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Wizet, Nexon - Warped Path of Time (Remix)

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Topic Starter
Metroid
This map has been deleted on the request of its creator. It is no longer available.
Otium_old
Wow~ You've done a good job~
Have a star~
Shinxyn
Timing seems very nice~
-note BPM is set to 139.999, and I'm sure someone will get you to change it to a clean 140-

Seems I can only nazi...
Easy is staring off well~

Hard-
00:14:57 (4,5) - down+right a tick?
00:20:57 (1,2,3,4,5,6) - perfectly place ends upon each other? (use distance snap 0.0 with grid snap off?)
00:36:86 (7) - lower repeat side to match evenly?
00:54:22 (11) - ^
01:00:86 (16) - down two ticks
01:08:36 (x) - only this break has to be redone
01:24:00 (11) - right two ticks
01:24:22 (12) - right one tick
01:30:22 (7,8,9) - down a tick
01:31:93 (17) - up a tick?
02:12:64 (6,7) - down two ticks? (align with 2,3)
Need more new combos please~

Insane-

00:16:71 (9,1) - left a tick?
00:32:79 (7,1) - sounds too discontinued, spinner doesn't seem to fit at all
00:39:22 (1) - start half a beat later?
01:04:29 (6) - left a tick?
01:24:22 (6) - even up the sides please
01:27:64 (6) - ^
02:10:29 (1) - left two ticks? (align with 4 in same combo)
Both breaks here need to be redone~ and need more new combos, too

Haha, cute comboburst, but its hard to see the sin during play, maybe just remove him? and what is that lighting.png file for?
The hitsounds are nice~ but is 4 tick rate really necessary...? Oh well

It's not completed but looking very nice
Early Star
Shinde
This map has been deleted on the request of its creator. It is no longer available.
Ultimate
This map has been deleted on the request of its creator. It is no longer available.
Mashley
I don't really thing this would benefit from me making a difficulty :/.
Andrea
Timing:

Offset and BPM Fine.

Overall:

I like more slidertick rate 2. But is your chooise!
Much combo are too long. Try to change.

[Easy]

Redo all breaks.

00:56:57 (4,5,1) - Maybe this is a bit confusing for new players.

[Hard]

00:39:862 - Remove this break.
00:58:29 (1-20) - This combo is too long. Try to change it...
02:30:22 (1) - Remove new combo.

[Insane]

Try to follow insane combo style for hard and easy.

02:13:72 (1) - Too close from 02:13:29 (10).

Cool map, good job! :3
Topic Starter
Metroid

osuplayer111 wrote:

Timing:

Offset and BPM Fine.

Overall:

I like more slidertick rate 2. But is your chooise!
Much combo are too long. Try to change. - Probably not, I'm very strict on my own combos.

[Easy]

Redo all breaks. - They're actually ok but I did anyways just in case.

00:56:57 (4,5,1) - Maybe this is a bit confusing for new players. - Not really, hold click, hold again.

[Hard]

00:39:862 - Remove this break. - If it fits, It's ok.
00:58:29 (1-20) - This combo is too long. Try to change it... - Fixed
02:30:22 (1) - Remove new combo. - Nah, it's a finale combo and all difficulties have them.

[Insane]

Try to follow insane combo style for hard and easy.

02:13:72 (1) - Too close from 02:13:29 (10). No it's not, grid snap says it's ok.

Cool map, good job! :3
Kudos for at least 1 thing I did do.
Derekku
[Easy]
Perhaps turn the overall difficulty up a notch? It seems to be clustered at the moment but whatever :/ I see that you have no Normal Difficulty, but this feels more like a "Normal" to me. Perhaps change it and add an easy?

