I know i am new in this community and probably my opinion won't be very important, but this is something IMO should be done.
This is hard to explain, but i will try to do my best in explaining it.
There are not many mania! mappers, since there are like only 17 ranked mania maps, which a pretty low number, but since i am mapping for mania, i realized that unlike other games, This game takes a map that has the same difficulty but the same keys like they were two different difficulties (i'm not sure if i explained my self properly) With this i mean, when i finished making my diffs for TAK - SINister Evolution i realized and saw this:
And then you are like, god, so many diffs.
However, there are 2 Hard Diffs and 2 Super Crazy (or SC) Diffs, which the only difference between them are probably the amount of Keys. (Maybe my map is not the best example but there are maps with 3 difficulties with 4 and 7 keys each one)
So i was wondering, Why we don't group diffs that have the same difficulty, but different Keys? This would be way more organized and with this esthetic mania mappers (or at least only me) would make more key difficulties (rather than 4 and 7 like everyone)
I am going to show you how skilled with photo editing i am:
It could look like this:
Or like this instead:
About editing, the key amount could be in a new window like the above or mixed with the other ones:
I don't know much about programming and maybe this looks harder than it seems and maybe it's not worth it but, i think this is way more organized and is esthetically better for people to be honest
Tell me what do you guys think, i think it's not really a bad idea and it also gives some love to the mania players
Thanks in advance
-Seyren
This is hard to explain, but i will try to do my best in explaining it.
There are not many mania! mappers, since there are like only 17 ranked mania maps, which a pretty low number, but since i am mapping for mania, i realized that unlike other games, This game takes a map that has the same difficulty but the same keys like they were two different difficulties (i'm not sure if i explained my self properly) With this i mean, when i finished making my diffs for TAK - SINister Evolution i realized and saw this:
And then you are like, god, so many diffs.
However, there are 2 Hard Diffs and 2 Super Crazy (or SC) Diffs, which the only difference between them are probably the amount of Keys. (Maybe my map is not the best example but there are maps with 3 difficulties with 4 and 7 keys each one)
So i was wondering, Why we don't group diffs that have the same difficulty, but different Keys? This would be way more organized and with this esthetic mania mappers (or at least only me) would make more key difficulties (rather than 4 and 7 like everyone)
I am going to show you how skilled with photo editing i am:
It could look like this:
Or like this instead:
About editing, the key amount could be in a new window like the above or mixed with the other ones:
I don't know much about programming and maybe this looks harder than it seems and maybe it's not worth it but, i think this is way more organized and is esthetically better for people to be honest
Tell me what do you guys think, i think it's not really a bad idea and it also gives some love to the mania players
Thanks in advance
-Seyren