Yay
it need because the bubble will be popped after some changes from my mod and it can be qualified if is not rebubbled. Look at Gero's map.Blue Dragon modded his map and then Gero popped the bubble and then he requested to you to rebubble the respective map :pInyuschan wrote:
"You can rebubble" wtf there's no need to rebubble
Then the person who bubbled should rebubble. Gero didn't ask for rebubble to Habi actually lolByBy_ChAn wrote:
it need because the bubble will be popped after some changes from my mod and it can be qualified if is not rebubbled. Look at Gero's map.Blue Dragon modded his map and then Gero popped the bubble and then he requested to you to rebubble the respective map :pInyuschan wrote:
"You can rebubble" wtf there's no need to rebubble
I'm not BN yet ;w;Rumia- wrote:
lol byby rank hype ! ! ! ! ! !
ByBy_ChAn wrote:
yet
ByBy_ChAn wrote:
yet
ByBy_ChAn wrote:
yet
ByBy_ChAn wrote:
yet
ByBy_ChAn wrote:
yet
yeaAsphyxia wrote:
Let's not turn this into a spamfest, that wont help the mapper to get this map re-qualified.
ByBy_ChAn wrote:
yea
ByBy_ChAn wrote:
Normal Collab
- 00:01:291(2)- I suggest to move the last gap of the slider to 223|164 for a better cursor movement.Also you should recorrect the blanket with the next note
- 00:04:891(1)- I suggest to move the last gap to 304|209 for a better flow and movement of the cursor during gameplay i dont do those 1 grid stuffs since they dont really affect gameplay.
- 00:09:391()- I think you can add here a note since there's a beat which you ignore it and also I hear vocals here so definitely add a note to cover that beat youre following the drums here, im making my own sounds. btw, there's no any vocals at this part
- 00:09:691(1,2,1)- These sliders.....I don't like them they looks untidy , unnestetic and it can ruin the movement of the cursor I guess. Try this shape for triple sliders http://puu.sh/gJyS9/deb48865ff.jpg how they can ruin cursor movement? keeping them
- 00:20:191()- I suggest to add note here because I hear perfectly a clap sound which you ignore it ;w; Adding a note will cover the clap I mean the clap will not be skipped
- 00:22:591()- ^ clap sound ignored
- 00:24:991()- ^ clap sound ignored again ;w; . Same as 00:29:791()- , 00:32:191()- , 00:34:591()- etc where's the clap sound which you ignore again, I'm making own rhythm here. Actually, try to add some 1/1 notes by yourself and see how star rating increased (not even talking how boring it would sounds)
- 01:27:049(2)- I suggest to move it to 71|274 and then move (1)- to 120|210 for a better pattern with previous slider http://puu.sh/gJElP/24ee64d6b0.jpg
- 02:14:491(1,2,1)- Instead adding a spinner after these sliders which in my opinion haven't enough recovery time I suggest to use here 1/1 slider -> 1/1 slider without reverse -> note -> 1/1 slider -> note -> note rhythm to follow the instruments much better spinner works 1000 times better with song, adding long sliders would just sounds/plays weird.
Sorry, no changes from my side. Thanks for mod anyway.
That's all from now. Mmmm....a 2013 map... when did 2013 become old, lewd
Good Luck ~
Oooh I haven't idea what I should write there ;w; Wanted to say to change them because I don't like how looks these sliders . The sliders from my pic looks much better. Sorry for my out of inspiration ;______;Kodora wrote:
ByBy_ChAn wrote:
[*]
- 00:09:691(1,2,1)- These sliders.....I don't like them they looks untidy , unnestetic and it can ruin the movement of the cursor I guess. Try this shape for triple sliders http://puu.sh/gJyS9/deb48865ff.jpg how they can ruin cursor movement? keeping them
literally !summon Natsu I modded normal diff and it sohuld be rebubbled or idk :pErunamoJAZZ wrote:
ok, it's all ready, right?
!summon HabiHolic
Kodora didn't fix anything so there is not need for a rebubble, just wait for Irie Miyuki reply if she fix something then I'll rebuble if not someone else can rank. (Also should be nice if we stop posting, the thread look so full with spam, of course mods and constructive post are welcome)ByBy_ChAn wrote:
literally !summon Natsu I modded normal diff and it sohuld be rebubbled or idk :pErunamoJAZZ wrote:
ok, it's all ready, right?
!summon HabiHolic
I actually really dislike AR10 nor am I even slightly skilled at standard in any way but Extra diffs should most definitely NOT be below AR9 except in maybe very specific circumstances. I mean imagine if Image Material was AR8, that would be awful.GhostFrog wrote:
Tbh I think this map plays best on AR < 9. Probably around or slightly above 8. I don't think there's anything wrong with this being ranked with AR10 and map settings should be the mapper's choice (outside of maybe od0/hp0 on an insane+ and similar things), but anyone who wants to fully experience the mapping in [Extra] should make a diff that's around AR8 or 8.5. It feels much much better.
A specific 260bpm map probably wouldn't play well with AR8, therefore no extra should be below AR9? What?Zak wrote:
I actually really dislike AR10 nor am I even slightly skilled at standard in any way but Extra diffs should most definitely NOT be below AR9 except in maybe very specific circumstances. I mean imagine if Image Material was AR8, that would be awful.GhostFrog wrote:
Tbh I think this map plays best on AR < 9. Probably around or slightly above 8. I don't think there's anything wrong with this being ranked with AR10 and map settings should be the mapper's choice (outside of maybe od0/hp0 on an insane+ and similar things), but anyone who wants to fully experience the mapping in [Extra] should make a diff that's around AR8 or 8.5. It feels much much better.