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yanaginagi - Yukitoki (TV Size) [Taiko|Osu]

posted
Total Posts
137
Topic Starter
Fumika
This beatmap was submitted using in-game submission on 17 กรกฎาคม 2556 at 22:32:45

Artist: yanaginagi
Title: Yukitoki (TV Size)
Source: Yahari Ore no Seishun Love Come wa Machigatteiru.
Tags: Netsukawa opening ReySHeL wcx19911123 climbb65588 Nichiyouki nich95 My Youth Romantic Comedy Is Wrong As I Expected OreGairu Brains Base
BPM: 165
Filesize: 16174kb
Play Time: 01:25
Difficulties Available:
  1. Climbb's Oni (4.89 stars, 423 notes)
  2. Futsuu (4.36 stars, 227 notes)
  3. Gu's Hard (4.95 stars, 205 notes)
  4. Insane (5 stars, 251 notes)
  5. Kantan (2.84 stars, 151 notes)
  6. Nich's Easy (2.29 stars, 83 notes)
  7. ReySHeL's Muzu (4.77 stars, 337 notes)
  8. ReySHeL's Oni (4.78 stars, 433 notes)
  9. wcx's Normal (4.2 stars, 132 notes)
Download: yanaginagi - Yukitoki (TV Size)
Information: Scores/Beatmap Listing
---------------
★┗(★≧∀≦★)┛★ Map Set★┗(★≧∀≦★)┛★

Easy - Nichiyouki
Normal - wcx19911123
Hard - No_Gu
Insane - Me
Kantan - Me
Futsuu - Me
Muzukashii - ReySHeL
Oni - ReySHeL, climbb65588

redownload if you download before 25/6/2013
Sonnyc
┗(★≧∀≦★)┛★彡
StickyPicky
hi ~ :) #modreqs

[*] ~ Timing

Bpm: 165.000
Offset: 410

Bpm: 164.57
Offset: 6591

Bpm: 165.000
Offset: 56444
Topic Starter
Fumika

newtoniorock8 wrote:

hi ~ :) #modreqs

[*] ~ Timing

Bpm: 165.000
Offset: 410

Bpm: 164.57
Offset: 6591

Bpm: 165.000
Offset: 56444
It's too early ;w;
Kirino Kousaka
Hello Timing Check from In-game PM~

  • 1st
    BPM: 165
    Offset: 440

    2nd
    BPM: 165
    Offset: 20076
This is what I found~
If there are still problems, feel free to ask and let's try to discuss uguu ;w;
I tried to map randomly a trial just to see if it's fine ;w;
trial
osu file format v12

[General]
AudioFilename: Yahari.mp3
AudioLeadIn: 1999
PreviewTime: 56358
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Yukitoki (TV Size)
TitleUnicode:ユキトキ (TV Size)
Artist:yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Fumika
Version:Kirino's Trial
Source:Yahari Ore no Seishun Love Come wa Machigatteiru.
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.76
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yahari.avi"
0,0,"Yahari.jpg",1,1
//Break Periods
2,9003,9871
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
440,363.636363636364,4,2,1,55,1,0
13894,-100,4,1,1,55,0,0
20076,363.636363636364,4,2,1,55,1,0


[Colours]
Combo1 : 255,255,255
Combo2 : 225,91,132
Combo3 : 0,128,128
Combo4 : 0,128,192
Combo5 : 255,192,0
Combo6 : 237,140,116
Combo7 : 255,0,255
Combo8 : 183,183,255

[HitObjects]
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Mikkuri
why I'm not who get first post...
Mikkuri
lol double post sorry

Edit: 666 posts
Topic Starter
Fumika

Sonnyc wrote:

┗(★≧∀≦★)┛★彡
Because ^ Sonnyc always ninja'd :<
KantoKun
(ノ・ω・)ノ

Random Mods!!~~
[General]

  • Taiko 4 diff...
[wcx's normal]

  • none
[Taiko Mods]

  • d = don
    k = kant
    D = Big Don
    K = Big Kat
[ReySHeL's Taiko Muzukashii]

  • 00:13:894 (2,1,1,2,1,1,1,2,1,1,1,1,2,1,1) - remove some note
    00:42:813 (1) - remove
    00:52:085 (1) - D
    01:02:267 (1,2,1,1,1,2,1,1,1,2,3,1,2,1,2,1,1,1,2,1,1,2,1,1) - remove some note
    01:18:449 (1,2,1,1,2,3,4,1,1,1,2,1,1,2,1,1,2,1,2,1,1,2,3,1,2,3,4,1,2,1,1,2,1,1,1,2,3,4,5,6,1,1,1,1) - remove some note
[ReySHeL's Taiko Oni]

