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yukizakurasou - Natsukage ~Ano Hikoukigumo wo Koeta, Sono Sa

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-Neipezi
어프!어프!
Alarido
This map is good and the song... Ah the song is... AWESOME (: Calmer and dancer moments :) I love it ♥

Maybe I map it for Ranked someday (: Normal and Hard diffs. This song deserves to going be Ranked, not just Approved.

In this case, maybe I take the .mp3 ?
Topic Starter
Gloria Guard

Alarido wrote:

This map is good and the song... Ah the song is... AWESOME (: Calmer and dancer moments :) I love it ♥

Maybe I map it for Ranked someday (: Normal and Hard diffs. This song deserves to going be Ranked, not just Approved.

In this case, maybe I take the .mp3 ?

Sure :3
Oyatsu
Go! Go! Glogu-chan :D
Frostmourne
not yet bubbled?

Did you ask MMzz for a recheck? If you did and he didn't respond, I would give the first bubble for this one.
Topic Starter
Gloria Guard

Frostmourne wrote:

not yet bubbled?

Did you ask MMzz for a recheck? If you did and he didn't respond, I would give the first bubble for this one.

I said to him But he ignored my PM​​, so I continued and waited
Alarido

Gloria Guard wrote:

Frostmourne wrote:

not yet bubbled?

Did you ask MMzz for a recheck? If you did and he didn't respond, I would give the first bubble for this one.

I said to him But he ignored my PM​​, so I continued and waited

No, I feel he didn't ignored you. In truth, he feels busy a veras :o you could try with LunarSakuya and Gabe too ~.~
All BATs are too busy, in fact, we need more 5 or 6 of them.
Frostmourne

Gloria Guard wrote:

Frostmourne wrote:

not yet bubbled?

Did you ask MMzz for a recheck? If you did and he didn't respond, I would give the first bubble for this one.

I said to him But he ignored my PM​​, so I continued and waited
k , 1st bubble
Topic Starter
Gloria Guard

Alarido wrote:

No, I feel he didn't ignored you. In truth, he feels busy a veras :o you could try with LunarSakuya and Gabe too ~.~
All BATs are too busy, in fact, we need more 5 or 6 of them.

oh i see but i'm waiting 3weeks. anyway, i'm understand

thank you frost and Alarido ^^
Oyatsu
Go! Go! First approved ^^
Beige
Go GO :3
kanpakyin
[Natsukage]
  1. Really, I am quite disappointed on hitsound, I think you can make good use of default whistle in order to make this map more beautiful and comfortable. Many places can fill with default whistle with good effect.
  2. 01:01:545 - ~ 01:05:295 - It's weird that you reduce the spacing here suddenly. I know what you want to do, you can do this at 01:01:545 - but please back to 1.6x at 01:03:716 -
  3. 01:09:834 (3,4,5) - ^Same
  4. 01:17:137 (5,6) - ^
  5. 01:19:308 (3,4,5) - You can make the spacing looks more consistent by adjusting the spacing like this:
  6. 01:21:282 (1) - Finish doesn't fit the music. Please change it back to C1 whistle. Finish sounds too strong here.
  7. 01:39:834 - Add a green line here and chnage the hitsound back to default hitsound?
  8. 01:56:019 - I would suggest adding a note here on the central (x:256 y:192) and start the spinner at 01:56:117 - (1/8) in order to fit the vocal better
    . After doing it, add a finish at 01:56:117 -
  9. 02:03:716 (4,5) - The rhythm can be placed more better. I don't see any reason to negliect this sound: 02:03:913 - , so I would suggest removing this slider:02:03:716 (4) - and then adding a note at 02:03:716 - , after it, add a 1/4 slider at 02:03:913 -
  10. 02:06:874 (4) - ^
  11. 03:14:177 (3) - You definitely need to remove a reverse here because it's clear that there is no any instrument appears at 03:14:769 - , so I don't see any point to have a reverse there.
  12. 03:21:479 (2,3,4) - Frankly speak, this arrangement looks really ugly since the slider end of (4)- overlapped the slider's end of (2)- . I would put it like this if I were you:
  13. 03:52:466 (6,7) - Default whistle can be used here.
  14. 04:05:492 - ~ 04:08:650 - ^
  15. 04:11:808 - ~ the end of the song - ^Same
  16. 04:33:913 (1,2,3,4) - Try this?
  17. 05:57:172 (1,2) - Because the vocal is being too soft here, so I don't suggest following the vocal here. I would just remove this slider and note and then place a note at 05:57:172 - and start the spinner at 05:57:384 - if I were you.

I think the arrangement could still be polished/refined more as it's way too 'rough' at this moment. Next time, try to improve the slider shape and then about how it can fit the notes and the coherence between notes and sliders.
Alarido
I.e.: this map is a bit harder than it should be to the song's feelings... & Higlander Jumps will don't fit this song imho.

