The star system has been a bit vague so I'm gonna throw out some stuff and see what sticks.
CPM - circles per minute
Basically this is the average amount of circles and slider starts you get per minute in a diff.
In the calculation you would not include breaks to keep an accurate reading.
This would give a general idea of how fast you have to click.
In the calculation you would not include breaks to keep an accurate reading.
This would give a general idea of how fast you have to click.
SSPM - slider speed per minute
This is the range of slider speeds you get in a diff.
It would be calculated by multiplying a base bpm of 60 to the actual speed of the sliders.
For example a 1.25 slider speed at 180 bpm would have a sspm of 3.75
It would be calculated by multiplying a base bpm of 60 to the actual speed of the sliders.
For example a 1.25 slider speed at 180 bpm would have a sspm of 3.75
ASPM - actual speed per minute
This would be the slider speed of streams.
It would be the same as sspm multiplied by the spacing modifier.
It would be the same as sspm multiplied by the spacing modifier.
JPM - jumps per minute
Exactly what it says on the tin.
Again breaks will be excluded in calculation.
Again breaks will be excluded in calculation.
JSPM - average jump speed per minute
This will calculate the average speed of jumps in terms of sspm.