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Mineko Yamamoto - Snow Flake* (Short ver.)

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Topic Starter
CrystilonZ
This map has been deleted on the request of its creator. It is no longer available.
Hanabi
Sana's modding from M4M~~

[Insane]

00:05:023 (7) - awkward slider -> http://puu.sh/305LF.jpg ir's more better
00:08:623 (6,7,8) - mover left -> http://puu.sh/305Nr.jpg
00:12:394 (7) - NC
00:17:708 (7) - MAKE IT -> http://puu.sh/305Ps.jpg
00:21:480 (3) - NC
00:27:823 (2) - stack with 00:28:165 (4)
00:28:680 (1) - stack with 00:27:994 (3)
00:30:223 (4) - ctrl +G
00:35:365 (7) - NC
00:37:080 (7) - NC
00:41:194 (8) - NC
00:43:423 (8) - make not to overlap with 00:42:565 (7) -
00:49:594 (4) - NC
00:54:908 (6) - NC
00:59:023 (5) - stack with 00:57:651 (1)
01:00:394 (4) - NC
01:03:137 (3) - NC
01:09:137 (4) - NC
01:11:365 (4) - NC
01:14:451 (3) - not overlap
01:20:108 (1,2,3,4,5,6) - too much revers arrow..!
01:29:365 (3) - NC
01:30:051 (5) - NC

[Hard]

00:08:623 (4,5,6) -> http://puu.sh/305Wq.jpg
00:14:623 (4) - 2grid up
00:16:508 (9) - NC
00:16:680 (1) - remove NC
00:23:880 (7) - NC
00:27:994 (2) - space exactly
00:34:680 (5) - NC
00:37:423 (5) - NC
00:42:394 (5) - NC
00:48:565 (2,4) - stack exactly
00:56:451 - remove KIAI time
01:05:023 (6,7,8) - slider reverse MUST NOT be hidden by others! fix it
01:08:623 (3) - NC
01:18:051 (6,7,8) - TOO HARD TO READ
01:30:051 (3) - NC

[ PAN's Normal ]

00:35:365 (5) - NC
00:38:965 (1,2,3,4) - http://puu.sh/3064A.jpg
00:45:823 (4) - 4GRID RIGHT
01:30:394 (4) - 2grid left

ok good


i hope it's helpful to you!!

nice map Nice song~~ GOOD LUCK~!! ;)
Topic Starter
CrystilonZ
Thx for modding, Sana
xHappy-
P A N
m4m in-game

[PO5's Easy*]

00:07:423 (3) - should start at 00:07:080
00:08:965 - try to add spinner here. the beat doesnt fit the song. imo
00:15:651 (5) - overlap. you should avoid that in easy diff. try to move to another place
00:18:737 (3) - same as above
00:23:537 (2) - fix distance spacing
00:31:423 (1) - I dont want to say this but... the slider is ugly shape D: maybe remake that?
00:35:880 (1) - try to use just 3 point to make slider -.- I think its looks better
00:10:394 (1) - make this curve for avoid the overlap.
01:07:251 (1) - fix distance spacing
01:16:337 - use this beat instead http://puu.sh/30Qq0.jpg also add finish on tail
01:19:765 (1) - this slide is confuse beginner for sure. move it to another place
01:29:365 (1,2) - use this. more much better for me

[P A N's Normal*]

00:55:423 (1) - add finish. sounds better for me
01:27:994 (6) - maybe NC?
01:29:365 (1) - add finish?
01:29:708 (2) - move it to stack with 01:27:308 (5) for clean pattern. also add finish
01:30:394 (4) - add finish on tail

[Hard*]

00:11:194 (4) - make it like this. the current one is weird
00:15:137 (5) - left 1 grid, dont forget to fix 00:16:165 (7) to stack with tail
00:21:994 (4) - I think stack like this doesnt a good idea for me. maybe move to another place?
00:24:223 (3) - move it to perfect stack with 00:23:708 (6)
00:28:165 (3) - overlap
00:34:680 (1,2,3) fix these distance. also move (3) to stack with 00:33:651 (3)
00:38:794 - move them to this pattern. looks much better for me
00:44:451 - lol this part. im not sure is it ok but maybe try another pattern? like square or something
00:49:251 (4) - move tail to 24|240 and move 00:49:765 (5) to 100|248. looks better
00:51:994 (3) - stack with 00:52:165 (4) I think its better
00:53:365 (7) - move to 184|224
01:00:908 (4) - make this curve for blanket
01:11:365 - perfect stack
01:13:251 (9) - perfect stack
01:15:308 (7) - NC here?
01:18:051 (6,7) - I think kick slide in hard diff doesnt a good idea
01:30:051 (3,4,5,6) - maybe try another pattern? like square or something. just saying..

GL
xHappy-
P A N's Normal*
ช่วงแรก ส่วนใหญ่ไม่มีตัวคุม slider ช้าหรือเร็วนะ ; w ;
Snow*
00:02:280(3) - ลองเอาไปทับหัวโน้ตตัวแรก มันจะงาม ; w ;
00:05:023(7) - ซ้อน slider ให้สวยหน่อย
00:10:765(1) - น่าจะเอาออกนะ มันไม่ตรงกับเพลง
00:17:023(5) - clap
00:17:708(7) - ^
00:18:223(8) - nc
00:18:394(2) - clap
00:19:080(6) - ^
00:19:765(1) - clap ปลาย slider
00:20:451(3) - clap
00:37:594(8) - nc
00:46:680(8) - ^
00:48:051(1) - remove nc
00:50:780(8) - nc
00:54:908(6) - ^
00:56:451(2,3,4) - เอาให้ใกล้โน้ตตัวแรกแล้ว โน้ตที่ 4 ใช้ distance
01:01:080(6) - nc
01:04:337(6) - ^
01:06:051(8) - ^
01:06:737(1) - remove nc
01:09:480(6) - nc
01:11:880(5) - ^
01:15:308(6) - ^
01:16:851(8) - ^
01:18:051(1) - remove nc
01:18:565(9) - nc
01:22:508(6) - ^
01:25:251(7) - ^
ปล.ให้ทำตามขั้นตอน บนลงล่างนะ ; w ;
Topic Starter
CrystilonZ
thx P A N He just mod his own diff LOL
and Peeoil555 for mod
xHappy-
http://puu.sh/30SKR.rar
อันใหม่ แก้มาแล้ว
THX P A N for mod my diff :D
P A N

