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Est - Sakura

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Topic Starter
Cyclone
This beatmap was submitted using in-game submission on Saturday, June 27, 2009 at 2:51:13 AM

Artist: Est
Title: Sakura
Source: Perfect Cherry Blossom
Tags: Touhou
BPM: 140
Filesize: 3235kb
Play Time: 01:50
Difficulties Available:
  1. Alazy (4.71 stars, 282 notes)
  2. Easy (1.32 stars, 90 notes)
  3. Lunatic (4.93 stars, 361 notes)
  4. Normal (2.73 stars, 131 notes)
Download: Est - Sakura
Information: Scores/Beatmap Listing
---------------
Remix of the Staff Roll music of Perfect Cherry Blossom.
Nachy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Cyclone

NachoPiggy wrote:

ninja spinners suddenly.
This is something i will never do, nor will i ever consider ranking it.
Gabi
Easy and Normal

both are good, guess theres hitsounds left

hard is good, however i usually don't spare a single break on my maps xD

heres an example

01:32:89 (8,9,10,11,12,13) - 11,12,13 are sliders i put myself. they are all 2 1/4's and let the volume lower abit on those 3.

but yea i tend to overmap sometimes.

nice so far, i like the song.

have a star for now ^^

starz*
Topic Starter
Cyclone
This map has been deleted on the request of its creator. It is no longer available.
DJPop
Notes fine.
Combos are too long without necessity :o


+Star
Topic Starter
Cyclone
I'll keep that in mind next chance i have to look at this.
Nachy
OK I see you updated Easy and Normal now, I say now it's really a good perfect job, it's fun, simple, and fairly challenging.
Oh and yeah scrap that thing about ninja spinners, I was pretty sleepy when I said that. Looking forward for the next version of Hard mode.
Alace
Al-Azif
This map has been deleted on the request of its creator. It is no longer available.
James
go alace
yanki
Lazy Alace :) nice map <3
Alace
K2J
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Cyclone
This map has been deleted on the request of its creator. It is no longer available.
Alace
To K2J
I think that my part is fine
so i won`t change anything
Thanks for your modding
Yuukari-Banteki
[Easy]
hit volume seems a bit loud to me
00:51:31 (8) - new combo?


[Normal]
00:31:06 (4,5,6) - a bit complicated for a Normal
00:50:45 (3) - finish?
01:24:10 (6) - new combo
01:34:60 (12) - new combo here and remove from next 1
01:37:81 (6) - new combo
01:41:45 (14) - ^


[Alazy]
00:53:88 (1) - why all the timing sections inside the spinner?


[Lunatic]
00:12:74 (1) - you might want to delete the slow section before this so that the entire map is at the same difficulty level
00:16:17 (9) - new combo
00:19:60 (9) - ^
00:26:45 (5) - ^
00:29:88 (7) - ^?
00:33:31 (7) - ^?
00:36:74 (7) - ^?
00:43:38 (9) - ^
00:46:81 (9) - ^
00:50:45 (13) - ^
01:33:31 (11) - hitsound?
01:47:02 (11) - ^
Topic Starter
Cyclone

Saturos-fangirl wrote:

[Easy]
hit volume seems a bit loud to me Same volume i used for the other difficulties... *shrugs* i'll just leave it unless brought up again
00:51:31 (8) - new combo? Sure why not


[Normal]
00:31:06 (4,5,6) - a bit complicated for a Normal Fair enough
00:50:45 (3) - finish? I guess so...
01:24:10 (6) - new combo I'll just say this and apply to all combo suggestions. You're like the 4th person to bring up combos to me, so i *guess* i should probably change it a bit, Though i don't think i used *everything* you said.
01:34:60 (12) - new combo here and remove from next 1
01:37:81 (6) - new combo
01:41:45 (14) - ^


[Alazy]
00:53:88 (1) - why all the timing sections inside the spinner? He probably meant to have notes there, then changed his mind.


[Lunatic]
00:12:74 (1) - you might want to delete the slow section before this so that the entire map is at the same difficulty level Not really one of my concerns.
00:16:17 (9) - new combo
00:19:60 (9) - ^
00:26:45 (5) - ^
00:29:88 (7) - ^? ? indeed. Nah
00:33:31 (7) - ^?
00:36:74 (7) - ^?
00:43:38 (9) - ^
00:46:81 (9) - ^
00:50:45 (13) - ^
01:33:31 (11) - hitsound? hmmmm.. Nah, nothing sounds good to me.
01:47:02 (11) - ^
Much appreciated.
Alace
[Alazy]
00:53:88 (1) - why all the timing sections inside the spinner?
SFG use autoplay
you will get it XD
Seibei4211
Lunatic hit sound suggestions. Sug ges tions. I just thought stuff like this sounded cool. Doesn't really matter though.

I put finishes here.
01:24:74 (1) -
01:26:24 (10,1) -
01:28:17 (12) -
01:29:24 (6,7) -
01:29:88 (1) -
01:31:60 (1) -
01:32:88 (8) -
01:33:31 (11) -
01:36:74 (1) -
Repeat.
01:48:52 (2) - Maybe.

