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osu!std pp buff for EZ mod

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Total Posts
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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +4
Topic Starter
Jaegii
This is merely a proposal, but I feel like the ez mod subtracts a lot of pp compared to how difficult the mod actually is, maybe we can have it be like NF where if your hp goes to 0 at any point, you don't get pp for it (i think thats how NF with pp works, sorry if I'm wrong). I don't think an EZ fc should be worth as much as a NM fc, but I do think it should be worth more than it gives in its current state.


Some of the best players in this game (imo) are the top EZ players, but don't get the rankings they deserve, even if they don't play for ranks. Examples being -GN and Ekoro, I'm not saying they deserve top 10, but arguably top 300 atleast?


Thoughts?
spookybear
1. The problem with having less pp when your hp goes to 0 in NoFail is that the servers would have to run an analysis on the replays (this requires the map data and lots of processing on the server-side). Its just not possible to do that, because the in the current system, you only need the map data and the score to calculate the pp, no replay required.

2. If EZ is harder (in most cases) why would it make sense to buff it only a little bit, if EZ is going to be buffed, wouldn't it make sense for it to be buffed above nomod? One reason why its hard to buff EZ is because of how the pp system works, it only accounts for aim and speed, it doesn't account for reading, where EZ makes a map harder to read, but also decreases the aim required by decreasing the CS.
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