bubbled in this state because its really obvious even by ear.

BPM: 210

Offset: 9,663
18,823

2nd offset fixes the obviously late hit and keeps hits from being outrageously late at the end. It may not be perfect, but it damn sure is an improvement on the previous timing. I'm popping the bubble even if my timing is incorrect because the current one is far from correct.
Topic Starter
DJPop

foulcoon wrote:

If you think the BPM is correct then this needs 2 sections (at least). Metronome gets REALLY fast near the end. So much so that my hits are extremely late. I'm shocked that this was even bubbled in this state because its really obvious even by ear.

BPM: 210

Offset: 9,663
18,823

2nd offset fixes the obviously late hit and keeps hits from being outrageously late at the end. It may not be perfect, but it damn sure is an improvement on the previous timing. I'm popping the bubble even if my timing is incorrect because the current one is far from correct.
Fixed.
Cyril Scarlet
ขอบอกว่าจิ้มอย่างเมามันมากคัรบ เจป๊อป ชอบๆ
Mogsy
I'll check timing stuff in the morning, I'm just doing this right now to see what definitely sticks out (since I promised I'd mod this).

Normal:
-The constant clapping is definitely annoying in this difficulty (the claps when there are no beats). Stop it, remove it, please.

Hard:
-00:27:96 (1,2,3,4,5,6,7) - This is insanely messy when you play it. Fix this.

I know that there are definitely things I missed, just wanted to make some notes before I fully mod this.
DaRRi
This map has been deleted on the request of its creator. It is no longer available.
Mogsy
New timing section is needed here (this is a rough approximation since I'm not the best at timing; I know it makes the preset claps off, but try it):

BPM: 210.000
Offset: 85,140 ms

I think I'm off by a few ms, but a new timing section is definitely needed there. And I shall edit this post with a better mod post.
Topic Starter
DJPop

Mogsworth wrote:

Normal:
-The constant clapping is definitely annoying in this difficulty (the claps when there are no beats). Stop it, remove it, please.
Plz don't nazi me to remove them D=
Reduced claps volume.

Hard:
-00:27:96 (1,2,3,4,5,6,7) - This is insanely messy when you play it. Fix this.
Fixed...

Mogsworth wrote:

New timing section is needed here (this is a rough approximation since I'm not the best at timing; I know it makes the preset claps off, but try it):
BPM: 210.000
Offset: 85,140 ms
I think I'm off by a few ms, but a new timing section is definitely needed there. And I shall edit this post with a better mod post.
Thanks a lot, it's really useful :)
Mogsy
I'm still going to nazi the Claps in Normal. Mostly because they're annoying without the given context, unlike Hard. Just remove the extra ones (the ones, you know, not mapped to anything).
Topic Starter
DJPop

Mogsworth wrote:

I'm still going to nazi the Claps in Normal. Mostly because they're annoying without the given context, unlike Hard. Just remove the extra ones (the ones, you know, not mapped to anything).
Done. Seems ugly :|

If someone has the good idea to place sounds in Normal, plz help me :roll:
Mogsy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop

Mogsworth wrote:

Normal:
SPOILER
-00:46:53 (2,3) - Reverse this hitsound pattern (so 2 has no Clap but 3 does).
-00:47:25 (5) - Clap goes here.
-00:47:68 (6) - Remove the Clap here.
-00:48:82 (2,3) - Reverse this hitsound pattern.
-00:49:25 (4) - Clap goes here.
-00:50:25 (6) - Remove the Clap.
-00:50:53 (7) - Clap goes here.
-00:52:25 (3) - ^
-00:52:53 (4) - Remove the Clap.
-00:53:39 (2,3) - Reverse this hitsound pattern.
-00:54:10 (5) - Clap goes here.
-00:55:68 (2,3) - Reverse this hitsound pattern.
-00:56:39 (5) - Clap goes here.
-00:56:82 (6) - Remove the Clap.
-00:57:96 (2,3) - Reverse this hitsound pattern.
-00:58:68 (5) - Clap goes here.
-00:59:10 (6) - Remove the Clap.
-01:02:53 (2) - Remove the Clap.
-01:03:10 (4,5) - Reverse this hitsound pattern.
-01:03:68 (6) - Remove the Clap.
-01:09:39 (2,3) - Reverse this hitsound pattern.
-01:10:10 (5) - Clap goes here.
-01:11:39 (1) - Remove the Clap.
-01:11:68 (2,3) - Reverse this hitsound pattern.
-01:12:39 (5) - Clap goes here.
-01:13:96 (2,3) - Reverse this hitsound pattern.
-01:14:53 (4) - Remove the Finish.
-01:15:10 (6,7) - Reverse this hitsound pattern.
-01:15:68 (8) - Remove the Clap.
-01:15:96 (1) - ^
-01:16:82 (3) - Remove the Clap.
-01:17:10 (4) - ^ and add a Finish.
-01:17:96 (7) - Add a Clap.
-01:18:53 (2,3) - Reverse this hitsound pattern.
-01:19:25 (5) - Add a Clap.
-01:20:53 (1) - Remove the Clap.
-01:20:82 (2,3) - Reverse this hitsound pattern.
-01:21:53 (5) - Add a Clap.
-01:24:25 (2) - Remove the first Clap.
-01:25:13 (1) - Remove the Clap.
-01:25:56 (2) - Add a Clap.
-01:26:28 (4) - Remove the Clap.
-01:26:71 (5) - Add a Clap.