00:16:71 (9) - Clap instead of finish sounds better imo
00:20:14 (5) - ^
00:23:14 (4) - ^ At the end of the slider
00:26:57 (9) - Maybe add a clap here
00:27:00 (11) - Possibly remove the clap, but it sounds good both ways.
00:51:43 (1) - End one white tick earlier.
00:56:57 (4,5,1) - For an easy difficulty, I wouldn't have these overlapping; Especially because it's hard to see if there's repeat arrows on such a short slider. :T
02:06:22 (4,5) - Claps please?
02:09:64 (4,5) - ^
02:13:07 (4,5) - ^


[Hard]
Same clap suggestions~ I mainly say it because I'm not a big fan of finishes throughout the whole map o: (aka remove plz)

Some tricky spots, but I like them. This difficulty is fucking NICE <3

[Insane]
Same suggestions as before.

Hard's map was harder than this. :/ This is only more difficult because of the larger spacing, higher velocity sliders, and difficulty settings. To be honest I didn't have a lot of fun playing this difficulty. I'm not sure what to say about it. Maybe beef this one down and call it Hard; Beef Hard up and make it Insane? But that might take some of the fun away from Hard. Again, I'm not really sure what to say.

Nice job mapping, though. *star*
Alace
Overall
sweet mapset , plz make your insane harder or make your hard easier (up to you)

<Easy>
circle size:2
overall diff:4

rename it to Normal
this set is more easy for newbs wwwwwww

01:39:64 (1) - IMO a bit confusing in an easier diff

Star~
mosluv
Best map I've modded today. No errors and it's fun @_@!!

Only thing I can say is that Easy is more like a Normal. The BG would probably better without all the menu/chat stuff showing.

Anyways, just awesome ^-^!
minyeob
May I nazi your beatmap? I want to mod this but I'm too late!

[Normal]
Perfect.

[Hard]
0:34:291(1,2)-> Move left a bit. (2 level 1 gird)
1:04:934(12)-> Overmapped?

[Insane]
0:39:220(1)-> 1/2 beat backward
2:01:506(1)-> 1/4 beat backward
2:10:292(1)-> This should be lined up with (4).

Starred~

EDIT: Like this?
00:24:00 (1) -


By the way, why are you equiping low-level helmet? Does it have a lot of INT stat?
Topic Starter
Metroid

minyeob wrote:

[Hard]
0:34:291(1,2)-> Move left a bit. (2 level 1 gird) Done
1:04:934(12)-> Overmapped? Nope, it's not

[Insane]
0:39:220(1)-> 1/2 beat backwardCan't otherwise the spinner would be on a hitcircle and that's illegal ;)
2:01:506(1)-> 1/4 beat backward Same, see ^ phrase. Also, blue ticks ARE 1/2 ticks to the actual BPM in this 0.5 timing section
2:10:292(1)-> This should be lined up with (4). Done


By the way, why are you equipping low-level helmet? Does it have a lot of INT stat?
Yes, it has INT :D and also, all mage hats suck in appearance.
My overall dark starlight is also scrolled so it compensates having no mage hat.

Also: STOP removed the 10th 0's from the digits in the time stamps, you cause them to be unreadable by osu!...

Just copy paste the time stamp, no removing the extra 0's
WolfCoder
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Metroid

WolfCoder wrote:

Here's my list.

[Normal]
00:24:648 and 25:505 shouldn't exist since there's no notes there and having a transitional note doesn't feel right.
26:791 same with 10, 11, and 12. It would be weird so no. it also sounds correct with the beats

[Hard]
This is too hard to be hard, it would fit better as insane. Make it easier to satisfy a better difficulty ramp.
Actually the current insane is way harder and this is just insane if you think of the triplets as hard to pass which Isn't when you know how to z/x or your own method.
Other than that, it's actually pretty good~

You have gained an item (Star).
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
The only problem i have with this map is the combo burst. Its very detailed, but it comes out so fast that it just looks like asdfghjkl and you cant tell what it is.


The map itself is rankable, to be honest. I just think a better combo burst could be used.

popping bubble because you said you'd fix it
RemmyX25
Combo burst looks better, so im trusting you didnt fuck anythng else up while uploading.
Echo
rankies
Gohgo
I know this thread is old, but I made a new difficulty for this beatmap. It's a bit harder than Normal but still is Normal. I've never done this before, so how do I get it uploaded? If you'd like to see the beatmap in action, I'll pm you it. Thanks in advance.
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