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posted
This beatmap was submitted using in-game submission on Thursday, October 10, 2013 at 8:41:55 PM

Artist: Shiraishi
Title: Natalie
Source: BMS Re:
Tags: o2jam piano classical trance
BPM: 150
Filesize: 16537kb
Play Time: 02:15
Difficulties Available:
  1. HD - 7Key (5 stars, 1320 notes)
  2. MX - 7Key (5 stars, 2019 notes)
  3. NM - 7Key (2.23 stars, 558 notes)


Download: Shiraishi - Natalie
Information: Scores/Beatmap Listing
---------------
4th osu!mania 7K full-keysound map by me.

All diffs are done and waiting for modding. :o

20/5 : Some fixes on Roxas' & Hanyuu's mod.
6/6 : Some fixes on ExPew's mod.
7/6 : Some fixes on Luyuja's mod.


Moving back to WIP.

Will be added a new diff and some diff changes after this.
posted
No modding needed for me, Ready for Ranking... 8-)
posted

DJKero wrote:

No modding needed for me, Ready for Ranking... 8-)
But still, needs more SP to get it bubbled. :c
posted
et map

[General]
I'm not sure about this, but I think you need a diff under 3 stars (ask to a BAT about this ;_;)

[NM]
This should be a bit easier imo :I

00:15:800 (15800|0) - Move on |3|
00:15:900 (15900|2) - Remove
01:24:700 (84700|4,84800|4) - Jackhammer like this on NM is.. meh too hard imo, try to change ;_;

[HD]
00:40:700 - Instead of 2.0x and 0.5x change speed try to use 1.5x and 0.75x maybe
01:31:900 - ^

MX it's perfect for me, shooted et stars <3
posted
Hey just a few suggestions:

Remove et from tags? :P
All diffs should have atleast 8 OD in my opinion, could be even higher in HD i think but 7 seems too low in this kind of map
And thats really the only thing that came into mind. Just checked the rest of the map too but it seems allready nice to me.
Only concern maybe is the 1/8 snapped holds in the MX diff. Well i'm not sure about those allthough it doesn't seem like a problem

Good job on the map :)

Edit: Well one more thing.NM Diff 00:37:800 - you might want to keep the notes more apart there as you did in the previous parts. This diff allready seems challenging enough for the easiest one but nothing bad. Just stuff like that seems a bit unexpected
posted

Roxas wrote:

et map

[General]
I'm not sure about this, but I think you need a diff under 3 stars (ask to a BAT about this ;_;) Really? I'll wait for Chonicle or any other BATs' response.

[NM]
This should be a bit easier imo :I :T

00:15:800 (15800|0) - Move on |3| Fixed.
00:15:900 (15900|2) - Remove ^
01:24:700 (84700|4,84800|4) - Jackhammer like this on NM is.. meh too hard imo, try to change ;_; ^

[HD]
00:40:700 - Instead of 2.0x and 0.5x change speed try to use 1.5x and 0.75x maybe Fixed.
01:31:900 - ^ ^

MX it's perfect for me, shooted et stars <3 Thanks. <3

Hanyuu wrote:

Hey just a few suggestions:

Remove et from tags? :PDone. :P
All diffs should have atleast 8 OD in my opinion, could be even higher in HD i think but 7 seems too low in this kind of map
And thats really the only thing that came into mind. Just checked the rest of the map too but it seems allready nice to me.
Only concern maybe is the 1/8 snapped holds in the MX diff. Well i'm not sure about those allthough it doesn't seem like a problem Meh, like someone said, "you have to consider the average skill level of the community here" and "difficulty will increase over time", so, I'll start with OD 7 1st.

