This beatmap was submitted using in-game submission on 星期日,2015年12月27日 at 21:05:25
Artist: Fei Er
Title: Ting Zhi Tao Tuo
Tags: sound of my dream clubringer
BPM: 148
Filesize: 4175kb
Play Time: 03:17
Difficulties Available:
Download: Fei Er - Ting Zhi Tao Tuo
Information: Scores/Beatmap Listing
---------------
飞儿 - 停止逃脱
Normal - √
Hard - √
Insane - √
StoryBoard - √
Artist: Fei Er
Title: Ting Zhi Tao Tuo
Tags: sound of my dream clubringer
BPM: 148
Filesize: 4175kb
Play Time: 03:17
Difficulties Available:
Download: Fei Er - Ting Zhi Tao Tuo
Information: Scores/Beatmap Listing
---------------
Normal - √
Hard - √
Insane - √
StoryBoard - √
下雨代码
// http://yishouce.com/java/run <-网址
import java.util.Random;//垂直下落物体代码
public class A{
public static int y1;//y坐标随机
public static int x1;//x坐标随机
public static double r1;//旋转随机
public static int cy;//旋转结尾y坐标
public static void main(String []args){
for(int i = -1;i<30;i++){ //循环输出31次
cy = new Random().nextInt(1500);//终点y坐标随机
int ye =cy +2900;//终点y坐标
y1 = new Random().nextInt(100);//y坐标随机
int ys = y1 -200;//起始y坐标
x1 = new Random().nextInt(850);//x坐标随机
int xs = x1 -100;//起始x坐标
int xe = x1 -100;//终点x坐标
r1 = new Random().nextInt(20);//旋转随机数
double r2 = r1;
r1 = r1 + 3.14;//旋转随机数
int t = 811;//下一个下落物体出现的时间间隔
int t1 = 137717 + t*i;//start 时间
int t2 = 165284 + t*i;//end 时间
int t3 = t1 + 405; //淡入end
// Sprite,Foreground,Centre,"SB/star.png",320,240
//↓对比
System.out.println("Sprite,Foreground,Centre,\"SB/star.png\",320,240");// "\"为 " 转义 ,为了输出 "
System.out.println(" M,0," +t1+","+t2+","+xs+","+ys+","+xe+","+ye);
System.out.println(" S,0,"+t1+",,0.1");//缩放
System.out.println(" R,0,"+t1+","+t2+","+r2+","+r1);//旋转
System.out.println(" F,0,"+t1+","+t3+",0,1");//淡入时间
System.out.println(" F,0,163663,164676,1,0");//淡出时间
}
}
}
import java.util.Random;//垂直下落物体代码
public class A{
public static int y1;//y坐标随机
public static int x1;//x坐标随机
public static double r1;//旋转随机
public static int cy;//旋转结尾y坐标
public static void main(String []args){
for(int i = -1;i<30;i++){ //循环输出31次
cy = new Random().nextInt(1500);//终点y坐标随机
int ye =cy +2900;//终点y坐标
y1 = new Random().nextInt(100);//y坐标随机
int ys = y1 -200;//起始y坐标
x1 = new Random().nextInt(850);//x坐标随机
int xs = x1 -100;//起始x坐标
int xe = x1 -100;//终点x坐标
r1 = new Random().nextInt(20);//旋转随机数
double r2 = r1;
r1 = r1 + 3.14;//旋转随机数
int t = 811;//下一个下落物体出现的时间间隔
int t1 = 137717 + t*i;//start 时间
int t2 = 165284 + t*i;//end 时间
int t3 = t1 + 405; //淡入end
// Sprite,Foreground,Centre,"SB/star.png",320,240
//↓对比
System.out.println("Sprite,Foreground,Centre,\"SB/star.png\",320,240");// "\"为 " 转义 ,为了输出 "
System.out.println(" M,0," +t1+","+t2+","+xs+","+ys+","+xe+","+ye);
System.out.println(" S,0,"+t1+",,0.1");//缩放
System.out.println(" R,0,"+t1+","+t2+","+r2+","+r1);//旋转
System.out.println(" F,0,"+t1+","+t3+",0,1");//淡入时间
System.out.println(" F,0,163663,164676,1,0");//淡出时间
}
}
}