It seems like you didn't understand what I said earlier.Wishy wrote:
That's why I was talking about letting users define the AR, it is something that will probably bug and annoy the whole difficulty rating system forever since it is almost impossible to accurately measure.
Right now you say: AR is a difficulty.
However, BPM and OD are also difficulties. That's what they're similar on.
You agree that having user-definable BPM and OD would be unfair and let users get around difficulty without gaining the skills needed to play it.
So, how is AR different? If it takes skill, then it shouldn't be user definable. Learn to read it, or deal with not being to play it, until you get better.