That's all, I guess. And wow, this is the first BAT star?
Topic Starter
Cyclone
Changed it slightly. Thanks.
azuki
I do a little mod.

[lunatic]
1:14:029 new combo? spacing is near

star~
Mashley
OK MARVIN HERE'S YOUR DANG MODDING.

Easy
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more.
00:16:17 (3) - Finish here maybe
00:19:60 (3) - ^
00:38:88 (5) - Clap here
00:40:17 (7) - Arr a finish should be goin' 'ere

Normal
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more.
00:16:17 (3) - Finish here maybe
00:19:60 (3) - ^
00:38:88 (7) - Clap
00:39:31 (8) - Finishhhhh
01:47:02 (10) - Ew, this anti-jump is crap

Alazy
The green lines @_@
00:03:74 (4) - Yuck, please make this symettrical :(
01:10:17 (3) - I dunno if this is too nazi, but all the other sliders in this combo land on fading notes from the previous combo, so I think you should move this one left a grid

Luuuuuuuunatic
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more.
00:16:17 (3) - Finish here maybe
00:19:60 (3) - ^

Ok, that's it.
Topic Starter
Cyclone

Agent Spin Here wrote:

OK MARVIN HERE'S YOUR DANG MODDING.

Easy
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more. No
00:16:17 (3) - Finish here maybe I can see why you would say that, but then it takes away from the finishes i have placed starting at 00:21:31 (1)
00:19:60 (3) - ^
00:38:88 (5) - Clap here I'm trying to shift focus to those descending notes in the main melody there. Unfortunately only way i could think of that was to *NOT* use hitsounds :\
00:40:17 (7) - Arr a finish should be goin' 'ere Same thing as above really

Normal Same as easy, etc.
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more.
00:16:17 (3) - Finish here maybe
00:19:60 (3) - ^
00:38:88 (7) - Clap
00:39:31 (8) - Finishhhhh
01:47:02 (10) - Ew, this anti-jump is crap Yeah... i know... It's just the best place for that note... Maybe if i just make it it's own combo maybe?

Alazy
The green lines @_@
00:03:74 (4) - Yuck, please make this symettrical :(
01:10:17 (3) - I dunno if this is too nazi, but all the other sliders in this combo land on fading notes from the previous combo, so I think you should move this one left a grid

Luuuuuuuunatic Easy, etc.
00:14:45 (1,2,3,1,2,3) - The sound better back 1/4. They're on white ticks but... I dunno. It just suits the music more.
00:16:17 (3) - Finish here maybe
00:19:60 (3) - ^

Ok, that's it.
Metroid
This map has been deleted on the request of its creator. It is no longer available.

Download: Est - Sakura (Cyclone) [Alazy].osu
Topic Starter
Cyclone
Lowered volume on my difficulties. Waiting for Alace to respond now.
abalee
the music is soft, i think add clap hitsound is a bit heavy for the song. if alace add it, plz use other hitsound instead of the original.and i think alace have use normal-normal instead of soft-clap, it's good enough.

and stard ;)
Alace
My version is the final version
that`s all
GabrielRKF
WOW! O.O
great song ^^
i didn't saw anything bad =/
well, *star* ^^
Yuukari-Banteki
[Easy]
00:16:17 (3,3) - hitsound
00:28:60 (1,2,3) - why on the off-beat?
00:40:17 (7) - finish

[Normal]
00:16:17 (3,3) - hitsound
the first half gets a bit boring though...


[Alazy]
00:57:31 (4,1,1,1,1,1,1,1,2) - hitsounds plz


[Lunatic]
00:52:17 (1,3) - hitsounds
01:14:02 (9) - new combo
01:47:02 (11) - finish
01:48:74 (1) - ^


call me back when youre done and ill bubble yay
Topic Starter
Cyclone

Saturos-fangirl wrote:

[Easy]
00:16:17 (3,3) - hitsound Read normal's comment.
00:28:60 (1,2,3) - why on the off-beat? There's a snare-ish type drum in the background i'm following.
00:40:17 (7) - finish Again, I have my reasons for wanting no hitsound there. (again as in, go read lunatic first :P ) It may sound empty to you, but it is as I intended it.

[Normal]
00:16:17 (3,3) - hitsound This came up before and i didn't do it then either since i feel it takes away from the buildup starting at 00:21:31. If you ABSOLUTELY feel it's needed though, i guess i'll stick em in. I'd rather not though.
the first half gets a bit boring though... Meh. :o


[Alazy]
00:57:31 (4,1,1,1,1,1,1,1,2) - hitsounds plz


[Lunatic]
00:52:17 (1,3) - hitsounds I've been told to do this several times, but I have my reasons for not having hitsounds there. It's one of the few things i won't budge on at this point.
01:14:02 (9) - new combo Sure, why not.
01:47:02 (11) - finish I guess so...
01:48:74 (1) - ^ I supposed the final note should have a finish...


call me back when youre done and ill bubble yay
Alace
My part
that section is very soft
so i don`t feel like adding hitsounds
Yuukari-Banteki
rechecked, bubbled
Echo
Rank from me~
Alace
forgot this
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