So we meet again.
Haha, i remember your first map with the "Ultimate" Story board. Nice to see you have improved tons.
Nevertheless i will give you some suggestions that i bet will improve your map alot.
[Heavenly]Mostly aesthetics~
00:42:25 (1) - undo new combo, 00:42:68 (8) - new combo. Doing this makes the pattern: 3 - 1 - 3 which looks cooler
00:59:15 (2) - match it with fading (6)
01:21:97 (2) - i feel like this takes away the smoothness in play. Find a better place for it?
01:32:96 (5) - make it curved?
01:53:87 (3,3,6,3) - Clap them all!
02:09:93 (5) - clap the beginning of this slider
[Heavy]Mostly aesthetics~
00:20:49 (1,2,1) - these start too loud. Lower volume please
00:55:14 (3) - add clap sound also
01:16:06 (7) - new combo, and it also looks a bit dirty because of the previous (2) score image when playing.
01:17:64() - this timing section, i feel the volume is quite low compared to the previous one. Counting the first tick as number 1, increase the volume up to 9th tick!
01:19:44 (5) - match with fading (1)
01:21:97 (2) - de-activate both, distance snap and grid snap. Click and move one single time slightly to the left. Will look better when playing after doing so.
01:56:62 (3) - new combo
01:58:94 (3,6) - add clap sounds also
02:10:99 (8) - new combo
02:11:62 (12) - add finish sound
02:26:20 (9) - new combo
02:32:96 (9) - new combo
03:00:74 - the volume of this timing section is too low. Counting the first tick as 1, take volume up to 9th tick.
03:29:58 (5) - new combo
03:32:96 (6) - new combo
03:47:32 (8) - new combo
03:54:08 (8) - new combo
04:00:84 (4) - new combo
And that's all!
Sfg babe, you can bubble with a big smile now
Starred and + priority!