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[Archived] osu! crashing on launch with no error

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Topic Starter
Korgi1
Problem details:

When I open OSU right after the pink circle pop up the game crashes to desktop with no crash dump pop up. If i run it on admin it loads enough to play the "welcome to osu" noise. I have tried reinstalling my graphics driver, it didn't fix the issue. I also tried reinstalling and moving the game directory. There is also no information being logged to windows event manager with the last error being from yesterday. I have also tried adjusting the power settings in NVIDIA control panel. The repair osu.exe also shuts itself after a second or two.

Image of nothing in event viewer: https://i.imgur.com/NKvBvZs.png
Specs if it helps: https://i.imgur.com/60OuTDU.png

Game use to work fine but now I can't play.
osu! version: Stable 20210129.3 (latest)
Death
If this just started recently, try restarting your computer if you haven't already.

Also, make sure you are searching through the "Application" logs in your event viewer. It's a bit hard to tell, but it looks like you may have "System" selected instead.
Topic Starter
Korgi1

Death wrote:

If this just started recently, try restarting your computer if you haven't already.

Also, make sure you are searching through the "Application" logs in your event viewer. It's a bit hard to tell, but it looks like you may have "System" selected instead.
Restarting didn't fix it as I had to restart the PC to update the drivers. I last updated it earlier today(or well yesterday now) for it. I am selecting Applications in event viewer as well. I even went and checked everywhere in it to try and find a osu error but there isn't any anywhere for some bizarre reason. I know the typical fix for this issue is by checing the event manager but what does one do when event manager wont play nice?

Pic of application window showing most recent error from 2 days ago: https://i.imgur.com/9JQggNm.png
Death
The purpose of the event viewer is to try and find a crash log which might give a better idea as to what is causing issues. It doesn't actually fix anything on its own. Without any logs we're basically just guessing at what the issue.

Since you at least get to the point where you hear the welcome audio when you run as an administrator, please try doing that again and then post the "runtime.log" file from your osu!\Logs folder.

Also check to see if you've installed any Windows or driver updates recently.
Topic Starter
Korgi1

Death wrote:

The purpose of the event viewer is to try and find a crash log which might give a better idea as to what is causing issues. It doesn't actually fix anything on its own. Without any logs we're basically just guessing at what the issue.

Since you at least get to the point where you hear the welcome audio when you run as an administrator, please try doing that again and then post the "runtime.log" file from your osu!\Logs folder.

Also check to see if you've installed any Windows or driver updates recently.
Sorry, I forgot to respond here.

https://pastebin.pl/view/e0c4e4d4 This is the full text from the runtime.log file immediatly after it crashing on admin mode. It actually lasted so long before crashing I thought it magically fixed itself but it crashed to desktop after about 2-3s.
Death
That link doesn't seem to work. Could you upload the file somewhere else or just copy the content directly into a forum post?

If it is super long, just put it on a box tag like this:
[box=]Log content here[/box]
Topic Starter
Korgi1

Death wrote:

That link doesn't seem to work. Could you upload the file somewhere else or just copy the content directly into a forum post?

If it is super long, just put it on a box tag like this:
[box=]Log content here[/box]
Alright, here:

2021-02-07T21:10:35: GL Initialized
2021-02-07T21:10:35: GL Version: 4.6.0 NVIDIA 461.40
2021-02-07T21:10:35: GL Renderer: GeForce GTX 1070/PCIe/SSE2
2021-02-07T21:10:35: GL Shader Language version: 4.60 NVIDIA
2021-02-07T21:10:35: GL Vendor: NVIDIA Corporation
2021-02-07T21:10:35: GL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
2021-02-07T21:10:35: GL Context: Index: 10, Color: 32 (8888), Depth: 24, Stencil: 0, Samples: 0, Accum: 64 (16161616), Buffers: 2, Stereo: False
Death
Unfortunately it doesn't seem like that log gives any additional information, so back to guessing.

Did you check to see if you have installed any Windows updates recently? Or perhaps any driver updates before you say you reinstalled your graphics drivers again?
Topic Starter
Korgi1

Death wrote:

Unfortunately it doesn't seem like that log gives any additional information, so back to guessing.