  • 00:49:530 (3) - k
    00:52:075 (1) - D
    01:23:166 (1) - put out finsh
[Climbb's Taiko Oni]

  • 00:00:803 (2) - move to 00:00:985
    00:43:166 (188) - k
    01:15:166 (373) - k
    01:16:621 (382) - k
[Insane]

  • 00:10:258 - put out clap and use whistle
    00:32:076 - clap?
    00:43:166 (2) - soft - clap?
    00:44:985 - whistle
    00:50:803 - whistle
    00:52:803 (1,2,1,2,1,2,1) - I think it don't work..
    01:17:530 (1,2,3,4) - this square is awry
    01:21:166 (2) - soft
    01:24:803 (4) - i think finsh more clap...
    Green Line
    [list:b0a39]
    00:20:076 - Vol. 30 - 45
    That all :) :) and... i wait to mod hard and easy if you make it
    Good luck >.<
    By KantoKun
ReySHeL

kantokun wrote:

(ノ・ω・)ノ

Random Taiko Mods!!~~
[General]

  • d = don
    k = kant
    D = Big Don
    K = Big Kat
[ReySHeL's Taiko Muzukashii]

  • 00:13:894 (2,1,1,2,1,1,1,2,1,1,1,1,2,1,1) - remove some note
    00:42:813 (1) - remove
    00:52:085 (1) - D
    01:02:267 (1,2,1,1,1,2,1,1,1,2,3,1,2,1,2,1,1,1,2,1,1,2,1,1) - remove some note
    01:18:449 (1,2,1,1,2,3,4,1,1,1,2,1,1,2,1,1,2,1,2,1,1,2,3,1,2,3,4,1,2,1,1,2,1,1,1,2,3,4,5,6,1,1,1,1) - remove some note
[ReySHeL's Taiko Oni]

  • 00:49:530 (3) - k
    00:52:075 (1) - D
    01:23:166 (1) - put out finsh
That all :) :)
Good luck >.<
By KantoKun
almost fixed~
thanks for mod :)
http://puu.sh/2w8nM
mintong89
aaaaaaaaaaaaaa pro song
wcx19911123
\:D/
osu file format v12

[General]
AudioFilename: Yahari.mp3
AudioLeadIn: 0
PreviewTime: 56358
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8

[Metadata]
Title:Yukitoki (TV Size)
TitleUnicode:ユキトキ (TV Size)
Artist:yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Fumika
Version:Normal
Source:Yahari Ore no Seishun Love Come wa Machigatteiru.
Tags:Netsukawa opening ReySHeL
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.96
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yahari.avi"
0,0,"Yahari.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
440,363.636363636364,4,2,1,60,1,0
20076,363.636363636364,4,2,1,75,1,0


[Colours]
Combo1 : 255,255,255
Combo2 : 225,91,132
Combo3 : 0,128,128
Combo4 : 0,128,192
Combo5 : 255,192,0
Combo6 : 237,140,116
Combo7 : 255,0,255
Combo8 : 183,183,255

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88,200,84985,2,0,L|48:240,2,48
256,192,85530,12,0,88439,0:0:0:0:
just let me know when the Insnae diff is done, I'll add hitsounds after that :3

edit: done http://puu.sh/2yHSF
Mikkuri
I will let No_Gu make Hard
and don't request me for guest diff again, Fumika
No_Gu
Nichiyouki
wcx19911123
fixed timing
osu file format v12

[General]
AudioFilename: Yahari.mp3
AudioLeadIn: 2000
PreviewTime: 56348
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Yukitoki (TV Size)
TitleUnicode:ユキトキ (TV Size)
Artist:yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Fumika
Version:wcx's Normal
Source:Yahari Ore no Seishun Love Come wa Machigatteiru.
Tags:Netsukawa opening ReySHeL wcx19911123 climbb65588 Nichiyouki nich95
BeatmapID:238509
BeatmapSetID:87208

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.96
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yahari.avi"
0,0,"Yahari.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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please let other MAT/BAT know that the slider like 00:09:530 (4) - in my Normal diff, its end is snapped well but the repeat is not(due to the terrible timing), this is allowed(only when the song's timing is terrible)
Nichiyouki
Fixed the timing

http://puu.sh/2DwV3
Liiraye
Hi! /modreq

I looooooooooove yanaginagi so I had to help out here ;)