Someday I'll map this song for Rank, with a break at middle. Normal and Collab.
Topic Starter
Gloria Guard

kanpakyin wrote:

[Natsukage]
  1. Really, I am quite disappointed on hitsound, I think you can make good use of default whistle in order to make this map more beautiful and comfortable. Many places can fill with default whistle with good effect.
  2. 01:01:545 - ~ 01:05:295 - It's weird that you reduce the spacing here suddenly. I know what you want to do, you can do this at 01:01:545 - but please back to 1.6x at 01:03:716 -
  3. 01:09:834 (3,4,5) - ^Same
  4. 01:17:137 (5,6) - ^
  5. 01:19:308 (3,4,5) - You can make the spacing looks more consistent by adjusting the spacing like this:
  6. 01:21:282 (1) - Finish doesn't fit the music. Please change it back to C1 whistle. Finish sounds too strong here.
  7. 01:39:834 - Add a green line here and chnage the hitsound back to default hitsound?
  8. 01:56:019 - I would suggest adding a note here on the central (x:256 y:192) and start the spinner at 01:56:117 - (1/8) in order to fit the vocal better
    . After doing it, add a finish at 01:56:117 -
  9. 02:03:716 (4,5) - The rhythm can be placed more better. I don't see any reason to negliect this sound: 02:03:913 - , so I would suggest removing this slider:02:03:716 (4) - and then adding a note at 02:03:716 - , after it, add a 1/4 slider at 02:03:913 -
  10. 02:06:874 (4) - ^
  11. 03:14:177 (3) - You definitely need to remove a reverse here because it's clear that there is no any instrument appears at 03:14:769 - , so I don't see any point to have a reverse there.
  12. 03:21:479 (2,3,4) - Frankly speak, this arrangement looks really ugly since the slider end of (4)- overlapped the slider's end of (2)- . I would put it like this if I were you:
  13. 03:52:466 (6,7) - Default whistle can be used here.
  14. 04:05:492 - ~ 04:08:650 - ^
  15. 04:11:808 - ~ the end of the song - ^Same
  16. 04:33:913 (1,2,3,4) - Try this? This is jump pattern intended to give more effective.
  17. 05:57:172 (1,2) - Because the vocal is being too soft here, so I don't suggest following the vocal here. I would just remove this slider and note and then place a note at 05:57:172 - and start the spinner at 05:57:384 - if I were you.

I think the arrangement could still be polished/refined more as it's way too 'rough' at this moment. Next time, try to improve the slider shape and then about how it can fit the notes and the coherence between notes and sliders.





All fixed.
kanpakyin
03:14:177 - seems you misunderstand something, I mean you should remove a reverse arrow on slider (3)- , not to remove the slider at 03:15:361 -
Topic Starter
Gloria Guard

kanpakyin wrote:

03:14:177 - seems you misunderstand something, I mean you should remove a reverse arrow on slider (3)- , not to remove the slider at 03:15:361 -

okay fixed.
kanpakyin
Since we have changed quite a lot on this map, so I would like to let more bats to take a look on this map.

Rebubbled. #1

(ノ・ω・)ノ
dkun
Outstanding map! I'd just like to recommend one thing. Why not HP6? It'd appeal to a bit more lower skilled players due to the fact that this map doesn't really have any breaks for 6 minutes straight, even if it's as easy as it is (it still has jumps!).

Please let me know what you think!
Topic Starter
Gloria Guard

dkun wrote:

Outstanding map! I'd just like to recommend one thing. Why not HP6? It'd appeal to a bit more lower skilled players due to the fact that this map doesn't really have any breaks for 6 minutes straight, even if it's as easy as it is (it still has jumps!).

Please let me know what you think!

HP -6 okay.
dkun
okay! bubble #2. :o
Kawayi Rika
Amazing SB and great map ~

Here you go <3


Shohei Ohtani
hurrrrr 5:59 not long enough
Natsu

CDFA wrote:

hurrrrr 5:59 not long enough
lol xD btw congratz
[CSGA]Ar3sgice
233
Flask
nice <3
scanter
첫 어프 ㅊㅊㅊ
LQA20Ans
GJ GG!!!
Setsurei
congratz for approved GG \o/
Topic Starter
Gloria Guard
Thanks =w= / GG!
KaedekaShizuru
Congratulations!
dkun
congrats! :o
Alarido
RAAAANNKEEEEEEOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOUUUUUUUUUUUUUUUUUUUUUU ^^

Congratz ongratz Gloriaaaaaa !!!!!!

Thanks Kawayi Rika & dkun ^^

(post posted from Ubuntu)

P.S.: This map was Approved :D Nice job Gloria ^^ Now I'm starting work in a version for Ranked (Normal & Hard diffs) by me (just will take the audio from this map, I'll do the SB myself, in rômaji).
koreapenguin
GG
\o/
-Neipezi
첫어프 congrats
Oyatsu
Oh God add an amazing for ne. Congratz for first app, Glogu ^^ pro ><
[ Zzz ]
글로리!!
첫 어프 축하해!!
Aurele
The playtime is 5:59. Isn't it supposed to be 6:00?

Unranked.

/me RUNS*
Raging Bull
Airrrrrr~

Congrats :3
Topic Starter
Gloria Guard

Gabe wrote:

The playtime is 5:59. Isn't it supposed to be 6:00?

Unranked.

/me RUNS*

Oh my god lol
Alarido

Gabe wrote:

The playtime is 5:59. Isn't it supposed to be 6:00?

Unranked.

/me RUNS*
Just need Gloria map 1 second earlier and 1 second later (extend the final spinner by 2 seconds?)

And I disagree some Highlander jumps too :o
Strawberry
awesome GG. congratz <3
Mythiax
Gratz GG!
Topic Starter
Gloria Guard
Thank you everyone =w=/
Roxas
Congrats~
Kyouren
Gratz!!! Gloria-Guard!!! For First Approved!!!

Gratz you to Setsurei!!! For first Approved!!!
KaedekaShizuru
I just remembered,yesterday was the 13th anniversary of Misuzu. TAT
Frobe
\ㅊㅋㅊㅋ/
10nya
congrats :)
Topic Starter
Gloria Guard
Thanks everyone :3/
dogukan
very fun map to play

but damn i din't know that this was from air but i did watch other key animes and played some key games so i guess right away that there is a hand of jun maeda in that song and i was right :D
DingGGu
ㅊㅋㅊㅋ
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