P A N wrote:

m4m in-game

[P A N's Normal*]

00:55:423 (1) - add finish. sounds better for me ok
01:27:994 (6) - maybe NC? will concider
01:29:365 (1) - add finish? ok
01:29:708 (2) - move it to stack with 01:27:308 (5) for clean pattern. also add finish ok
01:30:394 (4) - add finish on tail ok

GL
thanks P A N for modding :D

update: http://puu.sh/30TPR.osu
xHappy-
mod เอง แก้เอง P A N lol
23HANNA32
M4M

[General]
Title is Snow Flake* (TV Size) Batter

[PO5's Easy*]

00:16:680 (1) - Finish at the beginning?
00:58:680 (2) - Awkward time
01:22:680 - Why It notes right? 01:29:023 - Please mapping here ~

[P A N's Normal*]

00:46:851 (1) - Remove NC
00:48:051 (2) - NC
00:48:565 (1) - Remove NC
01:26:794 (4,5) - Ctrl + g?

[Hard]

00:10:765 (1,2,3) - Hmm ... This pattern does not like personally. Why not look at change differently?
00:13:080 (9) - Repeated once to remove 00:13:594 - Add a note here


Ok~ Good Luck~
Topic Starter
CrystilonZ
Thanks for modding !
But I didn't fix anything in hard . . .
koreapenguin
\o/

IRC MOD
11:56 koreapenguin: hey :3
11:56 CrystilonZ: hi
11:56 koreapenguin: just suggestion.
11:57 koreapenguin: I think so... Snow Flake* (Short ver.)
11:57 koreapenguin: add (Short ver.)
11:57 koreapenguin: and, AudioLeadIn 2000 is enough here, imo! Don't make us wait too long!
11:57 koreapenguin: :)
11:57 CrystilonZ: I'm not sure that it have longer version
11:58 koreapenguin: hum..
11:58 CrystilonZ: so, I'm not sure that i shoud add short ver. or not
11:59 koreapenguin: wait.
12:07 CrystilonZ: did you find anything ?
12:07 koreapenguin: searching :) wait a min
12:07 CrystilonZ: roger ~
12:08 koreapenguin: this eroge?
12:08 CrystilonZ: yes
12:16 koreapenguin: maybe..
12:18 koreapenguin: title, keep.
12:18 CrystilonZ: ok~
12:25 CrystilonZ: nothing more ?
12:25 koreapenguin: um.
12:26 koreapenguin: I don't know :)
12:26 CrystilonZ: post in forum if you want kds then~
12:36 koreapenguin: your diff [Snow]
12:36 koreapenguin: http://osu.ppy.sh/ss/776250 it better
12:36 koreapenguin: if you need CODE, tell me
12:36 CrystilonZ: the pattern ?
12:36 koreapenguin: yea.
12:37 CrystilonZ: can you tell me x and y ?
12:37 koreapenguin: sure
12:38 koreapenguin: 00:21:480 (3) - 196 276
12:38 koreapenguin: 00:21:651 (4) - 256 88
12:39 koreapenguin: 00:21:823 (5) - 316 276
12:39 koreapenguin: 00:21:994 (6) - 156 160
12:39 koreapenguin: 00:22:165 (7) - 356 160
12:39 koreapenguin: this star pretty
12:40 CrystilonZ: fixed~
12:40 koreapenguin: 00:27:823 (2) - this not
12:40 koreapenguin: note*
12:40 koreapenguin: 00:28:165 (4) - slider tail stack
12:40 CrystilonZ: it is already stack ?
12:41 koreapenguin: um.
12:41 koreapenguin: http://osu.ppy.sh/ss/776256 compare
12:43 koreapenguin: 00:56:451 (1,2) - what the...
12:43 koreapenguin: 00:57:137 (5) - one grid down
12:44 CrystilonZ: lol
12:44 CrystilonZ: just 1/4 jump
12:45 CrystilonZ: It doesn't too hard for insane , i think
12:45 koreapenguin: hum.. ok :)
12:45 CrystilonZ: fixed the stack~
12:48 koreapenguin: [Insane] that all :)
12:48 CrystilonZ: fixed all except that super jump lol
12:48 koreapenguin: \o/
12:49 koreapenguin: your individuality
12:49 CrystilonZ: :D
12:50 koreapenguin: [Hard]
12:50 koreapenguin: 00:21:137 (2) - 172 296 it better
12:51 CrystilonZ: fixed~
12:53 koreapenguin: 01:05:023 (6,7,8) - Unrankabel
12:53 CrystilonZ: hmm
12:53 CrystilonZ: reverse is visible ?
12:53 CrystilonZ: I think it visible
12:53 CrystilonZ: i test play it
12:53 koreapenguin: maybe \o/
12:54 koreapenguin: 01:08:623 (3) - add finish slider head
12:55 koreapenguin: 01:11:365 (3) - ^
12:55 CrystilonZ: how about insane diff ?
12:55 koreapenguin: 01:13:594 (1) - ^
12:55 koreapenguin: um...
12:55 koreapenguin: not good.
12:56 koreapenguin: 01:15:480 (2) - ^add finish slider head
12:56 koreapenguin: 01:16:851 (1) - ^
12:56 koreapenguin: 01:19:251 (3,4,5,6,7) - .....
12:57 koreapenguin: 01:19:251 (3,4,5,6,7) - replace plz
12:57 koreapenguin: 01:25:251 (4) - add finish
12:58 koreapenguin: 00:57:651 (1) - add finish head
12:58 koreapenguin: 01:00:394 (3) - ^
12:58 koreapenguin: 01:03:137 (3) - ^
12:58 koreapenguin: that all :)
12:59 CrystilonZ: fixed~
12:59 koreapenguin: end :)
12:59 CrystilonZ: I updated it
13:00 CrystilonZ: is the pattern ok ?
13:00 CrystilonZ: change a bit
13:00 koreapenguin: um.
13:00 CrystilonZ: 01:19:251 (3,4,5,6,7) -
13:00 CrystilonZ: here
13:00 koreapenguin: um.
13:01 CrystilonZ: thanks for modding :D
13:01 koreapenguin: Good luck ><

