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DJ YOSHITAKA - Bloody Tears(IIDX EDITION)

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Topic Starter
Gabi
This map has been deleted on the request of its creator. It is no longer available.
ignorethis
of course, this song is not as well as offical remix of bloody tears, just so-so.

00:39:909 - new combo please? to avoid combos being too long.
01:23:497 - add a break after here?
01:26:497 - new combo

star'd

ps. this map's really crazy. i think most people would have trouble with this. try to remove some fast combos or lower hp draining.
Zekira
What the...

...did you know I'm also mapping this song?! D:

And I'm basing my beatmap off from the stepchart from DDRX. All I actually need is an extra beatmap submission slot...

...guess I'd have to compete with someone then, unless you're friendly enough to let me make a difficulty? :D

I'm not looking at this until it has at least 2 difficulties, though. D:
Topic Starter
Gabi

ignorethis wrote:

of course, this song is not as well as offical remix of bloody tears, just so-so.

00:39:909 - new combo please? to avoid combos being too long. done
01:23:497 - add a break after here? break becomes really short, are you suggesting that i should remove notes?
01:26:497 - new combo done

star'd

ps. this map's really crazy. i think most people would have trouble with this. try to remove some fast combos or lower hp draining.
thanks, i've lowered the hp drain 1 tick. ill try to rehaul some patterns to make it easier at some parts, but im evil ^^
Alace
I find a BG for you

ignorethis
01:23:497 - add a break after here? break becomes really short, are you suggesting that i should remove notes?
--------
not really, i just thought it would look better if you add a break there(warn players to get ready, that's the objection). of course, if you don't feel like adding one, just leave it be.

also, alace, great picture.
Zekira
Can I make a diff? :D
Topic Starter
Gabi

ignorethis wrote:

01:23:497 - add a break after here? break becomes really short, are you suggesting that i should remove notes?
--------
not really, i just thought it would look better if you add a break there(warn players to get ready, that's the objection). of course, if you don't feel like adding one, just leave it be.

also, alace, great picture.
you're right, i kind of felt like there should be a break there myself for people to get ready, but i thought it was to short hehe, thanks :)

also thanks alace for the bg its great ^^

@Zekira: for the moment im not sure if ill allow more beatmappers to make diffs cause Alace already said he wanted to first. alltho ill inform you if you can make one depending on Alace's diffciulty
Zekira
Alright, I'll wait. (though I already finished it so I'll just wait for your go)

...on another note, I haven't actually seen the vid and SB yet, only just confirmed if the music you used was the same one I have. Heh. Anyway, good luck.
Alace
Topic Starter
Gabi

Alace wrote:

Finish~
awesome ;)
Alace
This map has been deleted on the request of its creator. It is no longer available.

DJPop
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Topic Starter
Gabi

DJPop wrote:

I can see many black zig-zag line on SB :o im not that good with SB'ing nor photoshop :P thats why i wasn't able to cut out the pieces so good hehe

It's hard to mod because I don't know which spacings are fine.

Alazy
Fine imo.

Insane
00:26:850 - (11)~(1)
01:44:674 - (1)~(2)
Spacing is confused.

changed

+Star
thanks pop
minyeob
[Normal]
1:00:379(7)-> New combo. We have to notice that 7,8,9's stack is different from other stacks. (Suggestion)

[Alazy]
This is the craziest Alace map...... Fine.

[Insane]
1:07:438(3,4)-> These should be lined up with (2).


Topic Starter
Gabi

minyeob wrote:

[Normal]
1:00:379(7)-> New combo. We have to notice that 7,8,9's stack is different from other stacks. (Suggestion)
fixed

[Alazy]
This is the craziest Alace map...... Fine.

[Insane]
1:07:438(3,4)-> These should be lined up with (2).
fixed, alltho i think im gonna rehaul the beginning part of this and this part :P

[attachment=0:1e44e]minyeob star.jpg[/attachment:1e44e]
thanks miny :D
Mafiamaster
Normal~
00:25:79 (3) - Move a tick up, so it aligns with 1.
00:29:67 (3) - Redo break after this beat. You'll see it shorten by a lot.
01:18:02 (5) - New combo maybe?

Alazy~
01:23:49 (7) - Redo break. It'll lengthen a little.

Insane~
00:30:02 (5) - Redo break. You'll see it lengthen a little.
00:43:43 (5) - Move this a tick up.
01:23:49 (10) - Redo break. See it lengthen a tad.

Oh and also I had to remove the video since it was an .flv file.
My osu crashes with flv. Maybe convert it to .avi? :oops:
Topic Starter
Gabi
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old
General
Woo. Star. Personally, I'd add a space before the left parentheses in the song title. =S

Storyboard
00:00:00 (x) - Use a full image until the pieces break. Otherwise, you can notice spaces between the pieces, making them ugly.
00:00:02 (x) - Shift in position. Ew.
00:22:96 (x) - The storyboard effect should have some rotating pieces. The new BG should fade in, not just pop up.

Normal
Decrease Overall Difficulty one notch.