Insane
The offset is wrong; I find this one correct: 426

00:01:698 (2) / 00:04:607 (5) Try silencing the end of these two sliders
00:12:690 (3) - extra sound with no coherent beat, which is unnecessary and confusing imo
The same goes for the following notes:
00:49:085 (2)
00:54:539 (2)
01:07:610 (2)
01:10:813 (1,2)
01:13:813 (2)
01:22:176 (6)
01:25:085 (2)

01:18:601 (2) - a slider like this http://osu.ppy.sh/ss/713891 would fit the song much better. Instead of this unexpectedly sped up one you used http://osu.ppy.sh/ss/713896
Topic Starter
Fumika

Liiraye wrote:

Hi! /modreq

I looooooooooove yanaginagi so I had to help out here ;)

Insane
The offset is wrong; I find this one correct: 426

00:01:698 (2) / 00:04:607 (5) Try silencing the end of these two sliders
00:12:690 (3) - extra sound with no coherent beat, which is unnecessary and confusing imo
The same goes for the following notes:
00:49:085 (2)
00:54:539 (2)
01:07:610 (2)
01:10:813 (1,2)
01:13:813 (2)
01:22:176 (6)
01:25:085 (2)
:arrow: Nope, I just following drums and vocal.
01:18:601 (2) - a slider like this http://osu.ppy.sh/ss/713891 would fit the song much better. Instead of this unexpectedly sped up one you used http://osu.ppy.sh/ss/713896 :arrow: Nah it follow drums.
No change sorry ;w;
Gloria Guard
Hi Fumika (:3 」_)=3

From In-game PM


[General]

Background and Video events
0,0,"Yahari.jpg",0,0 <- change please


[Nich's Easy]

01:07:700 Unsnapped


[wcx's Normal]

Fine


[Gu's Hard]

00:19:894 remove green line
00:26:438 I listened to the lyrics and I think it beats the awkward i think this part add note
and 00:27:893 and 00:29:347 same
00:41:529 (3,4) i think this pattern shape is bad.. i recommand shape -> http://puu.sh/2HXEa


[Insane]

00:00:439 ~ 00:06:258 hmm.. i think this pattern volume really big... volume donw 50~60% please
01:05:175 Unsnapped




Nice mapset Good luck ~
P A N
[Nich's Easy]

00:04:803 (2) - up 1 grid and move center to the left 1 grid
00:10:600 (1) - what about make like http://puu.sh/2Izpj.jpg I think it's better
00:20:075 (1) - http://puu.sh/2IztY.jpg
00:34:620 (1) - http://puu.sh/2Izx3.jpg
01:16:813 (3) - move center to 84|244

[wcx's Normal]

01:20:812 (3) - move both center point right 2 right and move the upper-center point down 1 grid. I think it more beautiful shape.

[Gu's Hard]

00:09:530 (4) - move tail to 260|144 for better blanket
00:11:145 (3) - move tail to 208|272 for blanket (2)
00:11:690 (4) - move to 104|308 for blanket (3)
00:36:529 (3) - make it like http://puu.sh/2IA6j.jpg is better. imo :3
00:58:267 (2) - move to 384|112? http://puu.sh/2IA9R.jpg better imo.
01:11:712 (3) - right 1 grid

[Insane]

00:43:358 (1) - left 1 grid :p better blanket
00:49:176 (3) - up 1 grid and left 2 grid. better blanket
01:20:267 (3) - move tail right 1 grid?

OMG awesome map
Good luck for rank :p
ReySHeL
hi >w<
requested via in game

[General]
  1. please fix offset all Taiko diffs
    1st 00:00:440 -
    2nd 00:20:075 -

[Kantan]
  1. 00:13:894 (2) - re
  2. 00:44:076 (50,51,52,53,54) - k k d d k follow the sound
  3. 00:46:257 (55,56,57,58,59,60,61) - k d k k d d k ^

[Futsuu]
  1. 00:44:448 (75) - k 00:50:267 (93,94,95,96,97,98) - and sound is similar
  2. 00:45:176 (78) - d ^
  3. 00:45:539 (79) - k ^
  4. 00:46:630 (82,83) - swap follow the sound of the drum
  5. 00:48:448 (88) - k ^
  6. 01:25:358 (17) - add finsih

[Climbb's Taiko Oni]
  1. 00:31:165 (1) - d sound is better
  2. 00:31:347 (1) - k ^
  3. 00:43:157 (61) - k ^
  4. 01:07:519 (192,193,194,195,196) - ddkkd follow the sound of the drum
  5. 01:13:722 (237) - d 01:15:176 (246) - and 01:16:631 (255) - sound the same

thats all :)
GL~
scanter
o3o/ Fumi-chan omg omg omg omg

General

  1. Is it intentionally setting bpm for more variation? unless, I think 165.12, offset 436 is better in first time.
  2. Audio lead-in and preview time is different between taiko diffs and standard diffs.