P A N's Normal IRC MOD
12:20 koreapenguin: hey :3
12:20 P A N: hey :D
12:20 *koreapenguin is editing [http://osu.ppy.sh/b/255299 Mineko Yamamoto - Snow Flake* [P A N's Normal*]]
12:20 koreapenguin: your diff look.
12:20 P A N: lol
12:21 koreapenguin: 01:19:765 (1,1) - need more rhythmic space between this spinner and the next note
12:21 koreapenguin: maybe..
12:21 koreapenguin: and,
12:22 koreapenguin: 00:08:451 (1,1) - ^
12:23 koreapenguin: 00:55:423 (1,1) - ^
12:25 koreapenguin: 01:04:337 (3) - 196 120
12:27 koreapenguin: 01:11:023 (5) -
12:27 koreapenguin: 01:11:023 (5) - one grid down
12:28 koreapenguin: 01:18:908 (2,3) - one grid up?
12:30 koreapenguin: 01:23:537 (2,3) - it is not symmetry?
12:31 koreapenguin: http://osu.ppy.sh/ss/776244
12:31 koreapenguin: replace ^
12:33 koreapenguin: 00:42:908 (3) - this slider 172 60 , 256 88 , 340 60 it better
12:33 koreapenguin: that all :)
12:33 koreapenguin: your diff too good \o/
12:33 P A N: thanks :3
12:36 P A N: what about other diff lol
12:36 koreapenguin: um...
12:36 P A N: LOLL
Topic Starter
CrystilonZ
Thanks for mod >,<
xHappy-
http://puu.sh/32aB4.rar
แก้ละเด้อ Thank 23HANNA32
yurunneram
Hi! :D Modding time~

EASY

00:11:194 (1,2,3) - Make it symmetrical. Also 00:13:251 (3) - Doesn't fit. Change please.
00:31:423 (6) - Move to x240 y296. Also, there is no need for so many points
00:32:794 (1) - Doesn't look very nice. If you insist on having so many points, bring the last point (x148 y243) and move it closer to your first point

Not bad, I'd say. Just need polish here and there.

NORMAL

00:18:908 and 00:20:280 - Add note

This diff is good. :3 Great job.

HARD

01:28:680 (4) - Delete a repeat

This diff was good too :3

That's all~

You have been modded out by Yurun Ceroia Neram~
Topic Starter
CrystilonZ
Thx for modding
for hard diff, if another modder says it again, I will change it.
It has a drum sound so, I don't know I should del it or not.
Pipse Cola
Mod Request

GENERAL:
Think about resizing your BGs, the recommended size is 1024x768.

Easy*

00:40:337 (2) - I'd suggest a Slider from 00:40:337 - to 00:40:508 -
00:41:365 - Make a Slider to 00:41:708 - and reverse it.
00:45:480 (3,4) - Make a Slider from 00:45:480 - to 00:45:823 - and reverse it.
00:49:594 (4) - this doesn't really fit to the song imo... how about replacing it with something?
E. g. :
00:49:594 - Make a Slider to 00:49:937 - and reverse it;
00:50:623 - Insert Note here;
00:50:965 - Make a Slider to 00:51:308 - and reverse it:

00:56:451 - to 00:56:537 - is this kiai really necessary?^^

00:57:651 (1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4,1) - Playing this feels strange to me, maybe u shouldn't go with the lyrics and then change to the beat... It would be better to go with the beat the whole time especially in Easy Diff imo.
01:13:594 - to 01:14:108 - Keep kiai here.

P A N's Normal*
Nice Diff!

00:20:451 (4) - Try to put this more into the room
00:34:165 (3) - ^
00:56:451 - to 00:56:537 - Are you sure about this kiai?^^
01:13:594 - to 01:14:108 - Keep kiai here.

Hard*

00:21:994 (4,5) - I'd change the position of these ot x: 415, y: 296
00:32:794 (5,1) - Not that good for a hard map, try to make it easier for that part.
00:56:451 - to 00:56:537 - You really like this kiaii?^^
01:13:594 - to 01:14:108 - Keep kiai here.
01:18:051 (6,7) - Maybe a bit too hard for Hard
01:19:508 (6,7) - If you want it like this, you really need to put the 7 nearer the 6.
01:28:680 (4) - I read u maybe want to remove it, personally, I think it's fine to keep the reverses.


Snow*

00:56:451 (1,2,3) - The slider should be next to the circles, and its impossible to guess that this one slider is that fast,
Think of reducing the speed to 1,5 or 1,25 or something.
Topic Starter
CrystilonZ
Many one complains about the kiai with2.00x slider
It's somehow fits with the video, anyway if another modder say about it, I will remove

Edit : Decrese 2.00x slider speed, make it playable with a hold.
xHappy-
http://puu.sh/34pgJ.rar
อันใหม่ =w=
Thank for mod my diff :D
yurunneram
InC0nceNtrateD
regenz
Tags Source ผิดนะ แก้ด้วย

game jepanese pan p_a_n peeoil555 lazward work best

Japanese


EX-ONE เป็นค่ายเกม เอามาใส่ที่ tags source เหลือแค่ Manatsu no Yoru no Yuki Monogatari

ไอ้ Japanese ไม่ต้องใส่หรอกมั้งเพราะถ้าแร้งเขาจะกำหนดหมวดหมู่เป็น video games , Japanese ให้

