I really want this... Personally, I could add so much variety to maps.
Take a look at this screenshot.
Here we see a slider on every other note. Obviously, this can't be done like this because you need to activate the second slider, and it's pretty much hated when you instantly need to switch sliders.
So instead, I would be forced to use normal notes. Now what I would like to see, is a sort of chained slider. Again, looking at that screenshot, When you activated the first slider (1), it would follow that zigzag all the way to the end.
A) It would be considered as one slider, thus no need to click on the 2nd or 3rd.
B) combo numbers (in this case, 2 and 3) would not be shown. Perhaps a much larger 'tick' dot would be shown.
C) it would play the selected sample set on...main "ticks" (normal/soft)
With this, in situations where you'd be forced to use regular notes, you can add sliders that just slide, but also play like normal notes. Each specific tick point could be given any sound set (whistle, etc).
In case you don't follow yet, and I don't blame you, for I suck at explaining.
Imagine placing 20 regular notes, on whatever beats with whatever sound sets and whatever positioning and placement.
Now, imagine those 20 notes suddenly turning into a slider, preserving all features and sounds except the need to be clicked.
It's just like connecting dots, or notes, in this case. You only need to click the first note, and follow the slider until it ends. The current tick sound remains, in addition to the note sounds without the need to click.
I see this being useful not just for my own reasons, but for making easier versions of really hard maps. You could make an Impossible/Insane stream of notes into a chain, all the player would need to do is follow the slider.
If you still don't understand what I am suggesting, I'll kill myself, or better yet try to explain again.
Take a look at this screenshot.
Here we see a slider on every other note. Obviously, this can't be done like this because you need to activate the second slider, and it's pretty much hated when you instantly need to switch sliders.
So instead, I would be forced to use normal notes. Now what I would like to see, is a sort of chained slider. Again, looking at that screenshot, When you activated the first slider (1), it would follow that zigzag all the way to the end.
A) It would be considered as one slider, thus no need to click on the 2nd or 3rd.
B) combo numbers (in this case, 2 and 3) would not be shown. Perhaps a much larger 'tick' dot would be shown.
C) it would play the selected sample set on...main "ticks" (normal/soft)
With this, in situations where you'd be forced to use regular notes, you can add sliders that just slide, but also play like normal notes. Each specific tick point could be given any sound set (whistle, etc).
In case you don't follow yet, and I don't blame you, for I suck at explaining.
Imagine placing 20 regular notes, on whatever beats with whatever sound sets and whatever positioning and placement.
Now, imagine those 20 notes suddenly turning into a slider, preserving all features and sounds except the need to be clicked.
It's just like connecting dots, or notes, in this case. You only need to click the first note, and follow the slider until it ends. The current tick sound remains, in addition to the note sounds without the need to click.
I see this being useful not just for my own reasons, but for making easier versions of really hard maps. You could make an Impossible/Insane stream of notes into a chain, all the player would need to do is follow the slider.
If you still don't understand what I am suggesting, I'll kill myself, or better yet try to explain again.