♡ commissioned art by monome
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❖ National 2v2 tournament with a team size of 2 players.
❖ Only players with the Singapore flag may participate, there is no player rank range.
❖ There is Badge Weighted Seeding in effect, formula is: rank^(0.9937^(badges^2))
❖ Average team rank must be within the 1000-99999 rank range.
❖ All matches will be played on Score v2 and Team VS, NoFail is always enabled.
❖ Top 40 teams based off average pp will participate in Group Stage.
❖ Top 32 teams will advance to the Bracket Stage. (more info below)
❖ Previous Winners are not allowed to form the same team again. (Demonical+Tebi , Rtyzen+GSBlank)
Screening: 30 May - 13 June (Subject to Change)
Group Stage: 19 June - 27 June (BO7)
Round of 16: 3 July - 4 July (BO9)
Quarterfinals: 10 July - 11 July (BO11)
Semifinals: 17 July - 18 July (BO11)
Finals: 24 July - 25 July (BO13)
Grand Finals: 31 July - 1 August (BO13)
Signups will be split up into 5 different seeds, from A-E, every 8 teams.
There will be 8 groups with a team of each seed to determine the 32 best teams into the Bracket Stage.
Which team gets into which group based on their seed will be completely random.
All teams in every group will face off against each other in 4 matches lasting 2 weeks.
In each group, the 1st and 2nd teams will advance into Winner's Bracket.
The 3rd and 4th teams will advance into Loser's Bracket.
The 5th team will be eliminated.
For seeding, a leaderboard based on Group Stage performance will be used for Bracket Stage.
Group Stage Proceedings
- Group Stage will last for 2 weeks because each team has to play 4 matches.
- It will run as a Best of 7. The mappool structure is as follows:
4NM / 2HD / 2HR / 2DT / 2FM / TB - Both players in each team are required to enter the multi at the scheduled match time. Late penalties are described below.
- There will be no warmups.
- Higher roll gets second ban first pick. Each team only gets one ban.
- Each team will be given a maximum of 90 seconds for every action (ban/choosing maps). Failure to decide before the time limit may result in the opposing team making the decision.
- After a beatmap has been selected, teams will have a maximum time of 90 seconds to ready up. Otherwise, a force-start may be done by the referee. More time may be given under the referee's discretion.
- All maps will be played with NoFail.
- On Freemod maps, all players are required to put on a mod. Mods allowed are HD, HR, EZ, FL.
- There will be a custom EZ multiplier for Freemod and Tiebreaker maps.
- In the case of a draw, the team that did not pick the map wins the point.
- Once a team wins 4 maps, they win the match. If both teams reach match point, the tiebreaker will be played to determine the winner of the match.
Late Penalties - Less than 5 minutes: No penalty.
- 5-10 minutes: Opposing team chooses whether to pick first or ban first.
- 10-15 minutes: Walkover.
Bracket Stage Seeding - There will be a z-score leaderboard of every map played by every team using their best team score.
- Team placement within each group will be decided by Match Wins, followed by Map Wins.
- If there is still a tie, it will be broken by the result of the tied teams' match result.
- 1st placing team in Group Stage will be Seed 1-8 for Bracket Stage, sorted by the leaderboard.
- 2nd placing team in Group Stage will be Seed 9-16 for Bracket Stage, sorted by the leaderboard.
- 3rd placing team in Group Stage will be Seed 17-24 for Bracket Stage, sorted by the leaderboard.
- 4th placing team in Group Stage will be Seed 25-32 for Bracket Stage, sorted by the leaderboard.
- 5th placing team in Group Stage is eliminated, but will still contribute to the leaderboard.
- Seeds 1-16 will start off in the Winner's Bracket, whereas Seeds 17-32 will start off in the Loser's Bracket.
The top 32 teams from Group Stage will be seeded based on their overall results from their Group Stage performance.
Bracket Stage will be Double Elimination, Loser's Bracket will play the same pool as Winner's Bracket that week.
Higher roll gets second ban first pick. At every round, teams are given two bans each.
The mappool structure for GST3 will be similar to previous iterations, as follows:
BO9: 5NM / 2HD / 2HR / 3DT / 2FM / TB
BO11: 5NM / 3HD / 3HR / 3DT / 3FM / TB
BO13: 6NM / 3HD / 3HR / 3DT / 3FM / TB
Bracket Stage Proceedings
- Both players in each team are required to enter the multi at the scheduled match time. Late penalties are described below.
- Warmups are to be under 3 minutes and only the team that wins !roll gets to choose a warmup.
- If the match is streamed, please try to send your warmups to the streamer before the scheduled match time.
- At the start of the match, both captains will !roll. Higher roll gets warmup, second ban and first pick. there are two bans per team in each stage.
- Each team will be given a maximum of 90 seconds for every action (ban/choosing maps). failure to decide before the time limit may result in the opposing team making the decision.
- After a beatmap has been selected, teams will have a maximum time of 90 seconds to ready up. Otherwise, a force-start may be done by the referee. More time may be given under the referee's discretion.
- All maps will be played with NoFail.
- On Freemod maps, all players are required to put on a mod. Mods allowed are HD, HR, EZ, FL.
- There will be a custom EZ multiplier for Freemod and Tiebreaker maps.
- In the case of a draw, the team that did not pick the map wins the point.
- Once a team wins enough maps, they win the match. If both teams reach match point, the tiebreaker will be played to determine the winner of the match.
- For Grand Finals, there will be a bracket reset match if necessary.
Late Penalties - Less than 5 minutes: No penalty.
- 5-10 minutes: Warmup revoked.
- 10-15 minutes: Opposing team chooses whether to pick first or ban first.
- 15+ minutes: Walkover.
1st Place: $80 SGD + Physical Medal + Acrylic Award + Unconfirmed Badge + Mousepad/Tablet Cover
2nd Place: $55 SGD + Physical Medal
3rd Place: $35 SGD + Physical Medal
4th Place: $15 SGD
If you would like to contribute to the prize pool, please contact me (ue#0001) on discord!
❖ Host:
❖ Graphics:
❖ Pooler:
❖ Custom Mappers:
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