Midsummer Snow Night เป็นคำแปลของชื่อเกม ใส่ใน tags

สรุป เติม EX-ONE Midsummer Snow Night ใน tags

Source เปลี่ยนเป็น Manatsu no Yoru no Yuki Monogatari

details http://vndb.org/v7735
Xinely
CrystilonZ can you update this map again? i can't download.. size just 22 bytes
i can't mod this map if i can't download this lol
yes, it's worked.. i will mod this tomorrow, night here


here's my mod ~

[General]
wrong artist, based i read from hiragana, should be http://puu.sh/3nIsT.png (i can read little japanese xD)
"japanese" in tags should be remove. Japanese will be set in Genre when this map get ranking
"Snow" in tags should be remove. Already in Title
01:30:737 - green point in here, move to 01:30:651 - (kiai fountain)

[Easy]
00:06:051 (2,3) - overlapping
00:11:194 (1,3) - make it branket?
00:18:737 (3) - https://osu.ppy.sh/ss/831749 ?
00:22:165 (1) - finish in head?
00:31:080 (5,6) - overlapping
00:32:794 (1) - end in 00:33:823 -
00:41:023 (3) - put 252,168 (stacked with 00:39:308 (1) - 's head)
00:41:365 (4,5) - overlapping
00:44:108 (1) - finish in head
00:48:908 (2) - hard to read for newbie , try http://puu.sh/3nJps.jpg
00:57:651 (1) - finish in head
00:59:880 (3) - jump in easy? o.o
01:00:394 (1) - finish in head?
01:02:623 (4) - finish in tail
01:07:251 (1) - finish in head
01:08:108 (2) - finish in tail
01:10:851 (1) - ^
01:13:594 (1) - end in 01:13:937 - ? actually kiai time start in 01:13:937 - too
01:16:337 (5) - spacing issue (0,58x)
01:25:251 (3) - finish in head
01:30:051 (2) - finish in last 01:30:565 -

[Normal]
00:08:451 (1,1) - too much fast for newbie imo since high bpm too. hmm? i don't have idea for this, just saying that
00:15:823 - heavy music in here, i recommended to not skip map this with slider
00:16:337 (3) - finish in tail
00:38:451 (4) - nazi,92|96 for better placement?
00:44:108 (5,1) - swap NC?
00:57:137 (1) - remove this, too much fast from spinner suddenly slider
01:06:051 (1) - why not 1,00 spacing?
01:06:051 (1) - finish in head
make consistency NC please ;;

[Hard]
00:04:337 (5) - NC?
00:11:194 (4) - finish instead clap?
00:11:194 (4) - NC due start kiai
00:16:680 (3) - same as 00:11:194 (4) -
00:33:137 - finish?
00:43:423 (8) - finish in last
00:49:251 (4,5) - overlapping
00:50:965 (1,2) - i'm not kinda like with this overlapping actually
00:50:451 (7) - clap in head?
00:54:908 (2) - finish head
00:53:537 (8) - ^
00:57:308 (5) - ctrl+G? will be nice jump before kiai
01:04:508 (5,6) - move (6) in other place? overlapping
01:18:565 (1) - spacing issue (0,93x)

[Snow]
AR+1 will be great, since Hard AR 8, so best AR for insane is 9
00:02:965 (5) - NC
00:03:994 (6,7) - try http://puu.sh/3nLdf.jpg
00:16:680 (3) - finish instead clap?
00:31:251 (1) - spacing 0.94x itentional?
00:36:394 (5) - ctrl+G for better flow
00:37:080 (7) - NC for consistency
00:41:365 (3) - finish in head?
00:43:423 (9) - finish in tail (last)
00:46:508 (1) - finish in tail?
00:49:080 (3) - 164, 144 for avoid overlapping
00:53:537 (3) - finish head
00:54:908 (1) - ^
01:09:823 (8) - NC, it's hard to read so need NC
01:10:165 (10) - ^
01:15:651 (8) - NC for consistency plz
01:19:423 (9) - NC
01:25:251 - finish plz

Good Luck ~
Topic Starter
CrystilonZ
updated

pls check again Xinely
Cerulean Veyron
Hi, from this queue

[PO5's Easy]
00:32:794 (1) - This slider looks uguuguguuu >_<
00:41:365 (4,5) - Overlapped the reverse arrow on the next slider... i suggest you to change this.
00:46:851 (1,2) - This is confusing, change the 2nd slider's direction.
00:59:880 (3,1) - Small overlap.

[Hard]
0:26:280 (1,3) Slider's end Overlapped Edit: Ignore this, it looks perfect to me o.o
00:49:251 (4,5) - Reverse arrow overlapped on the next note.

Nice diff ^^
---------------------
Good luck ~ :)
Topic Starter
CrystilonZ
Thanks both for modding ~
regenz
[General]

สีคอมโบ color เวลาเล่นกับวีดีโอแล้วมันมองไม่ออก เข้าใจว่าอยากให้มันเหมือนเข้ากับพื้นหลัง

มันสวยจริงแต่มันไม่ทำให้เล่นได้
ช่วงที่ หิมะตกสีขาว สีฟ้า มองลำบาก พอข้ามไปช่วงทานตะวันเข้ามาอีก สีเหลือง สีส้ม เจริญ มองไม่เห็นโน๊ต

แนะนำเปลี่ยนเป็นสีอะไรก็ได้ให้มันมองออก (อาจจะคิดว่า ทำไรก็ทำไปเหอะ ส่วนมากเขาก็ลบ ทิ้ง ไม่ก็ DIm
จะบอกว่า มันมีคนที่เล่นด้วย แบ๊กกราวเปิด ไม่ดิม มีอยู่นะ )

ลองหาคนเช็ค offset ใหม่นะ อาจจะมีสองเส้น ช่วงแรก กับ ช่วงนี้ 00:10:765 (1) -

00:08:623 (4,5,6) - ตรง นี้ ฟังออกเลยว่า early ไปนิด


[snow]