00:17:32 (1,2,3,4,5,6,7,8) - I like what you did here. Really made an impact while playing.
00:44:14 (1) - Too long, IMO.
00:48:37 (7) - Add an extra repeat.
01:09:55 (1) - I dunno, these spinner doesn't feel too good here ... Mmm.
01:14:85 (4) - Move forward to 01:15:20 and add a hit circle where it was? Not sure.
01:28:61 (3,4) - These look off slightly. Could be my eyes though.
01:34:08 (1) - Terribly spinner.
01:47:32 (1) - Replace with short slider?

Alazy
Not much to say.

01:46:96 (1,2) - Maybe double their speed and repeat them, for added annoyance? =D

Insane
I can't pass this, so I have no comments. xD
Gens
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Normal]
00:08:85 (1) - align over 5
00:27:20 (6) - dead space after this sounds a bit weird
00:34:61 (4) - align over 3
00:41:32 (1) - align over 4
00:49:79 (1) - align w 7
01:23:32 (8) - delete and replace break
01:46:96 (1,1,1) - hitsounds?
you should have hitsounds or i guess changes in hit volume for about 1/5 of your notes spread fairly evenly...you are far far below this..


[Alazy]
00:21:55 (1) - insert break
00:42:73 (3,4) - align towards 2
01:42:02 (1) - align over 2
01:46:96 (1,2) - this sounds like a really weird way to end the song


[Insane]
00:09:20 (2,3) - move <== to align with 1
00:28:61 (6) - dead space after this sounds weird
00:41:32 (1) - finish
00:46:96 (1) - ^
00:55:70 (2) - align under 3
01:08:49 (6) - improper stacking
01:33:20 (12) - align w 11
needs more hitsounds

tentative kiai suggestions:
00:49:79 (5) - (and you should probably new combo this)
01:36:37 (1) -

starred for epicness
Topic Starter
Gabi
This map has been deleted on the request of its creator. It is no longer available.
Alace

Saturos-fangirl wrote:

[Alazy]
00:21:55 (1) - insert break Too short (useless)
00:42:73 (3,4) - align towards 2 No it`s ugly
01:42:02 (1) - align over 2 Fixed that part
01:46:96 (1,2) - this sounds like a really weird way to end the song XD
Thanks a lot

To Gabi
There are many .osb in folder
i don`t know if they are all useful

Download: DJ YOSHITAKA - Bloody Tears(IIDX EDITION) (Gabi) [Alazy].osu
Topic Starter
Gabi
This map has been deleted on the request of its creator. It is no longer available.
Alace
Larto
Offset: 370

Cool map, bro.
Alace
yaya
[alazy]


01:14:487 (6) - left 1




coooool map .
Alace
yaya GJ <3
Topic Starter
Gabi

osu_CN_yaya wrote:

[alazy]


01:14:487 (6) - left 1
fixed for Alace



coooool map .
NAZI!

thanks :D :D
Takuma
[16:36] <takuma> oh i have that map alreadyy~
[16:37] <takuma> the scary sb song

Normal:
  • 1. 01:35:66 (1) - Remove new combo, only thing I could find.
I couldn't find any errors in Alace difficulty and Insane.
Alazy was a lot of fun.

[edit] Sorry, I lied.

Normal:
  • 1. 01:36:37 (1,2,3) - Shorten these by 1/4.
    2. 01:42:01 (1,2,3) - ^
Topic Starter
Gabi
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
This map has been deleted on the request of its creator. It is no longer available.
m980
Normal
01:47:31 (1) - Sliders where you can't see the path is FUN! (Avoid them plz)

Insane
Ehh
There's nothing wrong with the map. But it's abit evil and unfair. Get a 2x bpm warning on the fast bits, and get rid of the kiai timing, it doesn't fit with the song and hurts my eyes.

Or you could get rid of those sections all together.

Alazy
2x BPM warning plz

>.>
Alace
This map has been deleted on the request of its creator. It is no longer available.

Download: DJ YOSHITAKA - Bloody Tears(IIDX EDITION) (Gabi) [Alazy].osu
Topic Starter
Gabi

m980 wrote:

Normal
01:47:31 (1) - Sliders where you can't see the path is FUN! (Avoid them plz)

alright i've changed it to notes instead, but imo it feels like it's harder now then before :Pcolor]

Insane
Ehh
There's nothing wrong with the map. But it's abit evil and unfair. Get a 2x bpm warning on the fast bits, and get rid of the kiai timing, it doesn't fit with the song and hurts my eyes.



Or you could get rid of those sections all together.

Alazy
2x BPM warning plz

>.>
fixed, thanks
Yuukari-Banteki
[Normal]
00:15:89 (3) - put claps here?
00:21:89 (2) - add a finish to the end
00:27:19 (6) - stack the end under 3
00:49:78 (1,2,3,4,5,6) - hitsounds?
00:52:60 (1,2,3,4,5,6) - ^ (use the same pattern for this and all others like it)
01:01:07 (1,2) - i would suggest you consistantly hitsound either this pattern or the one that follows
01:14:48 (3,5) - soft whistles
01:21:89 (4) - remove whistle
01:24:89 (1) - for the ending hit of this and all other notes that serve the same purpose in a parallel pattern, add a hitsound
01:39:36 (2,3) - make this a slider or something cus its too fast for a Normal here imo
yeah just take those three patterns of hitsounds and work them in k?


