"Rules / 规则"-------- English --------
(1) All maps in the set should be 6key in osu!mania mode.
(2) Ranking criteria won't be forced, but things like consistency and difficulty gapping would still be considered in the judgment.
(3) GDs are allowed, but if you have guest difficulties, please ensure the host has beatmapped equal or more difficulties than any guest difficulty creator.
(4) Easy/Normal diffs would be encouraged but not forced.
(5) Copy-paste based spread will not be encouraged and may have points down if too obvious.
(6) No plagiarism.
(7) submitted beatmap can't be the map uploaded before this contest, and should not be uploaded on malody or osu! before the results come out.
(8) Minimum spread number is 3, which means at least 3 diffs, but big spread with more diffs are always encouraged.-------- 简体中文 --------
(1) 谱面集里的所有谱面都必须是osu!mania模式的6Key。
(2) 不要求符合Ranking Criteria, 不过一致性和难度跨度等依旧在裁判考量范围内。
(3) 允许含有客串难度, 如果拥有客串难度要确保谱面集创建者所做的内容量不得少于任何客串难度制作者的内容量。
(4) 推荐加入Easy或Normal难度的谱面,但并非强制。
(5) 不推荐使用在各个难度间复制粘贴的方法来写多难度,太明显则会扣分。
(6) 严禁抄袭。
(7) 提交的作品不能是在此比赛之前上传过的谱面,在比赛结果公布前也请勿上传至malody或者osu
(8) 谱集最少包含3个难度, 鼓励加入更多难度
"Judge / 评分标准"-------- English --------
Structure (20 points)
This contains both set side and diff side, this can include:
-
Consistency / Spread / Density / Emphasis / etc.
Musical Relevance (20 points)
How the song contrasts to those given concepts and themes used throughout the map. Questions to ask would include:
-
Does the pattern give variety to the song, creating diversity?
Does the concept feel like it fits the given song?
The emphasis of pattern? overemphasized or underemphasized?
etc.
Enjoyability (20 points)
How engaging the map is to play, according to the judge (meaning it's more subjective in this case). Imagine something like:
-
Like storyteller with ups and downs?
Special highlight parts?
Resonate with players?
etc.
Technique (20 points)
How well do these feel executed? These can also be judged based on:
-
Flow / Design / etc.
Uniqueness (20 points)
How unique are the concepts and themes used in the map, this can include:
-
Personal style / Layering Choices / Expression / etc.-------- 简体中文 --------
结构 (20 points)
这包括了从地图集角度和从单个难度角度等多个角度,包含以下内容:
-
一致性 / 难度分布 / 密度 / 重点 / 等等...
歌曲相关程度 (20 points)
谱面与音乐是否足够相关,可以从以下几个问题来理解:
-
使用的排列是否有足够表现音乐的多样性?
对音乐的表现程度?
相比音乐排列与键型是否过度强调或者缺少强调?
等等...
体验感 (20 points)
整体游玩体验如何?根据不同裁判的不同标准,此项会带有一定主观色彩。你可以想想以下内容来便于了解:
-
整体感觉是否像是在讲故事,跌宕起伏?
特别精彩的独特部分?
能否与玩家引起共鸣?
等等...
技巧性 (20 points)
上述各个方面是否执行优秀的程度,例如:
-
手感上 / 设计上 / 等等...
独特性 (20 points)
谱面的思路与主题等是否独特创新,这包括:
-
个人风格 / 层次感 / 音乐表达 / 等等...
"Prizes / 奖项"-------- English --------
winner:46 months of osu!supporter
2nd place:34 months of osu!supporter
3rd place: 2 months of osu!supporter
4th~6th place: 1 month of osu!supporter
-------- 简体中文 --------
冠军:46个月osu!supporter
亚军:34个月osu!supporter
季军: 2个月osu!supporter
第四名~第六名: 1个月osu!supporter
"Participation / 参与方式"-------- English --------
Send your map via osu pm users/4556538 or Sillyp#8939 on discord, I'll respond to u if the submission succeed. The entries will be anonymized before judges' review.-------- 简体中文 --------
osu私聊 users/4556538 或 discord私聊Sillyp#8939发送谱面, 如果成功接收我会回复消息~
在裁判评分前,将会对谱面进行匿名处理
"Schedule / 时间安排"-------- English --------
Oct 15, 2021 ~ Nov 30, 2021 GMT : Submission Period
-------- 简体中文 --------
提交时间为2021年10月15日~2021年11月30日 GMT时区
"Extra info / 额外信息"-------- English --------
1. Generally suggested gap between each diff in the set is 1.5~3dan or 0.75*~1.5*, It's also great if you have your own idea of spread and execute it well on your set.
2. Too detailed check of gap between each section in diffs will not be forced but you may want to make sure difficulty are spread out as even as possible, so players could have a better curve on practicing with it.
3. The original motivation of this contest is the lack of spread map in 6k, we don't have discrimination over patterns, all types of content are welcomed as long as you tried your best
4. Choose any song u wanna map with any length
5. If you wanna share the prize with GDers just tell me after the contest-------- 简体中文 --------
1. 一般来说难度间的建议跨度为1.5~3段位,或者0.75~1.5星,如果你有自己的想法而且而且执行得很好也很好!
2. 各个难度各个段落间的难度跨度不会过于细致评判,但是难度间的整体难度跨度最好合理且平滑,这样玩家才可以在游玩的过程中有更好的进步曲线
3. 举办本次比赛的初衷是解决6key缺少多难度谱面的问题,我们并不会对不同键型有"歧视",只要写得好,什么类型的谱都欢迎
4. 选曲和长度都不限制
5. 如果获奖想和写客串的谱师分享,可以在比赛之后私我
"Discord / 讨论组"-------- English --------
For latest updated status of the contest plz join our 6k discord server https://discord.gg/JxAu9rZPtk-------- 简体中文 --------
最新资讯,比赛状态更新的可以加入我们的discord群获取 https://discord.gg/JxAu9rZPtk
1st: Lime - Chronomia by Krn_
2nd: ginkiha - Ice Floe by yhsh
3rd: litmus - Rush-More by TheFunk
4th: Aoi - guardina by Benson_
5th: Bluemchen - Herz an Herz (Cut Ver.) by diamant66
6th: Camellia - +ERABY+E CONNEC+10N by tyrcs
Check the detailed scores and rankings here
Download anonymous entries here
Big thx for _Stan's amazing banner and post template
Big thx for the contribution of [ Decku ], Agka, [Sick]Catcat, Parachor and _Stan to the organazation of this contest