ตั้งแต่ตรงนี้นะ 00:11:365 (1,2,3,4,5,6) - ยาวไปเลย มีโน๊ตเรียงกันเป็นพรืด ไม่มีจุดพักนิ้วพักจังหวะเลย อย่างเช่น ตรงนี้ 00:12:565 (2) -
ถ้าลบทิ้งแล้ว ปล่อยว่างไว้ ตรงนั้นไม่มีเสียงเครื่องดนตรี จะเป็นจุดที่ ให้ Player พักนิ้วได้ 00:17:194 ตรงนี้ก็ใช่ ควรปล่อยว่างไว้ให้ player พีกนิ้ว
ช่วงก่อนท่อน kiai ก็เหมือนกัน เป็นพรืด เลย หาช่องว่างบ้าง

00:26:449 (2,3,1,2,3,1,2,3,4) - เสียง fin ของชุดนี้มันดังไป ทำเส้นเขียวกำกับให้เบาลงอีก

00:56:280 (8,1) - ช่วงนี้ มี trap ว่างไว้อยู่ (ระยะห่างดัก 00:56:280 (8,1) - แล้วสไลเดอร์ไวเป็นจรวด ช่วงนี้ก็ไม่ควรใช้ เพลงมันไม่ให้)


01:19:080 (8) - เปลี่ยนตรงนี้เป็นรัวแทน จน 01:19:423 (1) -
01:20:108 (1) - สไลเดอร์ย้อนมากกว่า 1 ครั้งแล้วแถม ไวขนาดนี้ไม่ควรใช้ player เกลียด เพราะมันเดายาก ทางที่ดี ถ้าย้อน หนเดียวพอ

[Hard]

00:10:937 (3) - รัวแบบนี้ไม่ควรใส่เลย สไลเดอร์มันไปคนละทางกับ สไลเดอร์ตัวนี้ 00:11:194 (1) - วงกลมล้วน ยังง่ายกว่าอีก
00:33:308 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7) - ซ้ำมากไปไหน xxx xxx xxx xxx ซ้ำหมด ทำนองเดิมตลอดเลยหรอ เปลี่ยนเป็นสไลเดอร์บ้าง
00:49:765 (5) - โน๊ตกระเด๋นเปล่า Hard อย่าโดด อย่าหลอกเลย
00:56:794 (4) - Face palm นี่หรอฮาด จะโหดไปไหน ดู normal ด้วยเห้ย Gap สองดิฟมันห่างกันไปแล้ว

[Pan]

00:11:194 (1,2,3,1,2,3,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5) - ทวนเข็มนาฬิกาตลอดเลยหรอ
00:35:708 (1,1) - นอมอล ไม่ควรทำนะมันบัง
00:38:965 (1,2,3) - เพิ่ม รีเทิน
00:45:137 (2) - ลบ
01:13:594 (1) - ลองเช็ค ฮิทซาวใหม่ ในช่องท่อนkiaiทั้งหมด ดูว่าตก clap ไปตรงไหนบ้าง

[Po5]

00:07:080 (3) - ทำใหม่ได้ไหม สไลเดอร์ไม่สวยเลย
00:08:794 (1) - จบที่ 00:10:508 ใส่วิสเทิลด้วย
00:22:165 (1) - จนกระทั่ง 00:31:080 (5) - ให้ใส่วิสเทิลทุกๆ บีทที่ 1 และบีทที่ 3 ของห้องเพลง ถ้า งง ไปถาม PAN บีท 1 3 นะไม่ใช่ 2 4

คือโน๊ตของ ดิฟ Easy ไม่จำเป็น ต้องลงเส้นขาวเสมอไป เพราะบางที เสียงกลองอะไรพวกนี้มันลงที่เส้นแดง
ให้ใช้สไลเดอร์ เริ่ีม จบที่ไหนก็ได้ แต่ให้มันมีระยะห่างระหว่างโน๊ต ถัดไปอย่าง น้อย 1 beat
ลองศึกษา http://osu.ppy.sh/s/82612 regenz's easy
http://osu.ppy.sh/s/46223 regenz's easy

ลองไล่ๆ ดู 01:24:394 (2,3) - ตรงนี้ ระยะห่างกันแค่ ครึ่งบีท จุดอื่นๆ มีอีก ลองไล่ๆดู เสียงในช่วงท่อนฮุคบางจุดใช้ได้แล้วที่เหลือ ยังต้องแก้ไข

แล้วก็ เพิ่ม AR OD 1 ลด circle 1 ให้มันใหญ่กว่าเดิม จะดีมากถ้าเรียกใหม่ โดยใช้ Space distance เยอะๆ หรือไม่ก็ใช้ slider velo 1.00 ซะแล้ว ds 1.2 1.3 แล้วไล่เรียงใหม่



สรุป hard ต้องปรับให้โน๊ตง่ายกว่านี้ อย่าให้ห่าง normal มาก

easy ก็ปรับ บีทที่ห่างกัน ครึ่งบีท

ที่เหลือก็ตามที่เขียน

ยังไม่ม๊อดลึกนะ คุณภาพโดยรวมยังไม่ผ่าน โทษนะครับ
P A N
thanks both for modding :3
เหมือน bg จะหายมั้งฝากดูด้วย
update
osu file format v12

[General]
AudioFilename: Snow.mp3
AudioLeadIn: 2000
PreviewTime: 57151
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Snow Flake*
TitleUnicode:Snow Flake*
Artist:Mineko Yamamoto
ArtistUnicode:やまもと みねこ
Creator:CrystilonZ
Version:P A N's Normal*
Source:[Ex-One]Midsummer Snow Night
Tags:game jepanese PAN P_A_N Peeoil555
BeatmapID:255299
BeatmapSetID:94945