Good job on the map :)Thanks. :D

Edit: Well one more thing.NM Diff 00:37:800 - you might want to keep the notes more apart there as you did in the previous parts. This diff allready seems challenging enough for the easiest one but nothing bad. Just stuff like that seems a bit unexpected Fixed.
posted
yo ishibaka random pattern suggest

[NM]

01:24:700 (84700|4,84800|5) - flip vertical ( Ctrl + J ) << jaga hitsounds jd terbalik just suggest note pattern mcm ni je pandai la ko susuh nty wkwkw....
01:25:100 (85100|2,85200|1) - ^
01:25:500 (85500|3,85600|4) - ^
01:25:900 (85900|1,86000|0) - ^
01:31:100 (91100|2,91200|3,91500|5,91600|4,91900|3,92000|4,92300|6,92400|5) - make sure same with 01:24:700 - (after flip)
01:42:400 (102400|4) - move on |3|
01:42:800 (102800|5,103200|4) - move on left side
02:15:000 (135000|6) - move on |4|

[HD]

00:11:200 (11200|2,11300|6,11400|3,11500|4,11600|5,11700|3,11800|1,11900|2,12000|3,12100|2) - how about this? http://puu.sh/30fkN.png
00:14:500 (14500|3,14600|2) - move on right side
00:15:900 (15900|5) - move on left side
00:21:500 (21500|3) - move on right side
00:27:700 (27700|3,27800|2,27900|1,28000|0,28100|2,28200|4,28300|3,28400|2,28500|3) - http://puu.sh/30fCs.png
00:31:400 (31400|4) - move on right side
00:34:600 (34600|4) - move on left side
00:37:800 (37800|3) - move on right side
00:42:500 (42500|4,42600|3,42700|2) - move on left side
00:42:900 (42900|4) - move on right side
00:43:100 (43100|3) - ^
00:43:200 (43200|4) - move on |2| 00:43:300 (43300|3) - move on |1|
00:43:700 (43700|1) - move on right side
00:43:800 (43800|4,43900|5) - move on left side
00:45:200 to 00:46:300 - if like this? http://puu.sh/37Fla.png
01:42:500 (102500|6,102600|4,102700|6,102900|5,103000|3,103100|5,103300|4,103400|2,103500|4,103700|3,103800|1,103900|3) - lel boring bende sama ubah sket wkwkw... http://puu.sh/38xNZ.png
01:46:600 (106600|4,106700|3,107000|3,107100|4) - move on left side
01:47:500 (107500|1) - ^ 01:47:600 (107600|0,107700|1) - move on right side (jd ladder)
01:48:200 (108200|4,108300|3,108600|3,108700|4) - sama mcm 01:46:600 kat link tu
01:49:600 (109600|6,109700|5,109800|4,109900|3,110000|4,110100|5,110200|3,110300|4) - kali ni modify sket... http://puu.sh/38y5K.png
02:12:400 (132400|3) - move on |6| 02:12:500 (132500|2) - move on |4| 02:12:700 (132700|2) - move on |5|
02:15:000 (135000|0) - cacat? move on |4| kasi center lel


[MX]

Coming soon...dafuq


sienz pattern piano sakit mentel aku....sbb tu aku x brp minat keysounded....x leh nk random pattern
posted

ExPew wrote:

yo ishibaka random pattern suggest ET

[NM]

01:24:700 (84700|4,84800|5) - flip vertical ( Ctrl + J ) << jaga hitsounds jd terbalik just suggest note pattern mcm ni je pandai la ko susuh nty wkwkw.... Fixed.
01:25:100 (85100|2,85200|1) - ^ ^
01:25:500 (85500|3,85600|4) - ^ ^
01:25:900 (85900|1,86000|0) - ^ ^
01:31:100 (91100|2,91200|3,91500|5,91600|4,91900|3,92000|4,92300|6,92400|5) - make sure same with 01:24:700 - (after flip) ^
01:42:400 (102400|4) - move on |3| Nope. This pattern doesn't feel right for me.
01:42:800 (102800|5,103200|4) - move on left side Same as above.
02:15:000 (135000|6) - move on |4| Also same as above.

