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Countdown Off-Beat?

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6
Topic Starter
Pikachu57899
I don't know how or why it ended up like this, but all of a sudden the countdown started going haywire and went totally off-beat. It was fine before, but maybe somehow, somewhere I did something to make it like this. I've even meddled with the offset and the speed, but I can't seen to find the reason it suddenly became off-beat. Help please? Do I need to submit my beatmap first, to like let you guys see it? :?
blissfulyoshi
Since I have no idea what your scenario is exactly, I would suggest that you submit it and provide a link. If I were to guess, your timing is probably wrong.
Topic Starter
Pikachu57899
I mean, the rest of the map works fine, it's just the countdown that's the problem :? And I don't want to NOT have the countdown, so yeah. :lol:
Topic Starter
Pikachu57899
t/138054
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Here is le map.

Oh, and I turned off the countdown in Hard, cuz that's where it went off-beat. I don't think the other modes have this problem, but it would be a great help if you guys can check for me! :) Thanks!
D33d
It sounds fine to me, but the first object in [Normal] isn't snapped. That might explain your problem. As long as the timing is correct, the countdown won't be a problem.

Because you've mapped from the first note in [Hard], you won't need a countdown. Also, the countdown will sound odd if you don't start on beat one of a bar, so bear that in mind for the future.
Topic Starter
Pikachu57899
Ah, I see. Oops, when I posted this, I forgot that I decided to change [Hard]. Sorry for the misunderstanding. :D But I'll be sure to keep that in mind the next time I map something! Thanks!
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