Perhaps Make a scrolling screen?Gens wrote:
2. Where would it fit? The Difficulty Mods line is already filled up D:
Perhaps Make a scrolling screen?Gens wrote:
2. Where would it fit? The Difficulty Mods line is already filled up D:
Ugly =/Aoitenshi wrote:
Perhaps Make a scrolling screen?Gens wrote:
2. Where would it fit? The Difficulty Mods line is already filled up D:
My mistake.LuigiHann wrote:
It wasn't really a bug. It was just a second "effect skin" that he did (using a skinned sliderfollowcircle)
Bunch them closer together? Who cares? I think we can leave the design issues to peppy. He *does* know how to design a game and he *does* know how to code, you know.Gens wrote:
2. Where would it fit? The Difficulty Mods line is already filled up D:
expand game experience? chance of making it more interesting?LuigiHann wrote:
The large number of difficulty mods doesn't say to me "Where will we put a new one?," it says 'Why do we need another one?"
Variable BPM depending on performance? No.Agent Spin Here wrote:
Double Time gets faster
This is already the case.Agent Spin Here wrote:
Flashlight's flashlight gets smaller
Sounds like it would make it too hard. Bye bye high scores w/ mods <_<Agent Spin Here wrote:
I don't like the concept of this mod, but I like how it would 'adapt' to the players performance.
I think we could have an 'Adapt' mod that only works when another 'difficulty increase' mod (not counting sudden death) is being used. It makes the effect of the mod more extreme depending on how high the player's combo is. Hard Rock gets smaller clircles, higher overall and a faster drain, Double Time gets faster, Hidden's circles fade out earlier, and Flashlight's flashlight gets smaller. When the combo is broken, all the settings go back to normal for the mods being used. This should add a score increase AFTER the mod increases are added, because it gets harder the more mods are being used. What do you guys think?
I think he means an extra mod which causes that effect.Derekku Chan wrote:
Sounds like it would make it too hard. Bye bye high scores w/ mods <_<
Whoops, misread that. *goes back to sleep* x_xstrager wrote:
I think he means an extra mod which causes that effect.Derekku Chan wrote:
Sounds like it would make it too hard. Bye bye high scores w/ mods <_<
haha, I had an idea, it's called the Blind mod. Multiplier is 1.4x, it turns your screen off while you play.strager wrote:
Smoke + Flashlight ... xD
This is exactly what happened with flashlight, and I'd rather not have it happen again. I, for one, collect 1st places, and I don't want a new mod to come and ruin this all. Especially with a multiplier like 1.12. That's way too much for a fairly simple handicap.lesjuh wrote:
I think there shouldn't be ANY new score mods! All those previous scores on old maps can be broken with a new one D:
My thoughts about it. That idea seems to be more as a fun mode but for serious ranks tbh.Echo wrote:
So like flashlight inverse