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Switching from 4k to 7k

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Topic Starter
t1me
So I've been playing 4k for not long , I think i am decent at the game since I have beaten a dozen 5 star maps but I've kinda got bored because of the bullshit maps that are not fun + most maps iI pass even with a S rank I'm lately getting 1 or 0 pp. My question is, is it worth it to switch to 7k? I am willing to learn it, and if you have any tips please let me now!
[LS]PositoniX
ive seen your comment on caravan, honestly many people think certain maps are shit because they cant play them, so they look unplayable. caravan is a very technical map, and people who dont practice technical patterns really struggle on them. also, technical maps are very underrated in terms of star rating, so the game might tell you a certain map is easy, when in reality its very technical and very difficult to play.

it seems to me that you're thinking maps in osu!mania are shit simply because you're not capable of playing them properly, because the patterns are techincal and intimidating. i reccomend you just dont consider star rating to be an accurate measurement of difficulty, and i also reccomend you practice your technicality, since it seems that you're struggling on it. if you practice your technicallity than you'll be able to play or maybe even enjoy maps like caravan
Topic Starter
t1me

[LS]PositoniX wrote:

ive seen your comment on caravan, honestly many people think certain maps are shit because they cant play them, so they look unplayable. caravan is a very technical map, and people who dont practice technical patterns really struggle on them. also, technical maps are very underrated in terms of star rating, so the game might tell you a certain map is easy, when in reality its very technical and very difficult to play.

it seems to me that you're thinking maps in osu!mania are shit simply because you're not capable of playing them properly, because the patterns are techincal and intimidating. i reccomend you just dont consider star rating to be an accurate measurement of difficulty, and i also reccomend you practice your technicality, since it seems that you're struggling on it. if you practice your technicallity than you'll be able to play or maybe even enjoy maps like caravan
Yea I knew that I wasn't good enough to beat that map, can you maybe recommend some maps or packs that I can practice these "technical" patterns?
Caput Mortuum
what do you mean by "worth it"? if you mean pp, of course being able to play more keys means more selection of maps to play and earn pp with.
Topic Starter
t1me

Caput Mortuum wrote:

what do you mean by "worth it"? if you mean pp, of course being able to play more keys means more selection of maps to play and earn pp with.
I mean like should I invest the time or just continue learning 4k so that I can play 6 star maps and so on
Jianshyy
It's up to you when you want to play 7k or 4k.

Play 4k because you like playing 4k. Play 7k because you like playing 7k. The skill transitions do not go well but atleast you'd learn from a different key mode. You don't have to play just for pp anyways, otherwise that could probably develop a negative vibe. That's just from me though.
lunarcoffee
i don't see why you can't play both; i started playing 7k when 4k got boring and repetitive, but i never really stopped playing 4k, and i eventually got over that skill wall

as for tips (for improvement), i suggest finding rivals and trying to keep up with or surpass them
i got burnt out and stopped having fun a couple times by doing that tho lmao, so maybe try avoiding that
[LS]PositoniX

t1me wrote:

[LS]PositoniX wrote:

ive seen your comment on caravan, honestly many people think certain maps are shit because they cant play them, so they look unplayable. caravan is a very technical map, and people who dont practice technical patterns really struggle on them. also, technical maps are very underrated in terms of star rating, so the game might tell you a certain map is easy, when in reality its very technical and very difficult to play.

it seems to me that you're thinking maps in osu!mania are shit simply because you're not capable of playing them properly, because the patterns are techincal and intimidating. i reccomend you just dont consider star rating to be an accurate measurement of difficulty, and i also reccomend you practice your technicality, since it seems that you're struggling on it. if you practice your technicallity than you'll be able to play or maybe even enjoy maps like caravan
Yea I knew that I wasn't good enough to beat that map, can you maybe recommend some maps or packs that I can practice these "technical" patterns?

first of all, i should elaborate that the current mapping meta for mania's ranked section is changing rapidly from mostly easy stuff and some super farmy shit to a lot more technical/unusual maps. the patterns in these maps look very confusing and strange if you're not familiar with them, which many people just think is the fault of the mapper making bad maps.

it's also worth noting that you should not play for rank or pp. rank and pp and both very horribly designed systems in mania. these systems reward very trivial patterns as opposed to technical patterns like in caravan. this is also why almost all 5* maps are way harder than other 5* maps like triumph and regret, because they have real patterns other than repetitive jumptrills. you should not regard star rating as an accurate metric of the difficulty of a map. focus on how much you're improving as a player as opposed to focusing on your rank.

now, how can you accurately judge the difficulty of a map? well, one of the most commonly used methods is looking at a map's patterns and bpm, and using it to scale how fast or hard a map is.