[Alazy]
00:38:48 (1,2,3,4,5,6,7,8,9) - you need hitsounds in this pattern
01:26:48 (12) - new combo
01:24:89 (1,2,3,4,5,6,7,8...) - this area needs hitsounds
in the areas where you dont use variations in hit volume and sampleset to create hitsounds, you need to add them


[Insane]
01:31:25 (4) - stack under 1
same hitsound advice as on Alazy

Alace
TO SFG
i try to add hitsounds in those parts
but a bit too noisy IMO
so no hitsounds are the best hitsounds XD

About the new combo
that new combo will destroy my note color pattens
so i wont change it

thanks for your modding ^^
Topic Starter
Gabi

Saturos-fangirl wrote:

[Normal]
00:15:89 (3) - put claps here?
added alot of claps...
00:21:89 (2) - add a finish to the end
glass breaking noise
00:27:19 (6) - stack the end under 3
:S
00:49:78 (1,2,3,4,5,6) - hitsounds?
00:52:60 (1,2,3,4,5,6) - ^ (use the same pattern for this and all others like it)
imo no other hitsounds fits for this song except finish, so i guess thats what ill have to use
01:01:07 (1,2) - i would suggest you consistantly hitsound either this pattern or the one that follows
again only finished
01:14:48 (3,5) - soft whistles
done
01:21:89 (4) - remove whistle
done
01:24:89 (1) - for the ending hit of this and all other notes that serve the same purpose in a parallel pattern, add a hitsound
finishes
01:39:36 (2,3) - make this a slider or something cus its too fast for a Normal here imo
m980 says having short sliders like that is unrankable <_<
yeah just take those three patterns of hitsounds and work them in k?



[Alazy]
00:38:48 (1,2,3,4,5,6,7,8,9) - you need hitsounds in this pattern
01:26:48 (12) - new combo
01:24:89 (1,2,3,4,5,6,7,8...) - this area needs hitsounds
in the areas where you dont use variations in hit volume and sampleset to create hitsounds, you need to add them


[Insane]
01:31:25 (4) - stack under 1
done
same hitsound advice as on Alazy
since claps or whistles don't really fit in the song, and finishes doesn't fit in this part i think ill leave it as it is
thanks again
vytalibus
Offset: +10 ms

[Normal]
None.

[Alazy]
Two combo colours is too few for me, especially when this difficulty ignores consistent spacing in favor of confusing patterns. I say, bring two more combo colours.
Also: this difficulty is friggin' impossible in CtB.

[Insane]
01:15:19 (4) - It's dangerous to put a long slider on a 0.5x BPM part in a map with a low slider tick rate and a high HP drain. This alone can sap a big chunk of life from the HP bar, even if it's perfectly hit.

Except for [Alazy], this map looks very fun to play. Kudo-starred. :3
Takuma
Make the "speed up!" SB for Insane only.
It doesn't appear that the rest of the difficulties have anything sped up at all.
Topic Starter
Gabi

vytalibus wrote:

Offset: +10 ms

[Normal]
None.

[Alazy]
Two combo colours is too few for me, especially when this difficulty ignores consistent spacing in favor of confusing patterns. I say, bring two more combo colours.
Also: this difficulty is friggin' impossible in CtB.

[Insane]
01:15:19 (4) - It's dangerous to put a long slider on a 0.5x BPM part in a map with a low slider tick rate and a high HP drain. This alone can sap a big chunk of life from the HP bar, even if it's perfectly hit.
alright, i've cut it in to 3 sliders, and changed the other slider aswell to make it fit.

Except for [Alazy], this map looks very fun to play. Kudo-starred. :3
ty for the mod ^^

@Takuma - i think you need to Re DL the map, cause the first time i put in the sprite i did forgett to put diff. spec in the SB, but then i realised and changed it.
Alace
oops
i think two colors enough
White and Blue are IIDX`s note colors
Jumps are all readable anyway

I fix the dark blue color

Download: DJ YOSHITAKA - Bloody Tears(IIDX EDITION) (Gabi) [Alazy].osu
vytalibus
Coordinated with Gabi and Alace; bubbled after fixes.
kingcobra52
Everything looks good, though the storyboard is really laggy on my pc. As soon as the video starts, it improves though. :\

Starred.
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
qlum
this map lags before the video starts after that the lag is gone this is the only ranked map that lags
44fps before the vid plays 150fps after
Bluethefox
As i said in the multiplayer room. Very nice map! ;)
Remco32
This map has been deleted on the request of its creator. It is no longer available.
0_o
Awesome map, but I've found too though that it lags before the video starts; I only get 76 fps until then.
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