Fix this stuff and I'll bubble. The current hitsounds feel weirdly accented on Normal, but that's it. The reversal stuff is just to make the accents feel right. :D
Many things fixed, except:
-01:13:96 (2,3) - Reverse this hitsound pattern.
-01:14:53 (4) - Remove the Finish.
-01:15:10 (6,7) - Reverse this hitsound pattern.
-01:17:10 (4) - ^ and add a Finish.
I don't want to change hitfinish sounds which I used as cymbals.
Mogsy
What I suggested sounds better, but whatever. Bubbled.
Iluhiwizel
ชอบจริง -3- star~*
Babble
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Easy]
01:13:96 - these kiai sections for fountaining are no longer rankable
01:23:10 - ^


[Normal]
same kiai thing as Easy
...also i just realized...that ubergay clap pattern was in the storyboard? i thought the mp3 was just gay


[Hard]
00:50:53 (8,1) - NO
00:59:68 (8,1) - ^
you do NOT quadruple the bpm between sliders. sorry but you just DONT. thats GAY.
01:23:10 (2,3) - stack the endpoints
also yeah the kiai thing

popped
Topic Starter
DJPop

Saturos-fangirl wrote:

[Easy]
01:13:96 - these kiai sections for fountaining are no longer rankable
01:23:10 - ^

RemmyX25 wrote:

Seriously, I like it. But this is why we can't have nice things.
Removed.

[Normal]
same kiai thing as Easy
Removed.
...also i just realized...that ubergay clap pattern was in the storyboard? i thought the mp3 was just gay
>_>

[Hard]
00:50:53 (8,1) - NO
00:59:68 (8,1) - ^
you do NOT quadruple the bpm between sliders. sorry but you just DONT. thats GAY.
NO!
01:23:10 (2,3) - stack the endpoints
Fixed.
also yeah the kiai thing
Removed.
minyeob
This map has been deleted on the request of its creator. It is no longer available.
DaRRi
very well done!!

the only thing i would say is ...
the beginning part of normal is kinda hard to read.
please use less (better be none) VERY SHORT repeat sliders that contains 1+ repeats in easier difficulties
they confuse
Topic Starter
DJPop

minyeob wrote:

[Easy]
37:10(1)~45:10(5)-> Noisy Claps?!
I don't think so ...

[Normal&Hard]
Change difficulty Name to Hard&Insane?
The map is not so hard but look at the star rating! Hard=5.00 stars? You have to think about it.
Fine imo :/

DaRRi MIx wrote:

the beginning part of normal is kinda hard to read.
please use less (better be none) VERY SHORT repeat sliders that contains 1+ repeats in easier difficulties
they confuse
I'll try not to do it in next songs.
Ultimate
DJPop, i'm only suggesting these modifications. If you do not wish to use them, then dont.

Timing: 209,900
Offset: 498

With this timing and offset, you can delete the 2nd and 3rd offset. Do not Ctrl + A everything, this wont work. If you plan to take my advice, reput every notem, on the timeline, on the place where they belong.

Easy:

Cant find anything wrong.

Normal:

Cant find anything wrong. ( Damn this aint fun modding xD )

Hard:

Dude, why did i even check this out xD

~STAR!~
Topic Starter
DJPop

Ultimate wrote:

Timing: 209,900
Offset: 498
Fixed.
It works well, thx :)
Mafiamaster
Great!~ Didn't see anything wrong.
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Cyclone
um, this map fluctuates in its timing. 1 offset won't cut it here. Unfortunately i suck at these sorts of things.

That being said, the majority of the map needs roughly +5 ms.

Kiai is overused in this map.
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