In the new style version, you can use particles like particle300.png, for which these are additive color blending with other sprites of these kind. Also, including particle images renders the hit judgement images to be behind the hitcircles, or above these otherwise.
Using this version uses the new style spinner instead of the old version. Also, the old version of this can be used solely for Taiko. There are a few beatmaps which have an incomplete set of the old style spinner uses your old spinner files to complete the set.
The new version of the ranking screen uses the same elements of what the old version does, but with different sprites. The ranking buttons are replaced with the pause buttons, and the position of most ranking elements are shifted slightly by a distance (you may take screenshots of the old version and the new version separately to find the difference).
In Taiko gameplay, the combo counter on the left side of your screen is different in the new style (like what the score counter does), while the old style uses similarly to what the combo number does in osu, hitcircles.
You can force skin version behaviour by adding "Version: 2" for new style, or "Version: 1" for old behaviour to your skin.ini. There are some skinners may have to prompt the skin users to prefer the new default behaviour, so it's best to include the Version value in skin.ini to reduce tediousity of deciding which style should they use in order to play them.
I hope this works, thanks for reading this!
Using this version uses the new style spinner instead of the old version. Also, the old version of this can be used solely for Taiko. There are a few beatmaps which have an incomplete set of the old style spinner uses your old spinner files to complete the set.
The new version of the ranking screen uses the same elements of what the old version does, but with different sprites. The ranking buttons are replaced with the pause buttons, and the position of most ranking elements are shifted slightly by a distance (you may take screenshots of the old version and the new version separately to find the difference).
In Taiko gameplay, the combo counter on the left side of your screen is different in the new style (like what the score counter does), while the old style uses similarly to what the combo number does in osu, hitcircles.
You can force skin version behaviour by adding "Version: 2" for new style, or "Version: 1" for old behaviour to your skin.ini. There are some skinners may have to prompt the skin users to prefer the new default behaviour, so it's best to include the Version value in skin.ini to reduce tediousity of deciding which style should they use in order to play them.
I hope this works, thanks for reading this!