Thank you 小然
我最5掂既果然仲系timing ;w;
我最5掂既果然仲系timing ;w;
Thank you \:D/!Kawaiwkyik wrote:
[KwaN's Operation]
00:27:950 (7) - NC FIXED
01:21:914 (1,2) - 近番少少 個map本身太容易 ;w;. . .
Thanks for modding, 家佑!Kawaiwkyik wrote:
[616's Operation]
紅線del左佢
作為easy/normal應該在spinner預留適當空間 - fixed
00:07:358 (2) - overlap - fixed
00:53:866 (1) - 54:044開始 - 呢個我冇改到, 因為(1)呢個slider我特登早少少, 就返之後(2),(3)同(4)果幾個object \:D/
UPDATEDjamjamjam616 wrote:
Thanks for modding, 家佑!Kawaiwkyik wrote:
[616's Operation]
紅線del左佢
作為easy/normal應該在spinner預留適當空間 - fixed
00:07:358 (2) - overlap - fixed
00:53:866 (1) - 54:044開始 - 呢個我冇改到, 因為(1)呢個slider我特登早少少, 就返之後(2),(3)同(4)果幾個object \:D/
有什麼圖我能幫上你mod嗎?
君: http://puu.sh/2fgTx :3
http://puu.sh/2fpXiKawaiwkyik wrote:
[WanWan's Operation]
仲有最好係Kiai果邊加番finish以外既hit sound(例如clap)下圖紅箭咀指住既位 加左~
UPDATEDOn_WanWan wrote:
http://puu.sh/2fpXiKawaiwkyik wrote:
[WanWan's Operation]
仲有最好係Kiai果邊加番finish以外既hit sound(例如clap)下圖紅箭咀指住既位 加左~
唔知呢個音效岩唔岩用係依首歌 http://puu.sh/2fq1k OAO
Thank you >v<soul33zoru wrote:
good map XD
杏仁;w;happy623 wrote:
:) 路過 加油;w;
[CSGA]Ar3sgice wrote:
为什么感觉最近这么多earthmind 因為悅耳動聽;w;
KwaN's Operation all fixed
DB's operation all fixed
616's Operation 準備重做這easyyeah
- circle size比normal高, 不科学
- 00:25:110 (4) - x:220 y:44
- 00:48:897 (4) - 间距1.0x才对
- _(:3 」∠ )_ 其实感觉改了circle要重排了所以, 嗯
牙君~~http://puu.sh/2wWNk[CSGA]Ar3sgice wrote:
为什么感觉最近这么多earthmind
WanWan's Operationyeah
- 00:09:133 (2) - 这个也加上finish 然后音量按40-50-60-70递增怎么样 Fixed 好喜歡!
- 00:25:820 (1) - 间距不均匀o.o 往下一格 Fixed
- 01:04:518 (9) - 形状 http://osu.ppy.sh/ss/694308 Fixed
- 打着挺好玩的, 排列有点不成熟感, 嘛其实没关系好玩就行w 更改了一些排列OAO~
However, I don't have a better alternative plan...it isn't rule, you can ignore.Guidelines wrote:
Try to avoid using hitobjects directly after spinners (especially on Easy/Normal difficulties). Spinners are sometimes the hardest element for players, and having a hitcircle or slider half a beat (or even a beat) after a spinner will commonly result in frustration and a broken combo. Hitobjects directly after spinners are fair game for Hard/Insane difficulties, but try to give a nice pause for Easy/Normal difficulties.
http://puu.sh/2zdoD >3<!MerryGate wrote:
Hi~
[WanWan's Insane]
I recommend use consistent spacing on triple or stream.(about 0.8)
In particular, 00:17:121 (2,3,1) - and 00:19:962 (10,11,1) - . Fixed
00:00:258 (1) - ~ 00:10:553 (6) - Add clap to beat of 2,4. I think this part without hitsound is better sorry,,
00:17:299 (1) - ~ 00:22:624 (11) - ^ and Volume+5% No fixed in hitsound, Fixed the volume
00:22:979 (1) - ~ 00:26:530 (3) - ^ and Volume+10% ^
00:19:784 (9,10,11,1) - To my mind, these flow is kinda bad. For example, Fixed, much better now xd
00:22:269 (10,11,12,13,14) - If you want conform to music. I think the current one is better,,
00:13:749 (1) - NC Fixed
00:16:944 (1) - NC Fixed
00:28:660 - snap green line Fixed
00:39:843 (4) - change to circle? Two circles stack and placement in center. Fixed
00:40:110 - snap green line Fixed
00:52:979 (1,2,3,4,5) - I think it is match the music more. well, it is raise the difficulty. I think it is too difficult so no fixed,,
01:16:234 (5,6) - Vol -15%? Fixed
01:24:755 (2) - NC Fixed
Good luck~!
