Right, lets pull this out of the graveyard shall we
Easy:
Firstly the design looks fine but ai mod raises a few issues. Might wanna check those out. Apart from that easy mode looks fine
Hard:
This has a few issues that need to be addressed.
Firstly, some of the placements of the hit objects is weird and downright confusing at times. Try playtesting the map and you'll see what I mean.
Secondly, lots of slider stubs are used at times where a hit circle would be more approprate. Again, play test the map yourself and you'll see what I mean.
Thirdly, for a hard mode, its actually pretty tame. The difficulty is a little on the low side.
If you want my advice I suggest that you try remapping hard mode again but this time refrencing other reciently ranked maps and seeing what designs they use and following their lead.
I hope this helps pull your map out of the graveyard and towards it getting ranked!
Easy:
Firstly the design looks fine but ai mod raises a few issues. Might wanna check those out. Apart from that easy mode looks fine
Hard:
This has a few issues that need to be addressed.
Firstly, some of the placements of the hit objects is weird and downright confusing at times. Try playtesting the map and you'll see what I mean.
Secondly, lots of slider stubs are used at times where a hit circle would be more approprate. Again, play test the map yourself and you'll see what I mean.
Thirdly, for a hard mode, its actually pretty tame. The difficulty is a little on the low side.
If you want my advice I suggest that you try remapping hard mode again but this time refrencing other reciently ranked maps and seeing what designs they use and following their lead.
I hope this helps pull your map out of the graveyard and towards it getting ranked!