some noteworthy patterns:
  1. chords - multiple notes on one snap
  2. jumps - a chord with 2 notes
  3. hands - a chord with 3 notes
  4. quads - a chord with 4 notes
  5. streams - many single notes in changing columns in succession
  6. jumpstreams - streams with occasional jumps
  7. handstreams - streams with occasional hands
  8. quadstreams - streams with occasional hands
  9. jacks - many notes in the same column in succession
  10. chordjacks - several alternating chords in succession
  11. speedjacks - essentially just light chordjacks with more column changes
  12. jumptrills - (12)(34) alternating spam
  13. many other patterns listed in the image below
these are patterns used in many osu!mania maps. i have not listed all patterns, though i will list more later.

why am i saying this? because these patterns make up a lot of the maps in osu!mania. you need to get a feel for them and their bpms to determine for yourself what bpms are comfortable for you. usually you'll be more comfortable with lower bpm on chordjacks, and higher bpms for ligher streams.

it's important to note that bpms are usually measured in how fast something's bpm is in 1/4 snaps. this means that, a 300bpm map mapped in 1/2 snaps is actually only really 150bpm, while a 150bpm map mapped in 1/8 snaps is actually 300bpm. you can determine the snap of a map by looking at it in the editor.

find your comfort spot for all of those patterns and practice around it. if you find a map you like but cant play because it's too fast, you can use a rate changer.

jumpstream maps:
beatmapsets?m=3&q=icyworld&s=any

handstream maps:
beatmapsets?m=3&q=handstream&s=any

chordjack maps:
beatmapsets?m=3&q=chordjack&s=any

any other pattern you want to learn, just look it up on osu's beatmap search. be sure to look for all maps, not just ranked ones.

now, all of these patterns are quite traditional and not very technical. technical patterns are unique in that the bpm isn't necesarily entirely relevant.

what are technical patterns, you might ask? well, technical patterns are just patterns which don't easily fit into any of the patterns listed in the image i posted above. this means that they require much more complicated reading to play properly. usually they have constantly changing snaps and bpms.

how do you improve in these maps? well honestly it all boils down to practice. i reccomend you practice easier technical patterns, and instead of keeping your eyes in the same spot, look at all of the notes as they fall down.

unfortunately, i do not have many reccomendations for easier tech maps, so for that i reccomend you ask someone else who might have more experience with the beatmaps than me.


additionally, a pattern frequently used in osu!mania is LN, or long note. these maps are incredibly hard to play if you're not familiar with long note patterns. i reccomend finding easy longnote maps and practicing your release timing (that is, the time when you release the note, and trying to make it more accurate). once you're more comfortable with release timing, start practicing long note maps:

beatmapsets?m=3&q=ln%20keys%3D4&s=any

well, thats all i have for now. thanks for reading, and if you have any questions just ask.
Topic Starter
t1me

[LS]PositoniX wrote:

t1me wrote:

[LS]PositoniX wrote:

ive seen your comment on caravan, honestly many people think certain maps are shit because they cant play them, so they look unplayable. caravan is a very technical map, and people who dont practice technical patterns really struggle on them. also, technical maps are very underrated in terms of star rating, so the game might tell you a certain map is easy, when in reality its very technical and very difficult to play.

it seems to me that you're thinking maps in osu!mania are shit simply because you're not capable of playing them properly, because the patterns are techincal and intimidating. i reccomend you just dont consider star rating to be an accurate measurement of difficulty, and i also reccomend you practice your technicality, since it seems that you're struggling on it. if you practice your technicallity than you'll be able to play or maybe even enjoy maps like caravan
Yea I knew that I wasn't good enough to beat that map, can you maybe recommend some maps or packs that I can practice these "technical" patterns?

first of all, i should elaborate that the current mapping meta for mania's ranked section is changing rapidly from mostly easy stuff and some super farmy shit to a lot more technical/unusual maps. the patterns in these maps look very confusing and strange if you're not familiar with them, which many people just think is the fault of the mapper making bad maps.

it's also worth noting that you should not play for rank or pp. rank and pp and both very horribly designed systems in mania. these systems reward very trivial patterns as opposed to technical patterns like in caravan. this is also why almost all 5* maps are way harder than other 5* maps like triumph and regret, because they have real patterns other than repetitive jumptrills. you should not regard star rating as an accurate metric of the difficulty of a map. focus on how much you're improving as a player as opposed to focusing on your rank.

now, how can you accurately judge the difficulty of a map? well, one of the most commonly used methods is looking at a map's patterns and bpm, and using it to scale how fast or hard a map is.



some noteworthy patterns:
  1. chords - multiple notes on one snap
  2. jumps - a chord with 2 notes
  3. hands - a chord with 3 notes
  4. quads - a chord with 4 notes
  5. streams - many single notes in changing columns in succession
  6. jumpstreams - streams with occasional jumps
  7. handstreams - streams with occasional hands
  8. quadstreams - streams with occasional hands
  9. jacks - many notes in the same column in succession
  10. chordjacks - several alternating chords in succession
  11. speedjacks - essentially just light chordjacks with more column changes
  12. jumptrills - (12)(34) alternating spam
  13. many other patterns listed in the image below
these are patterns used in many osu!mania maps. i have not listed all patterns, though i will list more later.