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Snow.avi"
0,0,"BG-3.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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223,-133.333333333333,4,2,1,40,0,0
10765,-100,4,2,1,40,0,0
11194,-100,4,2,1,60,0,1
11280,-100,4,2,1,60,0,0
22508,-100,4,2,1,52,0,0
31423,-100,4,2,1,60,0,0
56451,-50,4,2,1,60,0,1
56537,-100,4,2,1,65,0,0
57651,-100,4,2,1,70,0,1
59880,-100,4,2,1,60,0,0
60394,-100,4,2,1,70,0,1
62622,-100,4,2,1,60,0,0
63137,-100,4,2,1,70,0,1
68108,-100,4,2,1,60,0,0
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71365,-100,4,2,1,70,0,1
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82508,-100,4,2,1,60,0,0
90565,-100,4,2,1,60,0,1
90737,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,98
Combo2 : 244,253,255
Combo3 : 143,252,247
Combo4 : 250,177,69
Combo5 : 172,122,19

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84,316,76851,5,4,0:0:0:0:
188,256,77194,2,0,L|196:332,2,60,0|8|0,0:0|0:0|0:0,0:0:0:0:
300,212,77880,2,0,L|308:284,2,60,0|8|0,0:0|0:0|0:0,0:0:0:0:
292,152,78394,54,0,L|276:24,1,120,0|8,0:0|0:0,0:0:0:0:
236,80,78908,2,0,P|180:96|116:80,1,120
72,48,79423,2,0,L|4:48,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,79765,12,4,82508,0:0:0:0:
256,88,82851,6,0,L|256:212,1,120,8|0,0:0|0:0,0:0:0:0:
348,288,83537,2,0,L|316:344,1,60,8|4,0:0|0:0,0:0:0:0:
196,340,84051,2,0,L|132:224,1,120
60,144,84737,1,0,0:0:0:0:
116,128,84908,6,0,P|176:100|200:40,1,120,0|4,0:0|0:0,0:0:0:0:
316,80,85594,2,0,P|376:64|436:88,1,120
368,188,86280,2,0,L|368:260,1,60,8|0,0:0|0:0,0:0:0:0:
252,224,86794,2,0,L|252:292,1,60,8|0,0:0|0:0,0:0:0:0:
136,308,87308,2,0,L|136:188,1,120,0|8,0:0|0:0,0:0:0:0:
200,84,87994,2,0,P|256:68|324:92,1,120,0|8,0:0|0:0,0:0:0:0:
376,188,88680,2,0,L|376:308,1,120,0|8,0:0|0:0,0:0:0:0:
256,328,89365,5,12,0:0:0:0:
136,308,89708,1,12,0:0:0:0:
40,240,90051,2,8,L|32:176,1,60
32,120,90394,2,8,L|24:56,1,60,8|12,0:0|0:0,0:0:0:0:
xHappy-
http://puu.sh/3qRo6.rar
Done! Thank for mod ><
SPOILER
Xinely
GrayKaiser82
regenz
popner
[Timing]

BPM: 174.987
offset: 232
Topic Starter
CrystilonZ
Thanks for timing, popner
Umi
hi hi from my queue :3

sorry for delay '-'

Let'su go !

General

your diff are all pretty good, but you really need rework the aesthetic like blanket, stack, slider's shape, ...

PO5's easy*

I think it's better imo to use 1,0 DS your note are too close >.<
- 00:00:232 (1,2) - blanket ?
- 00:07:089 (3) - whistle on head
- 00:14:975 (4) - move to x:232,y:260 better flow
- 00:16:347 (6) - clap
- 00:16:347 (6,1) - align
- 00:20:462 (4) - wrong DS, you have to follow during whole the song the same DS
- 00:31:091 (5,6) - that's why it's better to use DS 1,0 really weird
- 00:35:891 (1,2) - align
- 00:39:320 (1,3) - stack better
- 00:42:406 (5) - same as 00:20:462 (4)
- 00:51:835 (1) - remove NC
- 01:01:607 (3) - try to avoid this type of stack in easy diff
- 01:24:924 (3) - delete and finish the previous slider later

P A N's Normal*

- 00:24:062 (5,6) - align ? :3
- 00:38:463 (4) - remove clap
- 00:49:949 (3) - NC here instead of 00:48:578 (1) - and if you do, 00:50:978 (1) - remove NC here :3
- 01:03:150 (1) - middle point x:440,y:300, end point x:364,y:228 better blanket
- 01:04:865 (5) - move to x:80,y:240
- 01:11:037 (5) - 1 grid down ?
nice normal PAN :3

Hard*

- 00:02:289 (5) - middle point x:164,y:240, end point x:148,y:184 better blanket
- 00:02:975 (1) - move to x:302,y:88 and then
- 00:04:003 (2) - stack with 00:01:946 (4) -
- 00:14:804 (2) - hum ugly stack >.< move somewhere else or if you really want stack, make like this
- 00:25:433 (1) - x:140,y:148
- 00:29:034 (5) - better like that
- 00:36:406 (3) - take better the curve of 00:35:720 (1) -
- 01:00:407 (3) - take this code better stack :3
160,148,60407,2,0,B|224:128|288:168|288:240|288:240|384:296,1,271.875,4|8,0:0|0:0,0:0:0:0:
- 01:03:150 (2) - move to x:168,y:84 for blanket with 01:02:636 (1) -
- 01:06:065 (3,4,5) - try this code :3
72,324,66065,2,0,B|8:292|8:192|52:152,1,181.25,4|0,0:0|0:0,0:0:0:0:
104,100,66579,1,0,0:0:0:0:
140,16,66751,2,0,P|188:80|144:176,1,181.25,4|8,0:0|0:0,0:0:0:0:
- 01:20:466 (4,1) - not perfectly stack
- 01:23:723 (3,4) - >

Snow*

- 00:06:746 (4,1) - not perfectly stack
- 00:42:578 (6) - middle point x:204,y:144, end point x:268,y:108
- 00:46:864 (5) - move to x:360,y:32
- 01:14:123 (3) - end point x:228,y:228
- pretty good diff but you're overlapping too much imo

that'all :3 good luck ! ✌('ω')✌
Topic Starter
CrystilonZ
Thanks for modding, -Umi-
Fixed almost everything ~
KinkiN
Hi from IJO's modding queue :D sorry for the late mod D:

Yay another VN's song \:D/

[General]

About the kiai time, how about fusing all it into 1 long kiai time?