[HD]

00:11:200 (11200|2,11300|6,11400|3,11500|4,11600|5,11700|3,11800|1,11900|2,12000|3,12100|2) - how about this? http://puu.sh/30fkN.png Nope. Same reason as above on the pattern.
00:14:500 (14500|3,14600|2) - move on right side ^
00:15:900 (15900|5) - move on left side ^
00:21:500 (21500|3) - move on right side ^ but from 00:20:800 - till 00:22:400 - just gave me an idea to rearrange the pattern.
00:27:700 (27700|3,27800|2,27900|1,28000|0,28100|2,28200|4,28300|3,28400|2,28500|3) - http://puu.sh/30fCs.png Accepted. Great pattern.
00:31:400 (31400|4) - move on right side ^
00:34:600 (34600|4) - move on left side ^
00:37:800 (37800|3) - move on right side ^
00:42:500 (42500|4,42600|3,42700|2) - move on left side Nope. Same reason on the pattern.
00:42:900 (42900|4) - move on right side ^
00:43:100 (43100|3) - ^ ^
00:43:200 (43200|4) - move on |2| 00:43:300 (43300|3) - move on |1| ^
00:43:700 (43700|1) - move on right side ^
00:43:800 (43800|4,43900|5) - move on left side ^ instead the |4| is moved to |3|.
00:45:200 to 00:46:300 - if like this? http://puu.sh/37Fla.png Only 00:45:400 (45400|4,45600|3) - are moved to |4| and |3| respectively.
01:42:500 (102500|6,102600|4,102700|6,102900|5,103000|3,103100|5,103300|4,103400|2,103500|4,103700|3,103800|1,103900|3) - lel boring bende sama ubah sket wkwkw... http://puu.sh/38xNZ.png Accepted and fixed.
01:46:600 (106600|4,106700|3,107000|3,107100|4) - move on left side Nope. Same reason on the pattern.
01:47:500 (107500|1) - ^ 01:47:600 (107600|0,107700|1) - move on right side (jd ladder) ^
01:48:200 (108200|4,108300|3,108600|3,108700|4) - sama mcm 01:46:600 kat link tu ^
01:49:600 (109600|6,109700|5,109800|4,109900|3,110000|4,110100|5,110200|3,110300|4) - kali ni modify sket... http://puu.sh/38y5K.png Accepted and fixed.
02:12:400 (132400|3) - move on |6| 02:12:500 (132500|2) - move on |4| 02:12:700 (132700|2) - move on |5| Nope. Same reason on the pattern.
02:15:000 (135000|0) - cacat? move on |4| kasi center lel No. The reason why I did that is every diff at the ending are different. MX = |3|, HD = |0|, NM = |6|


[MX]

Coming soon...dafuq dafuq


sienz pattern piano sakit mentel aku....sbb tu aku x brp minat keysounded....x leh nk random pattern ET
posted
General:
add kiai time

MX:
00:17:700 (17700|2) - move to 4
00:17:800 (17800|3) - move to 3
00:24:100 (24100|4) - move to 4
00:24:200 (24200|3) - move to 5

HD:
00:51:200 (51200|6) - move to 6
00:51:400 (51400|0) - move to 6
01:58:000 - add a note here on 4

great map XD.Last part`s speed change make me easy to miss note~~
posted

Luyuja wrote:

General:
add kiai time Added.

MX:
00:17:700 (17700|2) - move to 4 Moved.
00:17:800 (17800|3) - move to 3 ^
00:24:100 (24100|4) - move to 4 from |4| to |4|? I think I know that you want these parts are the same as the parts above.
00:24:200 (24200|3) - move to 5 ^

HD:
00:51:200 (51200|6) - move to 6 from |6| move to |6|? @_@?
00:51:400 (51400|0) - move to 6 Nope. Looks weird for me.
01:58:000 - add a note here on 4 This is a full keysound. So, adding a note would sounds weird as a result.

great map XD.Last part`s speed change make me easy to miss note~~ Thanks. :3
posted
I just notice there's a gap between NM and HD (558 notes vs. 1320 notes), here's some solutions:
1.Make NM harder (up to about 750 notes), add EZ diff(400 notes)
2.Just make NM harder, but keep the patterns as simple as possible.
3.Make HD eaiser (1100 notes)
posted

woc2006 wrote:

I just notice there's a gap between NM and HD (558 notes vs. 1320 notes), here's some solutions:
1.Make NM harder (up to about 750 notes), add EZ diff(400 notes)
2.Just make NM harder, but keep the patterns as simple as possible.
3.Make HD eaiser (1100 notes)
Okay.
posted
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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