why am i saying this? because these patterns make up a lot of the maps in osu!mania. you need to get a feel for them and their bpms to determine for yourself what bpms are comfortable for you. usually you'll be more comfortable with lower bpm on chordjacks, and higher bpms for ligher streams.

it's important to note that bpms are usually measured in how fast something's bpm is in 1/4 snaps. this means that, a 300bpm map mapped in 1/2 snaps is actually only really 150bpm, while a 150bpm map mapped in 1/8 snaps is actually 300bpm. you can determine the snap of a map by looking at it in the editor.

find your comfort spot for all of those patterns and practice around it. if you find a map you like but cant play because it's too fast, you can use a rate changer.

jumpstream maps:
beatmapsets?m=3&q=icyworld&s=any

handstream maps:
beatmapsets?m=3&q=handstream&s=any

chordjack maps:
beatmapsets?m=3&q=chordjack&s=any

any other pattern you want to learn, just look it up on osu's beatmap search. be sure to look for all maps, not just ranked ones.

now, all of these patterns are quite traditional and not very technical. technical patterns are unique in that the bpm isn't necesarily entirely relevant.

what are technical patterns, you might ask? well, technical patterns are just patterns which don't easily fit into any of the patterns listed in the image i posted above. this means that they require much more complicated reading to play properly. usually they have constantly changing snaps and bpms.

how do you improve in these maps? well honestly it all boils down to practice. i reccomend you practice easier technical patterns, and instead of keeping your eyes in the same spot, look at all of the notes as they fall down.

unfortunately, i do not have many reccomendations for easier tech maps, so for that i reccomend you ask someone else who might have more experience with the beatmaps than me.


additionally, a pattern frequently used in osu!mania is LN, or long note. these maps are incredibly hard to play if you're not familiar with long note patterns. i reccomend finding easy longnote maps and practicing your release timing (that is, the time when you release the note, and trying to make it more accurate). once you're more comfortable with release timing, start practicing long note maps:

beatmapsets?m=3&q=ln%20keys%3D4&s=any

well, thats all i have for now. thanks for reading, and if you have any questions just ask.
Holy shit dude thx a lot for the long reply and so much info, will definitely practice these maps now, and not focus on the pp that much, also one thing, what are (if they are) the patterns called in galaxy collapse at the beatdrop? Cuz I cannot process them that fast, anyway thx again for the info!
DeltaNami

t1me wrote:

also one thing, what are (if they are) the patterns called in galaxy collapse at the beatdrop?
I'm assuming you mean after the "Somebody scream". If so, the first pattern is mostly just minijacks with some hands thrown in. After that, the second part of the drop is jump jack.
Haengsyo
Hey there, I'm also a 7k main who used to be a 4k main. I was at around your rank before switching from 4k, being rank 13k. It honestly depends on what your motive is to switch. I personally found 7k more fun and enjoyable to play, which is why I switched. Whatever your goal is, if you think it is worth it, it is def worth a shot. I started learning 7k 3-4 months ago, and it was super fun and I don't regret it. Also, regarding your skill wall, maybe you need to push your limits harder. Try venturing out to 6* maps, even if you get B or A ranks on them. This also applies to if you learn 7k as well.

TL;DR, whatever your motive is, if you think it's worth it, it doesn't hurt to give it a shot since learning 7k will not affect your 4k whatsoever(if you get good enough at 7k, it will in fact boost your 4k skills by a lot from personal experience). Feel free to PM me if you have any questions :3
-coro-

t1me wrote:

So I've been playing 4k for not long , I think i am decent at the game since I have beaten a dozen 5 star maps but I've kinda got bored because of the bullshit maps that are not fun + most maps iI pass even with a S rank I'm lately getting 1 or 0 pp. My question is, is it worth it to switch to 7k? I am willing to learn it, and if you have any tips please let me now!

7gb of unranked 7k maps 1-10 stars
DL LINKS:

mediafire:
https://www.mediafire.com/file/bko9iqmu2ehksga/coro%2527s_7k_MEGAPACK.rar/file

google drive:
https://drive.google.com/file/d/1TgIN2YNGHVCNPPNTByrbNsD7wVX2Nfyl/view?usp=sharing

mega
https://mega.nz/file/ccJGlbxZ#HjlWqEfiyeWBe2FcJPCL1Jtzwae-oB7JXARYJAGgSc4

magnet link
magnet:?xt=urn:btih:7c68c53061e7b4aa5f6fef6c31f2f5c38faea1ee&dn=coro%27s%207k%20MEGAPACK.rar
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