Nich's Easy

  1. 00:05:894 (1) - Spinners on red tick is a little strange. how about this? http://osu.ppy.sh/ss/729572
  2. 00:52:074 (1,1) - How about this? I think, cymbal sound fits well before kiai part. http://osu.ppy.sh/ss/729551
    This is code.
    SPOILER
    188,320,52074,6,0,P|260:292|304:228,1,154,4|8,0:0|0:0,0:0:0:0:
    432,148,53529,2,0,P|384:104|332:84,1,115.5,0|4,0:0|0:0,0:0:0:0:
    256,192,54438,12,4,56449,0:0:0:0:
  3. 01:07:337 (2) - Unsnapped one. you should fix this.
  4. 01:25:358 (1) - maybe, players can beat too hard this spinner. starting point 01:25:540 here is better to me. xD

wcx's Normal

  1. 00:35:347 (3,4) - How about this? it will be more playable and looks good http://osu.ppy.sh/ss/729610
    This is code.
    SPOILER
    468,192,35347,2,0,L|496:236,2,48,0|0|8,1:0|1:0|0:0,0:0:0:0:
    387,141,36075,1,0,1:0:0:0:
  2. 00:42:975 (5) - Add clap 00:43:157 this point.
  3. 00:51:176 (4,5) - rhythm suggestion. http://osu.ppy.sh/ss/729617

Gu's Hard

  1. 00:08:258 (1) - Why added NC? I recommend delete this.
  2. 00:15:712 (3) - Add NC? players can do more readable this
  3. 00:42:438 (3) - I think, stack is not fit this different sound. how about move to different place it? like x:48, y:168
  4. 00:53:539 (1,2) - It is conventional objects. How about bending this sliders for more funny? http://osu.ppy.sh/ss/729632

Insane

  1. 00:08:258 (3) - Add NC? because, distance a little far.
  2. 00:11:145 (3) - Same.
  3. 00:14:075 (2) - Ctrl + G? your next NC patterns has some jumps.
  4. 01:04:994 (1) - Unsnapped one. you should fix this.
  5. 01:25:449 (1) - Add sound variation in this spinner. like other diffs
Yanaginagi <3 xD when I mod maps, why so perfect everyone? btw, GL on rank ;)
Topic Starter
Fumika

Gloria Guard wrote:

Hi Fumika (:3 」_)=3

From In-game PM

[Gu's Hard]

00:19:894 remove green line
00:26:438 I listened to the lyrics and I think it beats the awkward i think this part add note
and 00:27:893 and 00:29:347 same
00:41:529 (3,4) i think this pattern shape is bad.. i recommand shape -> http://puu.sh/2HXEa


[Insane]

00:00:439 ~ 00:06:258 hmm.. i think this pattern volume really big... volume donw 50~60% please :arrow: Done
01:05:175 Unsnapped :arrow: AiBAT mistake

Nice mapset Good luck ~

P A N wrote:

[Gu's Hard]

00:09:530 (4) - move tail to 260|144 for better blanket :arrow: Yes
00:11:145 (3) - move tail to 208|272 for blanket (2) :arrow: no
00:11:690 (4) - move to 104|308 for blanket (3) :arrow: no
00:36:529 (3) - make it like http://puu.sh/2IA6j.jpg is better. imo :3 :arrow: no
00:58:267 (2) - move to 384|112? http://puu.sh/2IA9R.jpg better imo. :arrow: no
01:11:712 (3) - right 1 grid :arrow: no

[Insane]

00:43:358 (1) - left 1 grid :p better blanket :arrow: ok
00:49:176 (3) - up 1 grid and left 2 grid. better blanket :arrow: no
01:20:267 (3) - move tail right 1 grid? :arrow: no

OMG awesome map
Good luck for rank :p

ReySHeL wrote:

hi >w<
requested via in game

[General]
  1. please fix offset all Taiko diffs
    1st 00:00:440 -
    2nd 00:20:075 - :arrow: What ?

