Sometimes when playing a map players would pause the game and take a rest to do other things, but they may unintentionally hit on the "retry" or "menu" button, and it is especially annoying when you have played for a long time in a marathon map or near the finishi of a map.
I think adding a confirmation before retry/back to menu when the player has either played longer than 2~3 mins or went past the middle of a map to avoid this scenario.
Moreover, an option can be offered in the "Options" to let the user adjust in which conditions (like how long the player has played / where the player is in a map (like 1/2 or 1/4 or 3/8) ) to ask confirmation when retrying, and also users can totally disable this function if they think it is annoying.
I think adding a confirmation before retry/back to menu when the player has either played longer than 2~3 mins or went past the middle of a map to avoid this scenario.
Moreover, an option can be offered in the "Options" to let the user adjust in which conditions (like how long the player has played / where the player is in a map (like 1/2 or 1/4 or 3/8) ) to ask confirmation when retrying, and also users can totally disable this function if they think it is annoying.