Did you check to see if you have installed any Windows updates recently? Or perhaps any driver updates before you say you reinstalled your graphics drivers again?
The most recent change was me getting a new computer back in December. However it worked a few weeks ago when I initially installed it on the computer and isn't working recently. I recently updated Windows probably within the last two weeks but not immediately before I updated my graphics drivers on Friday. OSU didn't work before or after the graphics driver update and I cannot verify if the windows update was related to the issue.

Edit: I do know that a full restart allows osu to run one time but when i run it again it wont work. Please don't say this is a fix as im not gonna restart my pc every time to play osu
Topic Starter
Korgi1
If it helps I have tried installing osu on two different drives, a C drive attached to the motherboard and a external drive plugged into my computer. I don't think this would have any effect, but does it matter what kind of drive OSU is installed on?
Death
It shouldn't.

When you reinstalled your graphics drivers, how exactly did you do so?
Topic Starter
Korgi1

Death wrote:

It shouldn't.

When you reinstalled your graphics drivers, how exactly did you do so?
I downloaded the nvidia graphs driver update. I then ran it and restarted the pc as it instructed me to do so. No different then any other time I've updated a driver.
Death
Could you try using Display Driver Uninstaller to uninstall your current drivers first and then try reinstalling your graphics drivers?
Topic Starter
Korgi1
OK

Edit: I think that actually fixed it but I am going to keep the topic open for when it inevitably stops working in 45m.

Edit 2: Im shocked it seems that actually worked.
Topic Starter
Korgi1
It suddenly broke again same error. I have not updated my driver or anything since then.
gintokitakoyaki
I tried to launch osu, but after the update starts and the osu logo shows up, the app just crashes? and can't open. The first time I run the macOS agent, the quarantine attribute is fixed, however when i do scan a second time, the quarantine attribute stays absent. Here is the wineskin log, hopefully someone can help me.