[Kantan]
  1. 00:13:894 (2) - re :arrow: ok
  2. 00:44:076 (50,51,52,53,54) - k k d d k follow the sound :arrow: ok
  3. 00:46:257 (55,56,57,58,59,60,61) - k d k k d d k ^ :arrow: ok

[Futsuu]
  1. 00:44:448 (75) - k 00:50:267 (93,94,95,96,97,98) - and sound is similar :arrow: ok
  2. 00:45:176 (78) - d ^ :arrow: ok
  3. 00:45:539 (79) - k ^ :arrow: ok
  4. 00:46:630 (82,83) - swap follow the sound of the drum :arrow: ok
  5. 00:48:448 (88) - k ^ :arrow: ok
  6. 01:25:358 (17) - add finsih :arrow: ok

[Climbb's Taiko Oni]
  1. 00:31:165 (1) - d sound is better :arrow: ok
  2. 00:31:347 (1) - k ^ :arrow: ok
  3. 00:43:157 (61) - k ^ :arrow: ok
  4. 01:07:519 (192,193,194,195,196) - ddkkd follow the sound of the drum :arrow: ok
  5. 01:13:722 (237) - d 01:15:176 (246) - and 01:16:631 (255) - sound the same :arrow: nah, keep this

thats all :)
GL~

scanter wrote:

o3o/ Fumi-chan omg omg omg omg omg omg omg

General

  1. Is it intentionally setting bpm for more variation? unless, I think 165.12, offset 436 is better in first time. :arrow: nope, some part are inconsistency
  2. Audio lead-in and preview time is different between taiko diffs and standard diffs. :arrow: ok

Gu's Hard

  1. 00:08:258 (1) - Why added NC? I recommend delete this. :arrow: Because it will make player more readable this note.
  2. 00:15:712 (3) - Add NC? players can do more readable this :arrow: ok
  3. 00:42:438 (3) - I think, stack is not fit this different sound. how about move to different place it? like x:48, y:168 :arrow: nope
  4. 00:53:539 (1,2) - It is conventional objects. How about bending this sliders for more funny? http://osu.ppy.sh/ss/729632 :arrow: keep his style

Insane

  1. 00:08:258 (3) - Add NC? because, distance a little far. :arrow: ok
  2. 00:11:145 (3) - Same. :arrow: ok
  3. 00:14:075 (2) - Ctrl + G? your next NC patterns has some jumps. :arrow: nah, It will break a flow next note.
  4. 01:04:994 (1) - Unsnapped one. you should fix this. :arrow: AiBAT mistake
  5. 01:25:449 (1) - Add sound variation in this spinner. like other diffs :arrow: no need
Yanaginagi <3 xD when I mod maps, why so perfect everyone? btw, GL on rank ;)
Thanks everyone !
Nichiyouki

Gloria Guard wrote:

[Nich's Easy]

01:07:700 Unsnapped umm... I know that it's unsnapped on slider end, but I don't want to change it. Anyway, I will consider again about this.

P A N wrote:

[Nich's Easy]

00:04:803 (2) - up 1 grid and move center to the left 1 grid Move last point to down 1 grid instead.
00:10:600 (1) - what about make like http://puu.sh/2Izpj.jpg I think it's better How about that link? Did you remove picture? T.T
00:20:075 (1) - http://puu.sh/2IztY.jpg ^
00:34:620 (1) - http://puu.sh/2Izx3.jpg ^
01:16:813 (3) - move center to 84|244 no, It hasn't problem about overlapping.

scanter wrote:

Nich's Easy

  1. 00:05:894 (1) - Spinners on red tick is a little strange. how about this? http://osu.ppy.sh/ss/729572 no, I don't like shorter spinner than this.
  2. 00:52:074 (1,1) - How about this? I think, cymbal sound fits well before kiai part. http://osu.ppy.sh/ss/729551 Okay, but other pattern.
    This is code.
    SPOILER
    188,320,52074,6,0,P|260:292|304:228,1,154,4|8,0:0|0:0,0:0:0:0:
    432,148,53529,2,0,P|384:104|332:84,1,115.5,0|4,0:0|0:0,0:0:0:0:
    256,192,54438,12,4,56449,0:0:0:0:
  3. 01:07:337 (2) - Unsnapped one. you should fix this. umm... I know that it's unsnapped on slider end, but I don't want to change it. Anyway, I will consider again about this.
  4. 01:25:358 (1) - maybe, players can beat too hard this spinner. starting point 01:25:540 here is better to me. xD I think it's not problem to play.
Thank you everyone to mod :)

http://puu.sh/2K0mO.osu
P A N
star!! I love u fumibaka :p
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