Thoughts on current Ranking Criteria
From my point of view, ranking criteria is pretty big and hard to go through. This comes from 2 main things:
However the issue is, basically all of RC DOES have cases where it matters, and can't be easily removed or trimmed down or we would have the same issues that lead to it getting written like this in the first place. It's useful but really intimidating for new mappers and modders.
I think there's a few things to be done to address this:
Idk this is just a general discussion inspired by what was said at last Sunday's dev meeting https://twitter.com/ppy/status/1439557323245043715?s=20 and I want to know other's thoughts / ideas on how we can improve it as is.
From my point of view, ranking criteria is pretty big and hard to go through. This comes from 2 main things:
- -> It shows you ALL rules and guidelines ALL the time even if they're not relevant to your map. Compare this to programs like mapset verifier or aimod which only show you points your map is currently breaking or is at risk of breaking.
Like why would you care about a giant storyboard section if your map has no storyboard? Why care about skinning if you have no skin? Why care about metadata (TV Size) standardization if you're mapping a full length English pop song? - -> With the community growing over the years, a lot of things that used to be "commonly understood" became more obscure with more new people coming in that didn't know those "common sense" rules yet, so more and more of the common understanding for the basic tenets of what we expect from every map had to be written down to keep it accessible and relatively easy to learn.
However the issue is, basically all of RC DOES have cases where it matters, and can't be easily removed or trimmed down or we would have the same issues that lead to it getting written like this in the first place. It's useful but really intimidating for new mappers and modders.
I think there's a few things to be done to address this:
- From my knowledge many of the features of mapset verifier will be built into lazer, so right now we're in a bit of a limbo where it's not in-game but is very helpful in showing you only what you need to know and check for your map. Something in-game to help direct you to getting the program when you upload your map could be very helpful.
- Break RC into more sub pages, so people can just check the pages they care about. Just General, Beatmap, Audio, Timing should be kept on the main page as they ALWAYS apply to ALL maps.
- Use the breathing room this gives to add images, graphs etc when needed. Many people are visual learners and a wall of text can be a huge turn off. For example, an image would be really helpful to glance at instead of having to read all of the bullet points for how spread requirements scale based off of beatmap length.
Idk this is just a general discussion inspired by what was said at last Sunday's dev meeting https://twitter.com/ppy/status/1439557323245043715?s=20 and I want to know other's thoughts / ideas on how we can improve it as is.