Hey guys I got a stupid idea for multiplayer~
I'm not sure if this was posted already, laziness...
Since TAG requires players to alternately hit the circles every new combocolor...
Why not make a two different beatmaps, combine it into one and different players would play those beatmaps at the same time?
I'm not really sure how to explain this but.. and i think this would require alot of co--- meh peppy can do anything.
1. Player X makes two difficulties in one song (example, normal and hard)
2. Theres this new feature called "combine beatmaps for COOP" *click*
3. In order to play the map, it needs two people (for normal and hard to play properly)
4. While playing, you can also see the other player play his own difficulty---
4.1. In grayed-out circles, you can see his cursor too, but its slightly different
4.2. Hitsounds is slightly lower than the one currently playing
4.3.~4.100. yadda yadda i forgot =(
Yeah, it will be kinda confusing but I think its fun~
I'm not sure if this was posted already, laziness...
Since TAG requires players to alternately hit the circles every new combocolor...
Why not make a two different beatmaps, combine it into one and different players would play those beatmaps at the same time?
I'm not really sure how to explain this but.. and i think this would require alot of co--- meh peppy can do anything.
1. Player X makes two difficulties in one song (example, normal and hard)
2. Theres this new feature called "combine beatmaps for COOP" *click*
3. In order to play the map, it needs two people (for normal and hard to play properly)
4. While playing, you can also see the other player play his own difficulty---
4.1. In grayed-out circles, you can see his cursor too, but its slightly different
4.2. Hitsounds is slightly lower than the one currently playing
4.3.~4.100. yadda yadda i forgot =(
Yeah, it will be kinda confusing but I think its fun~