Thank you so much >v<!MerryGate wrote:
Hi~
[General]
-Title change to "ENERGY (TV Size)"How to change the Titleno coz the song is extracted from this CD and I ask two BATS. Both said i should follow the title.1. Opne the diff from Edit.
2. File -> Opne Song Folder.
3. Open the osu.file, then rewrite ”ENERGY -TV Edit-” to "ENERGY (TV Size)" of title and TitleUnicode in the Metadata.
4. Change it in all osu.file.
5. Back to song select screen.
6. As follows, please make sure that the beatmap is linked to the thread, and title is changed.
7. Upload, and redownload.
Note. Please don't change the title of osu.file itself. It will change automatically after upload.
By changes in version of BSS, there may be an easy way than this.
Don't u notice they are 192 kbps? XD
-Please be consistant PreviewTime(in Hard), KiaiTime.
Basically, KiaiTime should start with beatdown. fixed thank you >v<
[Hard]
00:39:311 (3,4) - Since a little confusing fixed
00:51:737 (2) - NC it is in fact NC lol
00:54:222 - KiaiTime should start with this point. fixed
01:05:494 - snap green line fixed
01:19:074 - NonDownbeat KiaiTime fixed
01:19:429 (2) - , 01:22:269 (2) - Vol.-10~15%? fixed
01:25:287 (2,1,2,3,4) - Hmm. These jumps may be too wide for Hard player. fixed
[DB's Normal]
00:27:595 (4) - I'm not sure whether this is allowed in Normal...btw it is better to parallel to the Y-axis since 00:25:465 (1,2) - are symmetry with respect to the Y-axis. should be okay imo coz it is symmetric with 00:26:175 (2,3)
00:40:198 (1,1) - It is too close to end of spinner fixedHowever, I don't have a better alternative plan...it isn't rule, you can ignore.Guidelines wrote:
Try to avoid using hitobjects directly after spinners (especially on Easy/Normal difficulties). Spinners are sometimes the hardest element for players, and having a hitcircle or slider half a beat (or even a beat) after a spinner will commonly result in frustration and a broken combo. Hitobjects directly after spinners are fair game for Hard/Insane difficulties, but try to give a nice pause for Easy/Normal difficulties.
00:49:252 (1,1) - ^ cant think of a better one too ;w;. . .
01:04:873 (4) - Same as 00:27:595 (4) - fixed
00:54:222 - KiaiTime should start with this point. fixed
01:05:494 - snap green line fixed
01:19:074 - NonDownbeat KiaiTime fixed
Nice Normal.
[Easy]
00:35:405 (3,4) - It isn't desirable that use such a short slider in Easy. fixed
00:40:198 (1,1) - Same as Normal. fixed
00:49:252 (1,1) - ^ fixed
00:54:222 - KiaiTime should start with this point. fixed
01:02:388 (5) - Same as 00:35:405 (3,4) - fixed
01:05:494 - snap green line fixed
01:09:488 (3) -
01:19:074 - NonDownbeat KiaiTime fixed
Good luck~!
浩然 owo/Foreverends wrote:
too good
jizz~~~~
jamjamjam616 wrote:
[Easy]
00:47:121 (3,4,5) - 俾個八字好似正啲 fixed
00:52:979 (2) - slider尾加一吓clap fixed
01:01:855 (4) - clap ^
01:05:228 (5) - 同上 ^
[DB's Normal]
00:54:755 (2,3,4) - 用reverse slider... 怪 fixed
01:16:944 (1) - clap spinner= =?