[PO5's Easy*]

* imo from the start of the song till 00:08:461 , it's better if you don't add note anywhere, so i mean it can be an intro

00:26:291 - remove NC. NC should be in 00:27:662 imo


[P A N's Normal*]

* imo from the start of the song till 00:08:461 , it's better if you don't add note anywhere, so i mean it can be an intro

00:38:463 - better remove it imo

well that's all. I think it's already good

[Hard*]

* imo from the start of the song till 00:08:461 , it's better if you don't add note anywhere, so i mean it can be an intro
* imo this is too hard for 'hard', it feels like a light insane D:

00:13:947 - NC

[Snow*]

** imo from the start of the song till 00:08:461 , it's better if you don't add note anywhere, so i mean it can be an intro (well, just a suggestion)

I'm not experienced enough to find anything wrong in this diff.



Overall it's already great, and because it's already great, i can't mod much. sorry D:
good luck!
Topic Starter
CrystilonZ
Thanks for mod
for kiai time, I think I will fuse it into 2 part.
xHappy-
I will not fix,but I will restart the diff.
GIDZ
Hi~ From modding queue: t/139620/start=0

Easy:
~Too many 1/1 beat notes after sliders and this might cause problems for newbies. Consider removing some of them and keep the consistency.
~00:11:204 - Remove Kiai mode here.
~00:11:289 - Normal audio and not soft?
~00:34:863 (3,4) - Newbies won't get that.
~00:37:263 (3) - 1/1 beat circles after sliders like these need to be moved down for easy as newbies need to get used to their cursor movement first.\
~00:47:378 (1,2) - Hard to read for newbies. Try to keep it simple with sliders instead.
~00:40:006 (3,4) - ^
~00:47:378 (1,2) - ^
~00:49:607 (1,2) - ^
~00:53:035 - Add a note?
~00:58:864 (3,1) - :o You know what I mean.
~01:00:922 (3,4) - ^
~^^^^^^^^^^^^^^Many more of that same pattern. Like I suggested, maybe try simple sliders to make the beat flow better instead of those gaps.
~01:30:067 (2) - -1 reverse arrow for newbies?

Normal:
~AR -1?
~00:05:032 (4) - Move this to X:204 Y:84 for cursor flow.
~Didn't really spot much here but try to look over for some circles not making cursor movement flow and move them to where necessary.

Hard:
~01:14:980 (3,4,5,6,7) - Hard to read for Hard diff, try spacing them.
~Not much here either.

Snow:
~00:29:548 (3,1,1) - Dafuq is dis? 0.o Snapping them together on the same beat is unrankable.
~00:42:578 (6,1,1,1) - ^
~01:23:723 (4,5,6) - ^
~01:10:008 ~ 01:11:208 - A bit hard to read the notes due to notes covering up each other, try rearranging the pattern a bit.

That's all from me ^^ Good luck!
Topic Starter
CrystilonZ

gideon5504 wrote:

Hi~ From modding queue: https://osu.ppy.sh/forum/t/139620/start=0

Easy:
~Too many 1/1 beat notes after sliders and this might cause problems for newbies. Consider removing some of them and keep the consistency.
~00:11:204 - Remove Kiai mode here.
~00:11:289 - Normal audio and not soft?
~00:34:863 (3,4) - Newbies won't get that.
~00:37:263 (3) - 1/1 beat circles after sliders like these need to be moved down for easy as newbies need to get used to their cursor movement first.\
~00:47:378 (1,2) - Hard to read for newbies. Try to keep it simple with sliders instead.
~00:40:006 (3,4) - ^
~00:47:378 (1,2) - ^
~00:49:607 (1,2) - ^
~00:53:035 - Add a note?
~00:58:864 (3,1) - :o You know what I mean.
~01:00:922 (3,4) - ^
~^^^^^^^^^^^^^^Many more of that same pattern. Like I suggested, maybe try simple sliders to make the beat flow better instead of those gaps.
~01:30:067 (2) - -1 reverse arrow for newbies?

Normal:
~AR -1?
~00:05:032 (4) - Move this to X:204 Y:84 for cursor flow.
~Didn't really spot much here but try to look over for some circles not making cursor movement flow and move them to where necessary.

Hard:
~01:14:980 (3,4,5,6,7) - Hard to read for Hard diff, try spacing them.
~Not much here either.

Snow:
~00:29:548 (3,1,1) - Dafuq is dis? 0.o Snapping them together on the same beat is unrankable. It's 1/8
~00:42:578 (6,1,1,1) - ^
~01:23:723 (4,5,6) - ^
~01:10:008 ~ 01:11:208 - A bit hard to read the notes due to notes covering up each other, try rearranging the pattern a bit. It's ok for insane, I think . .

That's all from me ^^ Good luck!
Thanks :)
Deni
Hi, Random Mod!


unrankable: You must fix this for the rankability of your map
bolded: strong suggestion
normal: suggestion
italic: comment

General

Title has to be "Mineko Yamamoto - Snow Flake* (Short Ver.)" You have to capitalize the V.

Remove "Snow" from the tags since it's already in the title.

PO5's Easy*

Why are you using the old method for making sliders? With the newer 3-point-slidersystem you can make perfectly symmetrical sliders, which look better.