0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0033:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0033:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0035:err:ole:CoGetContextToken apartment not initialised
0033:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0033:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0033:fixme:path:parse_url failed to parse L"System.Drawing"
0033:fixme:path:parse_url failed to parse L"System"
0033:fixme:path:parse_url failed to parse L"System.Configuration"
0033:fixme:path:parse_url failed to parse L"System.Xml"
0033:fixme:path:parse_url failed to parse L"Accessibility"
0033:fixme:path:parse_url failed to parse L"System.Security"
0033:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0033:fixme:path:parse_url failed to parse L"System.Deployment"
0033:fixme:path:parse_url failed to parse L"System.Core"
0033:fixme:path:parse_url failed to parse L"System.Drawing"
0033:fixme:path:parse_url failed to parse L"System"
0033:fixme:path:parse_url failed to parse L"System.Core"
0033:fixme:path:parse_url failed to parse L"System.Numerics"
0033:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0033:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3a94ad8 0x31daf0) returning a dummy value (current locale)
0033:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0039:fixme:path:parse_url failed to parse L"System.Web"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0033:fixme:path:parse_url failed to parse L"OpenTK"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0039:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0039:fixme:path:parse_url failed to parse L"System.Data"
0039:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0039:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0039:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0039:fixme:path:parse_url failed to parse L"System.Web.Services"
0039:fixme:path:parse_url failed to parse L"System.Design"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0039:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0039:fixme:path:parse_url failed to parse L"System.Transactions"
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B24D18 07CBB92C 07CBBF90 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B32CAC 07CBBB1C 07CBC180 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B32CAC 07CBBB1C 07CBC180 00000000
0040:fixme:path:parse_url failed to parse L"System.Configuration"
0040:fixme:path:parse_url failed to parse L"System.Xml"
0040:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0040:fixme:ras:RasEnumConnectionsW (03B59E30,084BEE80,084BEE84),stub!
0040:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0040:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0040:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0040:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0040:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0040:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5CB60 0031D24C 0031D8B0 00000000
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5CB4C 0031D43C 0031DAA0 00000000
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5CB4C 0031D43C 0031DAA0 00000000
0033:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194c4d8) stub.
0033:fixme:path:parse_url failed to parse L"osu!.resources"
0033:fixme:nls:LCMapStringEx unsupported lparam 3ac0e80
0033:fixme:path:parse_url failed to parse L"osu!.resources"
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0045:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4AFDF8): stub
0033:fixme:process:FlushProcessWriteBuffers : stub
0033:fixme:path:parse_url failed to parse L"osu!ui"
0033:fixme:path:parse_url failed to parse L"osu!ui.resources"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004a:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
0039:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
0039:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0x7cbdccc,0x0): stub
0039:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
0039:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0033:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0033:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0035:err:ole:CoGetContextToken apartment not initialised
0033:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0033:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0033:fixme:path:parse_url failed to parse L"System.Drawing"
0033:fixme:path:parse_url failed to parse L"System"
0033:fixme:path:parse_url failed to parse L"System.Configuration"
0033:fixme:path:parse_url failed to parse L"System.Xml"
0033:fixme:path:parse_url failed to parse L"Accessibility"
0033:fixme:path:parse_url failed to parse L"System.Security"
0033:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0033:fixme:path:parse_url failed to parse L"System.Deployment"
0033:fixme:path:parse_url failed to parse L"System.Core"
0033:fixme:path:parse_url failed to parse L"System.Drawing"
0033:fixme:path:parse_url failed to parse L"System"
0033:fixme:path:parse_url failed to parse L"System.Core"
0033:fixme:path:parse_url failed to parse L"System.Numerics"
0033:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0033:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3a94ad8 0x31daf0) returning a dummy value (current locale)
0033:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0039:fixme:path:parse_url failed to parse L"System.Web"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0033:fixme:path:parse_url failed to parse L"OpenTK"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0039:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0039:fixme:path:parse_url failed to parse L"System.Data"
0039:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0039:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0039:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0039:fixme:path:parse_url failed to parse L"System.Web.Services"
0039:fixme:path:parse_url failed to parse L"System.Design"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0039:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0039:fixme:path:parse_url failed to parse L"System.Transactions"
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B24D18 07CBB92C 07CBBF90 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B32CAC 07CBBB1C 07CBC180 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B32CAC 07CBBB1C 07CBC180 00000000
0040:fixme:path:parse_url failed to parse L"System.Configuration"
0040:fixme:path:parse_url failed to parse L"System.Xml"
0040:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0040:fixme:ras:RasEnumConnectionsW (03B59E30,084BEE80,084BEE84),stub!
0040:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0040:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0040:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0040:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0040:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0040:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5CB60 0031D24C 0031D8B0 00000000
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5CB4C 0031D43C 0031DAA0 00000000
0033:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5CB4C 0031D43C 0031DAA0 00000000
0033:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194c4d8) stub.
0033:fixme:path:parse_url failed to parse L"osu!.resources"
0033:fixme:nls:LCMapStringEx unsupported lparam 3ac0e80
0033:fixme:path:parse_url failed to parse L"osu!.resources"
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0033:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0045:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4AFDF8): stub
0033:fixme:process:FlushProcessWriteBuffers : stub
0033:fixme:path:parse_url failed to parse L"osu!ui"
0033:fixme:path:parse_url failed to parse L"osu!ui.resources"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004a:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
0039:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
0039:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0x7cbdccc,0x0): stub
0039:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
0039:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Topic Starter
Korgi1
Hey, this is my thread
Death
Out of curiosity, does clean reinstalling your drivers still work for a little bit?
Topic Starter
Korgi1

Death wrote:

Out of curiosity, does clean reinstalling your drivers still work for a little bit?
I'm not sure, I havent attempted it again due to its overall difficulty. If it's only a temporary fix, its quite annoying to play osu for a few hours and need to do it again. Still no idea what the underlying issue is. The game will also randomly decide to work again before not working again later.
Death
If it only works for a few hours that might just be the result of restarting your computer or something rather than actually reinstalling your drivers. You did say earlier that restarting also worked.

Not really sure what could cause the game to work sometimes and not other times though, that's kind of weird. Do you have any other applications running on your computer when you start playing the game? Sometimes seemingly innocuous programs (like Discord for example) have caused the game to crash for other people. In Discord's case specifically, it seems to be due to its in-game overlay. So if you have anything running that does something similar, maybe try closing it just for troubleshooting purposes.
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