01:19:784 (1) - finish sound ^
[Hard]
00:21:914 (9) - 可以少一次reverse no
00:46:589 (1) - 建議中間攝一個circle where? 中間無音
00:51:027 (4) - 也變成一個circle吧 不然好像太整齊 ?? 有兩個音
請不要介意粗淺新手Mod ;w; D:
祝早日rank!
http://puu.sh/2FDWT.osujamjamjam616 wrote:
[Wan Wan's Insane]
00:51:204 (4) - 感覺這個可以刪掉 製造一點不規則 跟返音樂所以留返依粒~
01:17:033 (1) - clap Fixed
01:25:465 (1) - 建議reverse slider no fixed
01:26:530 (1) - 同上 Fixed
Roxas wrote:
[General]
Nothing
[Easy]
00:22:979 (1) - Drum-finish fixed
00:28:660 - ^ fixed
00:37:181 (1,2,3,4,5) - A bit higher volume here fixed
01:07:181 (4) - Curve a bit this slider fixed
[DB's Normal]
00:22:979 - Drum-finish fixed
00:28:660 - ^ fixed
00:25:110 (4,1) - Here doesn't fit the antijump it's okay imo
00:30:790 (5) - A bit down fixed
00:37:181 (1,2,3,4,5,6,7) - A bit higher volume no :3
01:02:388 (5) - Remove?
[Hard]
00:17:121 (1) - 1.0x distance from 00:16:589 (8) - jump is okay in hard
00:22:979 - Drum-finish fixed
00:28:660 - ^ fixed
00:36:826 (1,2,3,4,5,1,2,3,4,5) - Higher volume fixed
00:38:601 (1,2,3,4,5) - Use a different colour for advising the players of the slowdown fixed
Finished
Thank you so much >v<LQA20Ans wrote:
Hello~
[General]
-Don't check 'letterbox during break' if your map have a video. fixed
[Easy]
-Drain +1, AR +1, OD +1 fixed
-00:18:719 (2,3) - merge to one slider? fixed
-00:21:559 (2,3) - ^ fixed
-00:33:630 (3) - change to slider(end at 00:33:985) fixed
-00:44:281 (2) - this slider looks not good imo. make a blanket would be better. fixed
-00:48:542 (5) - add one repeat. fixed
-00:49:252 (1) - start on 00:49:429 and end on 00:51:382. fixed
-00:54:932 (2,3) - rhythm suggestion. fixed
-00:57:772 (2,3) - ^ fixed
-01:14:104 (1,2,3,4) - replace four circles to two sliders fixed
-01:16:944 (1,1,1,1,1,1) - Spinner and note are too close in easy. but they fix the music D: I don't know how to place those long sliders and make good shape, so no change :3
How about replacing spinner to long sliders?
-01:25:465 (2,3) - add NC fixed
[Normal]
-Drain +1
-00:27:595 (4) - 1/4 repeat slider seems odd to me... How about using 1/2 repeat slider?
-00:54:755 (2,3,4,5) - rhythm suggestion.
-01:25:465 (2,3) - add NC. and make it symmetrically.
Cool normal
NORMAL ALL FIXED
[Hard]
-00:21:914 (9) - it's not fit to song imo. change to another rhythm. um.. let me consider more of it..
-00:34:873 (3,4,5,6) - it would be complicate to users imo... change the pattern more readable. fixed
-00:38:601 (1,3) - slow slider really needs in this part...? yup..
-01:16:234 (2) - remove whistle. fixed
-01:19:074 (1,2) - make it closer. 2.24x looks little bit far fixed
-01:21:914 (1,2) - ^ fixed
Good luck!
and take my star :3
LQA20Ans wrote:
[Insane]
-Add video file in this diff.
-00:07:181 (6) - NC Fixed
-00:10:908 (7) - ^ Fixed
-00:35:405 (5) - delete whistle No Fixed
-00:35:583 (6,8) - delete whistle on sliderbody and end of slider. No Fixed
-00:52:092 (3) - Ctrl + g Fixed
-01:13:926 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - triplets don't fit to song imo.
delete 01:14:015 (2,2,2,2,2) would be better. Fixed some, Because I want to keep some triplelt QAQ
(σ・∀・)σ http://puu.sh/2KaVA.osuRoxas wrote:
[WanWan's Insane]
00:35:050 (4,5) - Imo this antijump it's useless Fixed
謝謝你喔!7odoa wrote:
[整體]
Tags不一致:NORMAL多了"ITer" fixed
[hard]
00:13:216 (1,2,3,1) - 距離太近,容易使玩家以為是連打 中間的圓圈也NC了
01:13:749 (1,2,1) - 同上 ^
[normal]
AR+1? 考慮一下
00:42:861 (1) - 加NC fixed
抱歉!我的moding技術不佳...