  1. 00:11:204 (1,2,3) - The overlap between (1) and (2) doesn't look nice imo. You could just take (1) and rotate it so that it looks like my example (Example in Box) but I've made a new one with the newer slider system, so that it's symmetrical. This will play and look better.
  2. 00:17:033 (1) - You might see that this slider is asymmetric. You can simply fix this by remaking it with the newer 3-point-slidersystem.
  3. 00:29:377 (5) - This slider looks pretty weird, using a normal symmetrical slider like this (Example in Box) will fit much more here.
  4. 00:51:150 (3,4) - You could improve these two by shaping and moving (4) like this: (Example in Box)! Will look and play better than the dry and overlapping version before.
  5. 00:53:721 (1) - The finish at this spinner doesn't fit at all imo, consider deleting it. The finish after that spinner on the slider (2) is the only finish that fits at this part.
  6. 01:10:180 (4,1) - What about creating a blanket with these two? Will look and play better than your current pattern imo. You can do this by moving (1) to x:200 y:228 ; then click on (1) , press CTRL+SHIFT+R , tick "Selection Centre" and enter the value 50 into the box. Then you've got your blanket pattern and it fits to your distance snap. Will look like this:

  7. 01:29:381 (1,2) - Distance between them is way too far. Should be around ~0.80x for a consistent spacing.

P A N's Normal*

Your diff is well done. Not much I can find!

  1. 00:41:377 (1) - I think you forgot a finish at the end of this slider? Would fit perfectly because there's one in the song itself at this position!
  2. 01:18:409 (1,2) - You could improve this part by creating a pattern like I did here (Example in Box)! Will fit and play better. Your current version is overlapping too much.

Hard*

I don't think the background of this difficulty is rankable, since you can see her underwear. You may ask a BAT if you want to make sure.

  1. 00:36:406 (3) - What about mirroring this slider (CTRL+G ; CTRL+H ; CTRL +J) ? Will fit and look better than your current slider! (Example in Box)
  2. 00:46:178 (4,1) - I know what you wanted to do here, but it can be improved a lot. 00:46:692 (5,1) - Moving them to x:308 y:228 would be perfect. Would look like that: (Example in Box)!
    You will have to move some of the following objects too if you do this, but that shouldn't be a big problem.
  3. 00:49:607 (9) - Adding a finish here would fit perfectly since there's also one in the music!
  4. 00:51:835 (5) - Same as mentioned above. Consider adding a finish to the end of this slider!
  5. 00:54:064 (6,7) - Move (6) down to x:176 y:280 so that they aren't overlapping anymore. Will look and play better!
  6. 01:24:409 (5) - This slider is actually really badly shaped. I highly suggest you to remake this one with the newer slidersystem, like I did here: (Example in Box). Will be a lot better! I moved 01:23:723 (3) - and 01:24:838 (6,7) - too, so that it fits again.
  7. 01:25:266 (3,4,5) - They are all overlapping which looks a bit messy. Move each of them a bit apart, so that it looks clean and nice.

Snow*

There are a lot of unsnapped green inherited points. You should fix this. You simply do this by going to the position where the inherited point normally should be, then press -> Timing -> Timing Setup Panel -> (on the left) Press the ´Use Current Time´ button.

Snapping
Unsnapped inherited (green) sections at:

00:29:837 - snap to 00:29:805
00:29:880 - snap to 00:29:891
00:30:180 - snap to 00:30:148
00:30:223 - snap to 00:30:234
00:42:865 - snap to 00:42:835
00:42:908 - snap to 00:42:920
00:43:380 - snap to 00:43:349
00:43:423 - snap to 00:43:435
00:43:723 - snap to 00:43:692
00:43:765 - snap to 00:43:778

  1. 00:08:118 (1,2,3,4) - Move 00:08:632 (2,3,4) - for example to x:68 y:184 so that the circles aren't overlapping strange with the slider before anymore?
  2. 00:32:977 (7) - and 00:33:063 (8) - Change the sampleset (on the top left) to Drum for these two, it would fit perfectly since there's a similar sound in the song!
  3. 00:33:148 (1) - Why did you use a clap at this circle? You can clearly here there's a finish in the song itself at this position, so swapping the clap with a finish would be a lot better.
  4. 00:33:663 (4,5) - You could create a blanket with these two by moving (5) to x:300 y:196. This would look and play better than the current version imo. Looks like this:
  5. 00:41:035 (1) - This slider could look more beautiful if you would shape it in the correct way like so:
    Shaping Example

    Image taken from Making Delicious Sliders: A Guide.
    t/37194
  6. 00:41:892 (4,5,6) - I know what you tried to map here but it could be improved. (6) should be even, just rotate it or remake it. Then move (5) to the correct place again and you have a perfect pattern, like I did here:
  7. 00:56:464 (1) - I think this sudden SV change is too fast, maybe don't change the SV at all or decrease it to a proper velocity.
  8. 00:59:036 (6,7) - Move (7) a bit up so that the blanket looks properly?

That's it! Please think about every suggestion I made.

If you have any question just ask me ingame or via forum pm!
LexiaLovesU
Hello this is Lexia from my queue nya >W<

NOTE* DONT REPOSITION YOUR NOTES UNTIL AFTER YOU FIX THE SLIDERS
HARD
at 00:41:035(4)put the points like this (this the slider)
First point on x:148 y:300
Second point on x:120 y:260
Third point on x:144 y:228
Fourth point on x:164 y:200
Last point on x:136 y:160
at 01:03:180(2) put the points like this (this the slider)
Second point x:120 y:132
Third x:132 y:180
Fourth x:156 y:204
Fifth x:196 y:216
Sixth x:232 y:192
Seventh x:280 y:156
Last x:320 y:112
At 01:08:637(2) put the points like this(this the slider)
Fourth x:276 y:96
Last x:356 y:112
at 01:14:123(2)remove 2 then start a slider at 01:14:112 put the points like this
First x:264 y:280
Second x:264 y:212
Third x:212 y:212 make this point red
Fourth x:172 y:212
Fifth x:172 y:172 make this point red
Sixth x:172 y:120
Last x:88 y:120
That is all for hard
Snow*
at 00:52:178(1)
Second point X:140 y:200
third x:172 y:232
fourth x:204 y:272
at 01:03:150
Second point x:456 y:132
third x:444 y:196
fourth x:404 y:208
fifth: x:376 y:200
thats all NYA>w<
Lexia OUT ;)
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